Find
How do I use Find
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
File name: GameManager.cs
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15 void Start () {
16 theBall = GameObject.FindGameObjectWithTag ("Ball");
17 }
File name: GUIFriendFinding.cs
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52 public void OnGUI()
53 {
54 if (!PhotonNetwork.insideLobby)
55 {
56 // this feature is only available on the Master Client. Check either: insideLobby or
57 // PhotonNetwork.connectionStateDetailed == PeerState.Authenticated or
58 // PhotonNetwork.connectionStateDetailed == PeerState.JoinedLobby
59
60 // for simplicity (and cause we know we WILL join the lobby, we can just check that)
61 return;
62 }
63
64
65 GUILayout.BeginArea(GuiRect);
66
67 GUILayout.Label("Your (random) name: " + PhotonNetwork.playerName);
68 GUILayout.Label("Your friends: " + string.Join(", ",this.friendListOfSomeCommunity));
69
70
71 GUILayout.BeginHorizontal();
72 if (GUILayout.Button("Find Friends"))
73 {
74 PhotonNetwork.FindFriends(this.friendListOfSomeCommunity);
75 }
76 if (GUILayout.Button("Create Room"))
77 {
78 PhotonNetwork.CreateRoom(null); // just a random room
79 }
80 GUILayout.EndHorizontal();
81
82
83 if (PhotonNetwork.Friends != null)
84 {
85 foreach (FriendInfo info in PhotonNetwork.Friends)
86 {
87 GUILayout.BeginHorizontal();
88 GUILayout.Label(info.ToString());
89 if (info.IsInRoom)
90 {
91 if (GUILayout.Button("join"))
92 {
93 PhotonNetwork.JoinRoom(info.Room);
94 }
95 }
96 GUILayout.EndHorizontal();
97 }
98 }
99
100 GUILayout.EndArea();
101 }
File name: HubGui.cs
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28 void OnGUI()
29 {
30 GUI.skin = this.Skin;
31 GUILayout.Space(10);
32
33 GUILayout.BeginHorizontal();
34 GUILayout.Space(10);
35 scrollPos = GUILayout.BeginScrollView(scrollPos, GUILayout.Width(320));
36
37 GUILayout.Label("Basics", m_Headline);
38 if (GUILayout.Button("Demo Boxes", GUILayout.Width(280)))
39 {
40 demoDescription = "
41 demoBtn = new DemoBtn() { Text = "Start", Link = "DemoBoxes-Scene" };
42 }
43 if (GUILayout.Button("Demo Worker", GUILayout.Width(280)))
44 {
45 demoDescription = "
46 demoBtn = new DemoBtn() { Text = "Start", Link = "DemoWorker-Scene" };
47 }
48 if (GUILayout.Button("Movement Smoothing", GUILayout.Width(280)))
49 {
50 demoDescription = "
51 demoBtn = new DemoBtn() { Text = "Start", Link = "DemoSynchronization-Scene" };
52 }
53
54 GUILayout.Label("Advanced", m_Headline);
55 if (GUILayout.Button("Ownership Transfer", GUILayout.Width(280)))
56 {
57 demoDescription = "
58 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoChangeOwner-Scene" };
59 this.webLink = new DemoBtn();
60 }
61 if (GUILayout.Button("Pickup, Teams, Scores", GUILayout.Width(280)))
62 {
63 demoDescription = "
64 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoPickup-Scene" };
65 this.webLink = new DemoBtn();
66 }
67
68 GUILayout.Label("Feature Demos", m_Headline);
69 if (GUILayout.Button("Chat", GUILayout.Width(280)))
70 {
71 demoDescription = "
72 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoChat-Scene" };
73 this.webLink = new DemoBtn();
74 }
75 if (GUILayout.Button("RPG Movement", GUILayout.Width(280)))
76 {
77 demoDescription = "
78 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoRPGMovement-Scene" };
79 this.webLink = new DemoBtn();
80 }
81 if (GUILayout.Button("Mecanim Animations", GUILayout.Width(280)))
82 {
83 demoDescription = "
84 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoMecanim-Scene" };
85 this.webLink = new DemoBtn();
86 }
87 if (GUILayout.Button("2D Game", GUILayout.Width(280)))
88 {
89 demoDescription = "
90 this.demoBtn = new DemoBtn() { Text = "Start", Link = "Demo2DJumpAndRunWithPhysics-Scene" };
91 this.webLink = new DemoBtn();
92 }
93 if (GUILayout.Button("Friends & Authentication", GUILayout.Width(280)))
94 {
95 demoDescription = "
96 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoFriends-Scene" };
97 this.webLink = new DemoBtn();
98 }
99
100 GUILayout.Label("Tutorial", m_Headline);
101 if (GUILayout.Button("Marco Polo Tutorial", GUILayout.Width(280)))
102 {
103 demoDescription = "
104 this.demoBtn = new DemoBtn() { Text = "Start", Link = "MarcoPolo-Scene" };
105 this.webLink = new DemoBtn() { Text = "Open Tutorial (www)", Link = "http://tinyurl.com/nmylf44" };
106 }
107 GUILayout.EndScrollView();
108
109 GUILayout.BeginVertical(GUILayout.Width(Screen.width - 345));
110 GUILayout.Label(demoDescription);
111 GUILayout.Space(10);
112 if (!string.IsNullOrEmpty(this.demoBtn.Text))
113 {
114 if (GUILayout.Button(this.demoBtn.Text))
115 {
116 Application.LoadLevel(this.demoBtn.Link);
117 }
118 }
119 if (!string.IsNullOrEmpty(this.webLink.Text))
120 {
121 if (GUILayout.Button(this.webLink.Text))
122 {
123 Application.OpenURL(this.webLink.Link);
124 }
125 }
126 GUILayout.EndVertical();
127
128
129 GUILayout.EndHorizontal();
130 }
File name: DemoMecanimGUI.cs
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33 public void Update()
34 {
35 FindRemoteAnimator();
36
37 m_SlideIn = Mathf.Lerp( m_SlideIn, m_IsOpen ? 1f : 0f, Time.deltaTime * 9f );
38 m_FoundPlayerSlideIn = Mathf.Lerp( m_FoundPlayerSlideIn, m_AnimatorView == null ? 0f : 1f, Time.deltaTime * 5f );
39 }
File name: DemoMecanimGUI.cs
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42 public void FindRemoteAnimator()
43 {
44 if( m_RemoteAnimator != null )
45 {
46 return;
47 }
48
49 // the prefab has to be tagged as Player
50 GameObject[] gos = GameObject.FindGameObjectsWithTag( "Player" );
51 for( int i = 0; i < gos.Length; ++i )
52 {
53 PhotonView view = gos[ i ].GetComponent
54 if( view != null && view.isMine == false )
55 {
56 m_RemoteAnimator = gos[ i ].GetComponent
57 }
58 }
59 }
File name: WorkerInGame.cs
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34 public void OnMasterClientSwitched(PhotonPlayer player)
35 {
36 Debug.Log("OnMasterClientSwitched: " + player);
37
38 string message;
39 InRoomChat chatComponent = GetComponent
40
41 if (chatComponent != null)
42 {
43 // to check if this client is the new master...
44 if (player.isLocal)
45 {
46 message = "You are Master Client now.";
47 }
48 else
49 {
50 message = player.name + " is Master Client now.";
51 }
52
53
54 chatComponent.AddLine(message); // the Chat method is a RPC. as we don't want to send an RPC and neither create a PhotonMessageInfo, lets call AddLine()
55 }
56 }
File name: PhotonAnimatorViewEditor.cs
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66 private void DrawWeightInspector()
67 {
68 SerializedProperty foldoutProperty = serializedObject.FindProperty("ShowLayerWeightsInspector");
69 foldoutProperty.boolValue = PhotonGUI.ContainerHeaderFoldout("Synchronize Layer Weights", foldoutProperty.boolValue);
70
71 if (foldoutProperty.boolValue == false)
72 {
73 return;
74 }
75
76 float lineHeight = 20;
77 Rect containerRect = PhotonGUI.ContainerBody(this.m_Animator.layerCount*lineHeight);
78
79 for (int i = 0; i < this.m_Animator.layerCount; ++i)
80 {
81 if (this.m_Target.DoesLayerSynchronizeTypeExist(i) == false)
82 {
83 this.m_Target.SetLayerSynchronized(i, PhotonAnimatorView.SynchronizeType.Disabled);
84 EditorUtility.SetDirty(this.m_Target);
85 }
86
87 PhotonAnimatorView.SynchronizeType value = this.m_Target.GetLayerSynchronizeType(i);
88
89 Rect elementRect = new Rect(containerRect.xMin, containerRect.yMin + i*lineHeight, containerRect.width, lineHeight);
90
91 Rect labelRect = new Rect(elementRect.xMin + 5, elementRect.yMin + 2, EditorGUIUtility.labelWidth - 5, elementRect.height);
92 GUI.Label(labelRect, "Layer " + i);
93
94 Rect popupRect = new Rect(elementRect.xMin + EditorGUIUtility.labelWidth, elementRect.yMin + 2, elementRect.width - EditorGUIUtility.labelWidth - 5, EditorGUIUtility.singleLineHeight);
95 value = (PhotonAnimatorView.SynchronizeType) EditorGUI.EnumPopup(popupRect, value);
96
97 if (i < this.m_Animator.layerCount - 1)
98 {
99 Rect splitterRect = new Rect(elementRect.xMin + 2, elementRect.yMax, elementRect.width - 4, 1);
100 PhotonGUI.DrawSplitter(splitterRect);
101 }
102
103 if (value != this.m_Target.GetLayerSynchronizeType(i))
104 {
105 Undo.RecordObject(target, "Modify Synchronize Layer Weights");
106 this.m_Target.SetLayerSynchronized(i, value);
107
108 EditorUtility.SetDirty(this.m_Target);
109 }
110 }
111 }
File name: PhotonAnimatorViewEditor.cs
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179 private void DrawParameterInspector()
180 {
181 SerializedProperty foldoutProperty = serializedObject.FindProperty("ShowParameterInspector");
182 foldoutProperty.boolValue = PhotonGUI.ContainerHeaderFoldout("Synchronize Parameters", foldoutProperty.boolValue);
183
184 if (foldoutProperty.boolValue == false)
185 {
186 return;
187 }
188
189 float lineHeight = 20;
190 Rect containerRect = PhotonGUI.ContainerBody(GetParameterCount()*lineHeight);
191
192 for (int i = 0; i < GetParameterCount(); i++)
193 {
194 AnimatorControllerParameter parameter = null;
195
196#if UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6
197 parameter = this.m_Controller.GetParameter(i);
198#else
199 parameter = m_Animator.parameters[ i ];
200#endif
201
202 string defaultValue = "";
203
204 if (parameter.type == AnimatorControllerParameterType.Bool)
205 {
206 defaultValue += parameter.defaultBool.ToString();
207 }
208 else if (parameter.type == AnimatorControllerParameterType.Float)
209 {
210 defaultValue += parameter.defaultFloat.ToString();
211 }
212 else if (parameter.type == AnimatorControllerParameterType.Int)
213 {
214 defaultValue += parameter.defaultInt.ToString();
215 }
216
217 if (this.m_Target.DoesParameterSynchronizeTypeExist(parameter.name) == false)
218 {
219 this.m_Target.SetParameterSynchronized(parameter.name, (PhotonAnimatorView.ParameterType) parameter.type, PhotonAnimatorView.SynchronizeType.Disabled);
220 EditorUtility.SetDirty(this.m_Target);
221 }
222
223 PhotonAnimatorView.SynchronizeType value = this.m_Target.GetParameterSynchronizeType(parameter.name);
224
225 Rect elementRect = new Rect(containerRect.xMin, containerRect.yMin + i*lineHeight, containerRect.width, lineHeight);
226
227 Rect labelRect = new Rect(elementRect.xMin + 5, elementRect.yMin + 2, EditorGUIUtility.labelWidth - 5, elementRect.height);
228 GUI.Label(labelRect, parameter.name + " (" + defaultValue + ")");
229
230 Rect popupRect = new Rect(elementRect.xMin + EditorGUIUtility.labelWidth, elementRect.yMin + 2, elementRect.width - EditorGUIUtility.labelWidth - 5, EditorGUIUtility.singleLineHeight);
231 value = (PhotonAnimatorView.SynchronizeType) EditorGUI.EnumPopup(popupRect, value);
232
233 if (i < GetParameterCount() - 1)
234 {
235 Rect splitterRect = new Rect(elementRect.xMin + 2, elementRect.yMax, elementRect.width - 4, 1);
236 PhotonGUI.DrawSplitter(splitterRect);
237 }
238
239 if (value != this.m_Target.GetParameterSynchronizeType(parameter.name))
240 {
241 Undo.RecordObject(target, "Modify Synchronize Parameter " + parameter.name);
242 this.m_Target.SetParameterSynchronized(parameter.name, (PhotonAnimatorView.ParameterType) parameter.type, value);
243
244 EditorUtility.SetDirty(this.m_Target);
245 }
246 }
247 }
File name: PhotonRigidbody2DViewEditor.cs
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7 public override void OnInspectorGUI()
8 {
9 PhotonGUI.ContainerHeader("Options");
10
11 Rect containerRect = PhotonGUI.ContainerBody(EditorGUIUtility.singleLineHeight*2 + 10);
12
13 Rect propertyRect = new Rect(containerRect.xMin + 5, containerRect.yMin + 5, containerRect.width, EditorGUIUtility.singleLineHeight);
14 EditorGUI.PropertyField(propertyRect, serializedObject.FindProperty("m_SynchronizeVelocity"), new GUIContent("Synchronize Velocity"));
15
16 propertyRect.y += EditorGUIUtility.singleLineHeight;
17 EditorGUI.PropertyField(propertyRect, serializedObject.FindProperty("m_SynchronizeAngularVelocity"), new GUIContent("Synchronize Angular Velocity"));
18 }
File name: PhotonRigidbodyViewEditor.cs
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7 public override void OnInspectorGUI()
8 {
9 PhotonGUI.ContainerHeader("Options");
10
11 Rect containerRect = PhotonGUI.ContainerBody(EditorGUIUtility.singleLineHeight*2 + 10);
12
13 Rect propertyRect = new Rect(containerRect.xMin + 5, containerRect.yMin + 5, containerRect.width, EditorGUIUtility.singleLineHeight);
14 EditorGUI.PropertyField(propertyRect, serializedObject.FindProperty("m_SynchronizeVelocity"), new GUIContent("Synchronize Velocity"));
15
16 propertyRect.y += EditorGUIUtility.singleLineHeight;
17 EditorGUI.PropertyField(propertyRect, serializedObject.FindProperty("m_SynchronizeAngularVelocity"), new GUIContent("Synchronize Angular Velocity"));
18 }
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