Copying and Pasting cs Code
In cs, like in almost any computer programming language, reading data from a file can be tricky. You add extra lines of code to tell the computer what to do. Sometimes you can copy and paste these lines from other peoples’ code.
For example, you can follow the pattern in this listing: private void SendPlayerName()
{
if (this.State == global::PeerState.Joining)
{
// this means, the join on the gameServer is sent (with an outdated name). send the new when in game
this.mPlayernameHasToBeUpdated = true;
return;
}
if (this.mLocalActor != null)
{
this.mLocalActor.name = this.PlayerName;
Hashtable properties = new Hashtable();
properties[ActorProperties.PlayerName] = this.PlayerName;
if (this.mLocalActor.ID > 0)
{
this.OpSetPropertiesOfActor(this.mLocalActor.ID, properties, true, (byte)0);
this.mPlayernameHasToBeUpdated = false;
}
}
}
{
if (this.State == global::PeerState.Joining)
{
// this means, the join on the gameServer is sent (with an outdated name). send the new when in game
this.mPlayernameHasToBeUpdated = true;
return;
}
if (this.mLocalActor != null)
{
this.mLocalActor.name = this.PlayerName;
Hashtable properties = new Hashtable();
properties[ActorProperties.PlayerName] = this.PlayerName;
if (this.mLocalActor.ID > 0)
{
this.OpSetPropertiesOfActor(this.mLocalActor.ID, properties, true, (byte)0);
this.mPlayernameHasToBeUpdated = false;
}
}
}