CheckForAllPlayers
How do I use Check For All Players
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
Line | Code | Ex.. |
---|---|---|
180 | CheckForAllPlayers(); | 1 |
185 | CheckForAllPlayers(); | 2 |
188 | private void CheckForAllPlayers() | 3 |
File name: NetworkAdapter.cs
Copy
177 private void OnJoinedRoom()
178 {
179 OnJoinedRoomSignal.Dispatch();
180 CheckForAllPlayers();
181 }
File name: NetworkAdapter.cs
Copy
183 private void OnPhotonPlayerConnected(PhotonPlayer player)
184 {
185 CheckForAllPlayers();
186 }
File name: NetworkAdapter.cs
Copy
188 private void CheckForAllPlayers()
189 {
190 if (PhotonNetwork.room.playerCount == 2)
191 {
192 OnAllPlayersConnectedSignal.Dispatch();
193 }
194 }
CheckForAllPlayers 136 lượt xem
Gõ tìm kiếm nhanh...