ColorRpc
How do I use Color Rpc
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
Line | Code | Ex.. |
---|---|---|
13 | this.photonView.RPC( "ColorRpc", PhotonTargets.AllBufferedViaServer, colVector ); | 1 |
28 | public void ColorRpc( Vector3 col ) | 2 |
File name: OnClickRequestOwnership.cs
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8 public void OnClick()
9 {
10 if( Input.GetKey( KeyCode.LeftShift ) || Input.GetKey( KeyCode.RightShift ) )
11 {
12 Vector3 colVector = new Vector3( Random.Range( 0.0f, 1.0f ), Random.Range( 0.0f, 1.0f ), Random.Range( 0.0f, 1.0f ) );
13 this.photonView.RPC( "ColorRpc", PhotonTargets.AllBufferedViaServer, colVector );
14 }
15 else
16 {
17 if( this.photonView.ownerId == PhotonNetwork.player.ID )
18 {
19 Debug.Log( "Not requesting ownership. Already mine." );
20 return;
21 }
22
23 this.photonView.RequestOwnership();
24 }
25 }
File name: OnClickRequestOwnership.cs
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28 public void ColorRpc( Vector3 col )
29 {
30 Color color = new Color( col.x, col.y, col.z );
31 this.gameObject.GetComponent
32 }
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