1 using UnityEngine;
2 using
System.Collections;
3
4 public
class CoroutineHandler : MonoBehaviour {
5
6
7     
void Update ()
8     {
9     
10     }
11
12     
void FixedUpdate()
13     {
14         
15     }
16
17     
public void BeginEaseTranslate(ref Vector3 currentPosition, Vector3 destination, float speed)
18     {
19         
20     }
21
22 }