By
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Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
File name: ClassBLL.cs
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15 public void ChuanBi3Table(string MaHK)
16 {
17 //Table 1
18 string sql1 = " select MaSV,'sotinchi'=sum(SoTC) " +
19 " from KetQua kq,HocPhan hp,NhomHocPhan nhp,KeHoachGiangDay khgd " +
20 " where kq.MaNhomHP=nhp.MaNhomHP and nhp.MaHP=hp.MaHP and khgd.MaKHGD=nhp.MaKHGD and MaHK='" + MaHK + "' " +
21 " group by MaSV ";
22 DataTable dt1 = da.GetTable(sql1);
23 for (int i = 0; i < dt1.Rows.Count; i++)
24 {
25 string sql_1 = "Insert into Loptc values('" + dt1.Rows[i][0] + "'," + dt1.Rows[i][1] + ")";
26 da.ExcuteNonQuery(sql_1);
27 }
28 //Table 2
29 string sql2 = "select MaSV,'cuoiky'=sum(DiemTk10*SoTC) " +
30 " from KetQua kq,NhomHocPhan nhp,HocPhan hp,KeHoachGiangDay khdt " +
31 " where kq.MaNhomHP=nhp.MaNhomHP and nhp.MaHP=hp.MaHP and khdt.MaKHGD=nhp.MaKHGD and MaHK='" + MaHK + "' " +
32 " group by MaSV ";
33 DataTable dt2 = da.GetTable(sql2);
34 for (int i = 0; i < dt2.Rows.Count; i++)
35 {
36 string sql_2 = "Insert into Lopdiem10 values('" + dt2.Rows[i][0] + "'," + dt2.Rows[i][1] + ")";
37 da.ExcuteNonQuery(sql_2);
38 }
39 //Table 3
40 string sql3 = " select Lopdiem10.MaSV,'TrungBinhCuoiKyHe10'=cuoiky/sotinchi " +
41 " from Lopdiem10 left join Loptc on Loptc.MaSV=Lopdiem10.MaSV";
42 DataTable dt3 = da.GetTable(sql3);
43 for (int i = 0; i < dt3.Rows.Count; i++)
44 {
45 string sql_3 = "Insert into DTB values('" + dt3.Rows[i][0] + "'," + dt3.Rows[i][1] + ")";
46 da.ExcuteNonQuery(sql_3);
47 }
48 }
File name: ClassBLL.cs
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49 public void ChuanBi3Table()
50 {
51 //Table 1
52 string sql1 = " select MaSV,'sotinchi'=sum(SoTC) " +
53 " from KetQua kq,HocPhan hp,NhomHocPhan nhp,KeHoachGiangDay khgd " +
54 " where kq.MaNhomHP=nhp.MaNhomHP and nhp.MaHP=hp.MaHP and khgd.MaKHGD=nhp.MaKHGD " +
55 " group by MaSV ";
56 DataTable dt1 = da.GetTable(sql1);
57 for (int i = 0; i < dt1.Rows.Count; i++)
58 {
59 string sql_1 = "Insert into Loptc values('" + dt1.Rows[i][0] + "'," + dt1.Rows[i][1] + ")";
60 da.ExcuteNonQuery(sql_1);
61 }
62 //Table 2
63 string sql2 = "select MaSV,'cuoiky'=sum(DiemTk10*SoTC) " +
64 " from KetQua kq,NhomHocPhan nhp,HocPhan hp,KeHoachGiangDay khdt " +
65 " where kq.MaNhomHP=nhp.MaNhomHP and nhp.MaHP=hp.MaHP and khdt.MaKHGD=nhp.MaKHGD " +
66 " group by MaSV ";
67 DataTable dt2 = da.GetTable(sql2);
68 for (int i = 0; i < dt2.Rows.Count; i++)
69 {
70 string sql_2 = "Insert into Lopdiem10 values('" + dt2.Rows[i][0] + "'," + dt2.Rows[i][1] + ")";
71 da.ExcuteNonQuery(sql_2);
72 }
73 //Table 3
74 string sql3 = " select Lopdiem10.MaSV,'TrungBinhCuoiKyHe10'=cuoiky/sotinchi " +
75 " from Lopdiem10 left join Loptc on Loptc.MaSV=Lopdiem10.MaSV";
76 DataTable dt3 = da.GetTable(sql3);
77 for (int i = 0; i < dt3.Rows.Count; i++)
78 {
79 string sql_3 = "Insert into DTB values('" + dt3.Rows[i][0] + "'," + dt3.Rows[i][1] + ")";
80 da.ExcuteNonQuery(sql_3);
81 }
82 }
File name: ClassBLL.cs
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213 public string TinhDiemTB(string MaSV, string MaHK)
214 {
215 SqlConnection con = da.GetConnect();
216 con.Open();
217 //view tc
218 string sql1 = " select 'sotinchi'=sum(SoTC) " +
219 " from KetQua kq,HocPhan hp,NhomHocPhan nhp,KeHoachGiangDay khgd " +
220 " where kq.MaNhomHP=nhp.MaNhomHP and nhp.MaHP=hp.MaHP and khgd.MaKHGD=nhp.MaKHGD and MaSV='"+MaSV+"' and MaHK='"+MaHK+"' " +
221 " group by MaSV ";
222 SqlCommand cmd1 = new SqlCommand(sql1, con);
223 string tc = cmd1.ExecuteScalar().ToString();
224 // view diem10
225 string sql2 = " select 'cuoiky'=sum(DiemTk10*SoTC) " +
226 " from KetQua kq,NhomHocPhan nhp,HocPhan hp,KeHoachGiangDay khdt " +
227 " where kq.MaNhomHP=nhp.MaNhomHP and nhp.MaHP=hp.MaHP and khdt.MaKHGD=nhp.MaKHGD and MaSV='"+MaSV+"' and MaHK='"+MaHK+"' " +
228 " group by MaSV ";
229 SqlCommand cmd2 = new SqlCommand(sql2, con);
230 string diem10 = cmd2.ExecuteScalar().ToString();
231 //view diem4
232 string sql3 = " select 'cuoiky'=sum(DiemTk4*SoTC) " +
233 " from KetQua kq,NhomHocPhan nhp,HocPhan hp,KeHoachGiangDay khdt " +
234 " where kq.MaNhomHP=nhp.MaNhomHP and nhp.MaHP=hp.MaHP and khdt.MaKHGD=nhp.MaKHGD and MaSV='"+MaSV+"' and MaHK='"+MaHK+"' " +
235 " group by MaSV ";
236 SqlCommand cmd3 = new SqlCommand(sql3, con);
237 string diem4 = cmd3.ExecuteScalar().ToString();
238
239
240 string ketqua="";
241 ketqua = Convert.ToDouble(diem10) / Convert.ToDouble(tc) + "," + Convert.ToDouble(diem4) / Convert.ToDouble(tc) ;
242 return ketqua;
243 }
File name: ClassBLL.cs
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244 public string TinhDiemTB(string MaSV)
245 {
246 SqlConnection con = da.GetConnect();
247 con.Open();
248 //view tc
249 string sql1 = " select 'sotinchi'=sum(SoTC) " +
250 " from KetQua kq,HocPhan hp,NhomHocPhan nhp,KeHoachGiangDay khgd " +
251 " where kq.MaNhomHP=nhp.MaNhomHP and nhp.MaHP=hp.MaHP and khgd.MaKHGD=nhp.MaKHGD and MaSV='" + MaSV + "'" +
252 " group by MaSV ";
253 SqlCommand cmd1 = new SqlCommand(sql1, con);
254 string tc = cmd1.ExecuteScalar().ToString();
255 // view diem10
256 string sql2 = " select 'cuoiky'=sum(DiemTk10*SoTC) " +
257 " from KetQua kq,NhomHocPhan nhp,HocPhan hp,KeHoachGiangDay khdt " +
258 " where kq.MaNhomHP=nhp.MaNhomHP and nhp.MaHP=hp.MaHP and khdt.MaKHGD=nhp.MaKHGD and MaSV='" + MaSV + "'" +
259 " group by MaSV ";
260 SqlCommand cmd2 = new SqlCommand(sql2, con);
261 string diem10 = cmd2.ExecuteScalar().ToString();
262 //view diem4
263 string sql3 = " select 'cuoiky'=sum(DiemTk4*SoTC) " +
264 " from KetQua kq,NhomHocPhan nhp,HocPhan hp,KeHoachGiangDay khdt " +
265 " where kq.MaNhomHP=nhp.MaNhomHP and nhp.MaHP=hp.MaHP and khdt.MaKHGD=nhp.MaKHGD and MaSV='" + MaSV + "'" +
266 " group by MaSV ";
267 SqlCommand cmd3 = new SqlCommand(sql3, con);
268 string diem4 = cmd3.ExecuteScalar().ToString();
269
270
271 string ketqua = "";
272 ketqua = Convert.ToDouble(diem10) / Convert.ToDouble(tc) + "," + Convert.ToDouble(diem4) / Convert.ToDouble(tc);
273 return ketqua;
274 }
File name: GUICustomAuth.cs
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19 public void OnJoinedLobby()
20 {
21 // for ease of use, this script simply deactivates itself on successful connect
22 this.enabled = false;
23 }
File name: GUICustomAuth.cs
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70 public void ConnectWithNickname()
71 {
72 RootOf3dButtons.SetActive(false);
73
74 PhotonNetwork.AuthValues = null; // null by default but maybe set in a previous session.
75 PhotonNetwork.ConnectUsingSettings("1.0");
76
77 // PhotonNetwork.playerName gets set in GUIFriendFinding
78 // a UserID is not used in this case (no AuthValues set)
79 }
File name: GUICustomAuth.cs
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81 void OnGUI()
82 {
83 if (PhotonNetwork.connected)
84 {
85 GUILayout.Label(PhotonNetwork.connectionStateDetailed.ToString());
86 return;
87 }
88
89
90 GUILayout.BeginArea(GuiRect);
91 switch (guiState)
92 {
93 case GuiState.AuthFailed:
94 GUILayout.Label("Authentication Failed");
95
96 GUILayout.Space(10);
97
98 GUILayout.Label("Error message:\n'" + this.authDebugMessage + "'");
99
100 GUILayout.Space(10);
101
102 GUILayout.Label("For this demo set the Authentication URL in the Dashboard to:\nhttp://photon.webscript.io/auth-demo-equals");
103 GUILayout.Label("That authentication-service has no user-database. It confirms any user if 'name equals password'.");
104 GUILayout.Label("The error message comes from that service and can be customized.");
105
106 GUILayout.Space(10);
107
108 GUILayout.BeginHorizontal();
109 if (GUILayout.Button("Back"))
110 {
111 SetStateAuthInput();
112 }
113 if (GUILayout.Button("Help"))
114 {
115 SetStateAuthHelp();
116 }
117 GUILayout.EndHorizontal();
118 break;
119
120 case GuiState.AuthHelp:
121
122 GUILayout.Label("By default, any player can connect to Photon.\n'Custom Authentication' can be enabled to reject players without valid user-account.");
123
124 GUILayout.Label("The actual authentication must be done by a web-service which you host and customize. Example sourcecode for these services is available on the docs page.");
125
126 GUILayout.Label("For this demo set the Authentication URL in the Dashboard to:\nhttp://photon.webscript.io/auth-demo-equals");
127 GUILayout.Label("That authentication-service has no user-database. It confirms any user if 'name equals password'.");
128
129 GUILayout.Space(10);
130 if (GUILayout.Button("Configure Authentication (Dashboard)"))
131 {
132 Application.OpenURL("https://cloud.exitgames.com/dashboard");
133 }
134 if (GUILayout.Button("Authentication Docs"))
135 {
136 Application.OpenURL("https://doc.exitgames.com/en/pun/current/tutorials/pun-and-facebook-custom-authentication");
137 }
138
139
140 GUILayout.Space(10);
141 if (GUILayout.Button("Back to input"))
142 {
143 SetStateAuthInput();
144 }
145 break;
146
147 case GuiState.AuthInput:
148
149 GUILayout.Label("Authenticate yourself");
150
151 GUILayout.BeginHorizontal();
152 this.authName = GUILayout.TextField(this.authName, GUILayout.Width(Screen.width/4 - 5));
153 GUILayout.FlexibleSpace();
154 this.authToken = GUILayout.TextField(this.authToken, GUILayout.Width(Screen.width/4 - 5));
155 GUILayout.EndHorizontal();
156
157
158 if (GUILayout.Button("Authenticate"))
159 {
160 PhotonNetwork.AuthValues = new AuthenticationValues();
161 PhotonNetwork.AuthValues.SetAuthParameters(this.authName, this.authToken);
162 PhotonNetwork.ConnectUsingSettings("1.0");
163 }
164
165 GUILayout.Space(10);
166
167 if (GUILayout.Button("Help", GUILayout.Width(100)))
168 {
169 SetStateAuthHelp();
170 }
171
172 break;
173 }
174
175 GUILayout.EndArea();
176 }
File name: GUIFriendFinding.cs
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52 public void OnGUI()
53 {
54 if (!PhotonNetwork.insideLobby)
55 {
56 // this feature is only available on the Master Client. Check either: insideLobby or
57 // PhotonNetwork.connectionStateDetailed == PeerState.Authenticated or
58 // PhotonNetwork.connectionStateDetailed == PeerState.JoinedLobby
59
60 // for simplicity (and cause we know we WILL join the lobby, we can just check that)
61 return;
62 }
63
64
65 GUILayout.BeginArea(GuiRect);
66
67 GUILayout.Label("Your (random) name: " + PhotonNetwork.playerName);
68 GUILayout.Label("Your friends: " + string.Join(", ",this.friendListOfSomeCommunity));
69
70
71 GUILayout.BeginHorizontal();
72 if (GUILayout.Button("Find Friends"))
73 {
74 PhotonNetwork.FindFriends(this.friendListOfSomeCommunity);
75 }
76 if (GUILayout.Button("Create Room"))
77 {
78 PhotonNetwork.CreateRoom(null); // just a random room
79 }
80 GUILayout.EndHorizontal();
81
82
83 if (PhotonNetwork.Friends != null)
84 {
85 foreach (FriendInfo info in PhotonNetwork.Friends)
86 {
87 GUILayout.BeginHorizontal();
88 GUILayout.Label(info.ToString());
89 if (info.IsInRoom)
90 {
91 if (GUILayout.Button("join"))
92 {
93 PhotonNetwork.JoinRoom(info.Room);
94 }
95 }
96 GUILayout.EndHorizontal();
97 }
98 }
99
100 GUILayout.EndArea();
101 }
File name: HubGui.cs
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28 void OnGUI()
29 {
30 GUI.skin = this.Skin;
31 GUILayout.Space(10);
32
33 GUILayout.BeginHorizontal();
34 GUILayout.Space(10);
35 scrollPos = GUILayout.BeginScrollView(scrollPos, GUILayout.Width(320));
36
37 GUILayout.Label("Basics", m_Headline);
38 if (GUILayout.Button("Demo Boxes", GUILayout.Width(280)))
39 {
40 demoDescription = "
41 demoBtn = new DemoBtn() { Text = "Start", Link = "DemoBoxes-Scene" };
42 }
43 if (GUILayout.Button("Demo Worker", GUILayout.Width(280)))
44 {
45 demoDescription = "
46 demoBtn = new DemoBtn() { Text = "Start", Link = "DemoWorker-Scene" };
47 }
48 if (GUILayout.Button("Movement Smoothing", GUILayout.Width(280)))
49 {
50 demoDescription = "
51 demoBtn = new DemoBtn() { Text = "Start", Link = "DemoSynchronization-Scene" };
52 }
53
54 GUILayout.Label("Advanced", m_Headline);
55 if (GUILayout.Button("Ownership Transfer", GUILayout.Width(280)))
56 {
57 demoDescription = "
58 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoChangeOwner-Scene" };
59 this.webLink = new DemoBtn();
60 }
61 if (GUILayout.Button("Pickup, Teams, Scores", GUILayout.Width(280)))
62 {
63 demoDescription = "
64 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoPickup-Scene" };
65 this.webLink = new DemoBtn();
66 }
67
68 GUILayout.Label("Feature Demos", m_Headline);
69 if (GUILayout.Button("Chat", GUILayout.Width(280)))
70 {
71 demoDescription = "
72 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoChat-Scene" };
73 this.webLink = new DemoBtn();
74 }
75 if (GUILayout.Button("RPG Movement", GUILayout.Width(280)))
76 {
77 demoDescription = "
78 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoRPGMovement-Scene" };
79 this.webLink = new DemoBtn();
80 }
81 if (GUILayout.Button("Mecanim Animations", GUILayout.Width(280)))
82 {
83 demoDescription = "
84 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoMecanim-Scene" };
85 this.webLink = new DemoBtn();
86 }
87 if (GUILayout.Button("2D Game", GUILayout.Width(280)))
88 {
89 demoDescription = "
90 this.demoBtn = new DemoBtn() { Text = "Start", Link = "Demo2DJumpAndRunWithPhysics-Scene" };
91 this.webLink = new DemoBtn();
92 }
93 if (GUILayout.Button("Friends & Authentication", GUILayout.Width(280)))
94 {
95 demoDescription = "
96 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoFriends-Scene" };
97 this.webLink = new DemoBtn();
98 }
99
100 GUILayout.Label("Tutorial", m_Headline);
101 if (GUILayout.Button("Marco Polo Tutorial", GUILayout.Width(280)))
102 {
103 demoDescription = "
104 this.demoBtn = new DemoBtn() { Text = "Start", Link = "MarcoPolo-Scene" };
105 this.webLink = new DemoBtn() { Text = "Open Tutorial (www)", Link = "http://tinyurl.com/nmylf44" };
106 }
107 GUILayout.EndScrollView();
108
109 GUILayout.BeginVertical(GUILayout.Width(Screen.width - 345));
110 GUILayout.Label(demoDescription);
111 GUILayout.Space(10);
112 if (!string.IsNullOrEmpty(this.demoBtn.Text))
113 {
114 if (GUILayout.Button(this.demoBtn.Text))
115 {
116 Application.LoadLevel(this.demoBtn.Link);
117 }
118 }
119 if (!string.IsNullOrEmpty(this.webLink.Text))
120 {
121 if (GUILayout.Button(this.webLink.Text))
122 {
123 Application.OpenURL(this.webLink.Link);
124 }
125 }
126 GUILayout.EndVertical();
127
128
129 GUILayout.EndHorizontal();
130 }
File name: PickupController.cs
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286 public void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info)
287 {
288 if (stream.isWriting)
289 {
290 stream.SendNext(this.transform.position);
291 stream.SendNext((byte)this._characterState);
292 }
293 else
294 {
295 bool initialRemotePosition = (remotePosition == Vector3.zero);
296
297 remotePosition = (Vector3)stream.ReceiveNext();
298 this._characterState = (PickupCharacterState)((byte)stream.ReceiveNext());
299
300 if (initialRemotePosition)
301 {
302 // avoids lerping the character from "center" to the "current" position when this client joins
303 this.transform.position = remotePosition;
304 }
305 }
306 }
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