ChatAppId
How do I use Chat App Id
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
Line | Code | Ex.. |
---|---|---|
69 | chatClient.Connect(ChatAppId, "1.0", this.UserName, null); | 1 |
55 | if (this.chatComponent != null && string.IsNullOrEmpty(this.chatComponent.ChatAppId)) | 2 |
File name: ChatGui.cs
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58 public void Start()
59 {
60 DontDestroyOnLoad(this.gameObject);
61 Application.runInBackground = true; // this must run in background or it will drop connection if not focussed.
62
63 if (string.IsNullOrEmpty(this.UserName))
64 {
65 this.UserName = "user" + Environment.TickCount%99; //made-up username
66 }
67
68 chatClient = new ChatClient(this);
69 chatClient.Connect(ChatAppId, "1.0", this.UserName, null);
70
71 if (this.AlignBottom)
72 {
73 this.GuiRect.y = Screen.height - this.GuiRect.height;
74 }
75 if (this.FullScreen)
76 {
77 this.GuiRect.x = 0;
78 this.GuiRect.y = 0;
79 this.GuiRect.width = Screen.width;
80 this.GuiRect.height = Screen.height;
81 }
82
83 Debug.Log(this.UserName);
84 }
File name: NamePickGui.cs
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38 public void OnGUI()
39 {
40 // Enter-Key handling:
41 if (Event.current.type == EventType.KeyDown && (Event.current.keyCode == KeyCode.KeypadEnter || Event.current.keyCode == KeyCode.Return))
42 {
43 if (!string.IsNullOrEmpty(this.InputLine))
44 {
45 this.StartChat();
46 return;
47 }
48 }
49
50
51 GUI.skin.label.wordWrap = true;
52 GUILayout.BeginArea(guiCenteredRect);
53
54
55 if (this.chatComponent != null && string.IsNullOrEmpty(this.chatComponent.ChatAppId))
56 {
57 GUILayout.Label("To continue, configure your Chat AppId.\nIt's listed in the Chat Dashboard (online).\nStop play-mode and edit:\nScripts/ChatGUI in the Hierarchy.");
58 if (GUILayout.Button("Open Chat Dashboard"))
59 {
60 Application.OpenURL("https://www.exitgames.com/en/Chat/Dashboard");
61 }
62 GUILayout.EndArea();
63 return;
64 }
65
66 GUILayout.Label(this.helpText);
67
68 GUILayout.BeginHorizontal();
69 GUI.SetNextControlName("NameInput");
70 this.InputLine = GUILayout.TextField(this.InputLine);
71 if (GUILayout.Button("Connect", GUILayout.ExpandWidth(false)))
72 {
73 this.StartChat();
74 }
75 GUILayout.EndHorizontal();
76
77 GUILayout.EndArea();
78
79
80 GUI.FocusControl("NameInput");
81 }
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