- Restarter.cs
- Scripts /
- 2D /
- Standard Assets /
- Assets /
- project /
1 using System;
2 using UnityEngine;
3 using UnityEngine.SceneManagement;
4
5 namespace UnityStandardAssets._2D
6 {
7 public class Restarter : MonoBehaviour
8 {
9 private void OnTriggerEnter2D(Collider2D other)
10 {
11 if (other.tag == "Player")
12 {
13 SceneManager.LoadScene(SceneManager.GetSceneAt(0).path);
14 }
15 }
16 }
17 }
2 using UnityEngine;
3 using UnityEngine.SceneManagement;
4
5 namespace UnityStandardAssets._2D
6 {
7 public class Restarter : MonoBehaviour
8 {
9 private void OnTriggerEnter2D(Collider2D other)
10 {
11 if (other.tag == "Player")
12 {
13 SceneManager.LoadScene(SceneManager.GetSceneAt(0).path);
14 }
15 }
16 }
17 }