• Land.cs
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1 using UnityEngine;
2 using
System.Collections;
3
4 public
class Land : MonoBehaviour {
5
6     GameObject[] adjadentTiles;
7
8     
// Use this for initialization
9     
void Start () {
10         
11     }
12     
13     
// Update is called once per frame
14     
void Update () {
15     
16     }
17 }


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