Copying and Pasting cs Code

In cs, like in almost any computer programming language, reading data from a file can be tricky. You add extra lines of code to tell the computer what to do. Sometimes you can copy and paste these lines from other peoples’ code.

For example, you can follow the pattern in this listing:

     public void TrafficStatsWindow(int windowID)
     {
         bool statsToLog = false;
         TrafficStatsGameLevel gls = PhotonNetwork.networkingPeer.TrafficStatsGameLevel;
         long elapsedMs = PhotonNetwork.networkingPeer.TrafficStatsElapsedMs / 1000;
         if (elapsedMs == 0)
         {
             elapsedMs = 1;
         }

         GUILayout.BeginHorizontal();
         this.buttonsOn = GUILayout.Toggle(this.buttonsOn, "buttons");
         this.healthStatsVisible = GUILayout.Toggle(this.healthStatsVisible, "health");
         this.trafficStatsOn = GUILayout.Toggle(this.trafficStatsOn, "traffic");
         GUILayout.EndHorizontal();

         string total = string.Format("Out|In|Sum:\t{0,4} | {1,4} | {2,4}", gls.TotalOutgoingMessageCount, gls.TotalIncomingMessageCount, gls.TotalMessageCount);
         string elapsedTime = string.Format("{0}sec average:", elapsedMs);
         string average = string.Format("Out|In|Sum:\t{0,4} | {1,4} | {2,4}", gls.TotalOutgoingMessageCount / elapsedMs, gls.TotalIncomingMessageCount / elapsedMs, gls.TotalMessageCount / elapsedMs);
         GUILayout.Label(total);
         GUILayout.Label(elapsedTime);
         GUILayout.Label(average);

         if (this.buttonsOn)
         {
             GUILayout.BeginHorizontal();
             this.statsOn = GUILayout.Toggle(this.statsOn, "stats on");
             if (GUILayout.Button("Reset"))
             {
                 PhotonNetwork.networkingPeer.TrafficStatsReset();
                 PhotonNetwork.networkingPeer.TrafficStatsEnabled = true;
             }
             statsToLog = GUILayout.Button("To Log");
             GUILayout.EndHorizontal();
         }

         string trafficStatsIn = string.Empty;
         string trafficStatsOut = string.Empty;
         if (this.trafficStatsOn)
         {
             trafficStatsIn = "Incoming: " + PhotonNetwork.networkingPeer.TrafficStatsIncoming.ToString();
             trafficStatsOut = "Outgoing: " + PhotonNetwork.networkingPeer.TrafficStatsOutgoing.ToString();
             GUILayout.Label(trafficStatsIn);
             GUILayout.Label(trafficStatsOut);
         }

         string healthStats = string.Empty;
         if (this.healthStatsVisible)
         {
             healthStats = string.Format(
                 "ping: {6}[+/-{7}]ms\nlongest delta between\nsend: {0,4}ms disp: {1,4}ms\nlongest time for:\nev({3}):{2,3}ms op({5}):{4,3}ms",
                 gls.LongestDeltaBetweenSending,
                 gls.LongestDeltaBetweenDispatching,
                 gls.LongestEventCallback,
                 gls.LongestEventCallbackCode,
                 gls.LongestOpResponseCallback,
                 gls.LongestOpResponseCallbackOpCode,
                 PhotonNetwork.networkingPeer.RoundTripTime,
                 PhotonNetwork.networkingPeer.RoundTripTimeVariance);
             GUILayout.Label(healthStats);
         }

         if (statsToLog)
         {
             string complete = string.Format("{0}\n{1}\n{2}\n{3}\n{4}\n{5}", total, elapsedTime, average, trafficStatsIn, trafficStatsOut, healthStats);
             Debug.Log(complete);
         }

         // if anything was clicked, the height of this window is likely changed. reduce it to be layouted again next frame
         if (GUI.changed)
         {
             this.statsRect.height = 100;
         }

         GUI.DragWindow();
     }