CheckedEnemies









How do I use Checked Enemies
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: EnemySpawner.cs Copy
28  void Update () {
29   if(GameplayController.instance.gameInProgress){
30    LimitBounds ();
31    SpawnEnemies ();
32    CheckedEnemies ();
33   }
34  }
File name: EnemySpawner.cs Copy
82  void CheckedEnemies(){
83   if(!active){
84    if (GameObject.FindGameObjectWithTag("Enemy") == null) {
85     if(!isBossReady){
86      isBossReady = true;
87      GameplayController.instance.ShowWarning();
88     }
89    }
90   }
91  }

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