Copying and Pasting cs Code

In cs, like in almost any computer programming language, reading data from a file can be tricky. You add extra lines of code to tell the computer what to do. Sometimes you can copy and paste these lines from other peoples’ code.

For example, you can follow the pattern in this listing:

         private void OnPostprocessModel(GameObject gameObject)
         {
             if (!UseThisImporter())
                 return;

             // Each mesh renderer has the ability to set the a sort layer but it takes some work with Unity to expose it.
             foreach (MeshRenderer mr in gameObject.GetComponentsInChildren())
             {
                 mr.gameObject.AddComponent();

                 // Also, no shadows
                 mr.receiveShadows = false;
                 mr.castShadows = false;
             }
         }