AddListener









How do I use Add Listener
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: Signals.cs Copy
10         public void AddListener(Action callback)
11         {
12             Listener += callback;
13         }
File name: Signals.cs Copy
38         public void AddListener(Action callback)
39         {
40             Listener += callback;
41         }
File name: Signals.cs Copy
66         public void AddListener(Action callback)
67         {
68             Listener += callback;
69         }
File name: Signals.cs Copy
94         public void AddListener(Action callback)
95         {
96             Listener += callback;
97         }
File name: Signals.cs Copy
122         public void AddListener(Action callback)
123         {
124             Listener += callback;
125         }
File name: Connecting.cs Copy
28         protected override void Start()
29         {
30             base.Start();
31
32             NetworkService.OnBeginConnectingSignal.AddListener(Show);
33             NetworkService.OnConnectedToMasterSignal.AddListener(OnConnectedToMaster);
34             NetworkService.OnConnectionFailSignal.AddListener(OnConnectionFail);
35         }
File name: Hud.cs Copy
29         protected override void Start()
30         {
31             base.Start();
32
33             GameService.OnGameStartSignal.AddListener(OnGameStart);
34             GameService.OnGameResultSignal.AddListener(UpdateGameScore);
35             GameService.OnGameQuitSignal.AddListener(Hide);
36         }
File name: Lobby.cs Copy
49         protected override void Start()
50         {
51             base.Start();
52
53             NetworkService.OnConnectedToMasterSignal.AddListener(Show);
54             NetworkService.OnJoinedRoomSignal.AddListener(Hide);
55             NetworkService.OnDisconnectedFromMasterSignal.AddListener(Hide);
56         }
File name: MainMenu.cs Copy
17         protected override void Start()
18         {
19             base.Start();
20
21             GameService.OnGameQuitSignal.AddListener(Show);
22
23             Show();
24         }
File name: Result.cs Copy
23         protected override void Start()
24         {
25             base.Start();
26
27             GameService.OnGameResultSignal.AddListener(OnGameResult);
28             NetworkService.OnNewGameStartedSignal.AddListener(OnNewGame);
29             NetworkService.OnDisconnectedFromMasterSignal.AddListener(Hide);
30         }

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