CheckedEnemies
How do I use Checked Enemies
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
Line | Code | Ex.. |
---|---|---|
32 | CheckedEnemies (); | 1 |
82 | void CheckedEnemies(){ | 2 |
File name: EnemySpawner.cs
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28 void Update () {
29 if(GameplayController.instance.gameInProgress){
30 LimitBounds ();
31 SpawnEnemies ();
32 CheckedEnemies ();
33 }
34 }
File name: EnemySpawner.cs
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82 void CheckedEnemies(){
83 if(!active){
84 if (GameObject.FindGameObjectWithTag("Enemy") == null) {
85 if(!isBossReady){
86 isBossReady = true;
87 GameplayController.instance.ShowWarning();
88 }
89 }
90 }
91 }
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