ExtrapolateSpeed









How do I use Extrapolate Speed
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: PhotonTransformViewEditor.cs Copy
232     private void DrawSynchronizePositionDataExtrapolation(ref Rect propertyRect, SerializedProperty extrapolatePositionProperty, PhotonTransformViewPositionModel.ExtrapolateOptions extrapolateOption)
233     {
234         DrawPropertyWithHelpIcon(ref propertyRect, ref this.m_ExtrapolateHelpOpen, extrapolatePositionProperty, EXTRAPOLATE_TOOLTIP);
235         DrawHelpBox(ref propertyRect, this.m_ExtrapolateHelpOpen, GetExtrapolateHelpBoxHeight(), EXTRAPOLATE_HELP, EXTRAPOLATE_HELP_URL);
236
237         if (extrapolateOption != PhotonTransformViewPositionModel.ExtrapolateOptions.Disabled)
238         {
239             EditorGUI.PropertyField(propertyRect, serializedObject.FindProperty("m_PositionModel.ExtrapolateIncludingRoundTripTime"));
240             propertyRect.y += EDITOR_LINE_HEIGHT;
241         }
242
243         switch (extrapolateOption)
244         {
245             case PhotonTransformViewPositionModel.ExtrapolateOptions.FixedSpeed:
246                 EditorGUI.PropertyField(propertyRect, serializedObject.FindProperty("m_PositionModel.ExtrapolateSpeed"));
247                 propertyRect.y += EDITOR_LINE_HEIGHT;
248                 break;
249         }
250     }
File name: PhotonTransformViewPositionControl.cs Copy
132     public Vector3 GetExtrapolatedPositionOffset()
133     {
134         float timePassed = (float)( PhotonNetwork.time - m_LastSerializeTime );
135
136         if( m_Model.ExtrapolateIncludingRoundTripTime == true )
137         {
138             timePassed += (float)PhotonNetwork.GetPing() / 1000f;
139         }
140
141         Vector3 extrapolatePosition = Vector3.zero;
142
143         switch( m_Model.ExtrapolateOption )
144         {
145         case PhotonTransformViewPositionModel.ExtrapolateOptions.SynchronizeValues:
146             Quaternion turnRotation = Quaternion.Euler( 0, m_SynchronizedTurnSpeed * timePassed, 0 );
147             extrapolatePosition = turnRotation * ( m_SynchronizedSpeed * timePassed );
148             break;
149         case PhotonTransformViewPositionModel.ExtrapolateOptions.FixedSpeed:
150             Vector3 moveDirection = ( m_NetworkPosition - GetOldestStoredNetworkPosition() ).normalized;
151
152             extrapolatePosition = moveDirection * m_Model.ExtrapolateSpeed * timePassed;
153             break;
154         case PhotonTransformViewPositionModel.ExtrapolateOptions.EstimateSpeedAndTurn:
155             Vector3 moveDelta = ( m_NetworkPosition - GetOldestStoredNetworkPosition() ) * PhotonNetwork.sendRateOnSerialize;
156             extrapolatePosition = moveDelta * timePassed;
157             break;
158         }
159
160         return extrapolatePosition;
161     }

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