DestroyBullet









How do I use Destroy Bullet
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: CannonBullet.cs Copy
23  void Update () {
24   if (GameplayController.instance.gameInProgress) {
25    if (cannonShot && rigidBody2D.velocity.sqrMagnitude <= 0) {
26     DestroyBullet ();
27    }
28   }
29
30
31  }
File name: CannonBullet.cs Copy
33  void DestroyBullet(){
34   Destroy (gameObject);
35   if (!isExplode) {
36    isExplode = true;
37    GameObject newExplosionEffect = Instantiate (explosionEffect, transform.position, Quaternion.identity) as GameObject;
38    Destroy (newExplosionEffect, 3f);
39   }
40  }

DestroyBullet 106 lượt xem

Gõ tìm kiếm nhanh...