Couldn
How do I use Couldn
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
Line | Code | Ex.. |
---|---|---|
2406 | Debug.LogError("Couldn't call DestroyAll() as only the master client is allowed to call this."); | 1 |
59 | Debug.Log("Couldn't find a readme"); | 2 |
File name: PhotonNetwork.cs
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2398 public static void DestroyAll()
2399 {
2400 if (isMasterClient)
2401 {
2402 networkingPeer.DestroyAll(false);
2403 }
2404 else
2405 {
2406 Debug.LogError("Couldn't call DestroyAll() as only the master client is allowed to call this.");
2407 }
2408 }
File name: ReadmeEditor.cs
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46 static Readme SelectReadme()
47 {
48 var ids = AssetDatabase.FindAssets("Readme t:Readme");
49 if (ids.Length == 1)
50 {
51 var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0]));
52
53 Selection.objects = new UnityEngine.Object[]{readmeObject};
54
55 return (Readme)readmeObject;
56 }
57 else
58 {
59 Debug.Log("Couldn't find a readme");
60 return null;
61 }
62 }
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