Copying and Pasting cs Code
In cs, like in almost any computer programming language, reading data from a file can be tricky. You add extra lines of code to tell the computer what to do. Sometimes you can copy and paste these lines from other peoples’ code.
For example, you can follow the pattern in this listing: public AnimationClip MakeAnimationClip(GameObject root, Animation animation, string baseFolderPath)
{
//Clear local caches
lastGameObjectCache.Clear();
animationEvents.Clear();
lastKeyframeCache.Clear();
spriteChangeKeys.Clear();
spriteBaseFolder = baseFolderPath;
var animClip = new AnimationClip();
animClip.name = animation.Name;
//Set clip to Generic type
//AnimationUtility.SetAnimationType(animClip, ModelImporterAnimationType.Generic);
//Populate the animation curves & events
MakeAnimationCurves(root, animClip, animation);
return animClip;
}
{
//Clear local caches
lastGameObjectCache.Clear();
animationEvents.Clear();
lastKeyframeCache.Clear();
spriteChangeKeys.Clear();
spriteBaseFolder = baseFolderPath;
var animClip = new AnimationClip();
animClip.name = animation.Name;
//Set clip to Generic type
//AnimationUtility.SetAnimationType(animClip, ModelImporterAnimationType.Generic);
//Populate the animation curves & events
MakeAnimationCurves(root, animClip, animation);
return animClip;
}