- SceneAndURLLoader.cs
- Scripts /
- Menu /
- SampleScenes /
- Assets /
- project /
1 using System;
2 using UnityEngine;
3 using UnityEngine.SceneManagement;
4
5 public class SceneAndURLLoader : MonoBehaviour
6 {
7 private PauseMenu m_PauseMenu;
8
9
10 private void Awake ()
11 {
12 m_PauseMenu = GetComponentInChildren <PauseMenu> ();
13 }
14
15
16 public void SceneLoad(string sceneName)
17 {
18 //PauseMenu pauseMenu = (PauseMenu)FindObjectOfType(typeof(PauseMenu));
19 m_PauseMenu.MenuOff ();
20 SceneManager.LoadScene(sceneName);
21 }
22
23
24 public void LoadURL(string url)
25 {
26 Application.OpenURL(url);
27 }
28 }
2 using UnityEngine;
3 using UnityEngine.SceneManagement;
4
5 public class SceneAndURLLoader : MonoBehaviour
6 {
7 private PauseMenu m_PauseMenu;
8
9
10 private void Awake ()
11 {
12 m_PauseMenu = GetComponentInChildren <PauseMenu> ();
13 }
14
15
16 public void SceneLoad(string sceneName)
17 {
18 //PauseMenu pauseMenu = (PauseMenu)FindObjectOfType(typeof(PauseMenu));
19 m_PauseMenu.MenuOff ();
20 SceneManager.LoadScene(sceneName);
21 }
22
23
24 public void LoadURL(string url)
25 {
26 Application.OpenURL(url);
27 }
28 }