GameData









How do I use Game Data
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: GameController.cs Copy
42  void InitializeGameVariables(){
43   Load ();
44
45   if (data != null) {
46    isGameStartedFirstTime = data.GetIsGameStartedFirstTime ();
47   } else {
48    isGameStartedFirstTime = true;
49   }
50
51   if (isGameStartedFirstTime) {
52    isGameStartedFirstTime = false;
53    isMusicOn = true;
54    coins = 0;
55    weaponLevel = 1;
56    data = new GameData ();
57    data.SetIsGameStartedFirstTime (isGameStartedFirstTime);
58    data.SetIsMusicOn (isMusicOn);
59    data.SetCoins (coins);
60    data.SetWeaponLevel (weaponLevel);
61    Save ();
62
63    Load ();
64   } else {
65    isGameStartedFirstTime = data.GetIsGameStartedFirstTime ();
66    isMusicOn = data.GetIsMusicOn ();
67    coins = data.GetCoins ();
68    weaponLevel = data.GetWeaponLevel ();
69   }
70  }
File name: GameController.cs Copy
97  public void Load(){
98   FileStream file = null;
99
100   try{
101    BinaryFormatter bf = new BinaryFormatter();
102    file = File.Open(Application.persistentDataPath + "/data.dat", FileMode.Open);
103    data = bf.Deserialize(file) as GameData;
104   }catch(Exception e){
105    Debug.LogException (e, this);
106   }finally{
107    if(file != null){
108     file.Close ();
109    }
110   }
111  }
File name: GameController.cs Copy
38  void InitializeGameVariables(){
39   Load ();
40
41
42   if (data != null) {
43    isGameStartedFirstTime = data.GetIsGameStartedFirstTime ();
44   } else {
45    isGameStartedFirstTime = true;
46   }
47
48   if (isGameStartedFirstTime) {
49    isGameStartedFirstTime = false;
50    isMusicOn = true;
51    levels = new bool[15];
52    highscore = new int[levels.Length];
53
54    levels [0] = true;
55    for (int i = 1; i < levels.Length; i++) {
56     levels [i] = false;
57    }
58
59    for (int i = 0; i < highscore.Length; i++) {
60     highscore [i] = 0;
61    }
62
63    data = new GameData ();
64
65    data.SetIsMusicOn (isMusicOn);
66    data.SetIsGameStartedFirstTime (isGameStartedFirstTime);
67    data.SetHighScore (highscore);
68    data.SetLevels (levels);
69
70    Save ();
71
72    Load ();
73   } else {
74    isGameStartedFirstTime = data.GetIsGameStartedFirstTime ();
75    isMusicOn = data.GetIsMusicOn ();
76    highscore = data.GetHighScore ();
77    levels = data.GetLevels ();
78   }
79
80  }
File name: GameController.cs Copy
106  public void Load(){
107   FileStream file = null;
108
109   try{
110    BinaryFormatter bf = new BinaryFormatter();
111    file = File.Open(Application.persistentDataPath + "/data.dat", FileMode.Open);
112    data = bf.Deserialize(file) as GameData;
113
114   }catch(Exception e){
115    Debug.LogException (e, this);
116   }finally{
117    if(file != null){
118     file.Close ();
119    }
120   }
121  }

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