GetLevels









How do I use Get Levels
Below are practical examples compiled from projects for learning and reference purposes

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File name: GameController.cs Copy
38  void InitializeGameVariables(){
39   Load ();
40
41
42   if (data != null) {
43    isGameStartedFirstTime = data.GetIsGameStartedFirstTime ();
44   } else {
45    isGameStartedFirstTime = true;
46   }
47
48   if (isGameStartedFirstTime) {
49    isGameStartedFirstTime = false;
50    isMusicOn = true;
51    levels = new bool[15];
52    highscore = new int[levels.Length];
53
54    levels [0] = true;
55    for (int i = 1; i < levels.Length; i++) {
56     levels [i] = false;
57    }
58
59    for (int i = 0; i < highscore.Length; i++) {
60     highscore [i] = 0;
61    }
62
63    data = new GameData ();
64
65    data.SetIsMusicOn (isMusicOn);
66    data.SetIsGameStartedFirstTime (isGameStartedFirstTime);
67    data.SetHighScore (highscore);
68    data.SetLevels (levels);
69
70    Save ();
71
72    Load ();
73   } else {
74    isGameStartedFirstTime = data.GetIsGameStartedFirstTime ();
75    isMusicOn = data.GetIsMusicOn ();
76    highscore = data.GetHighScore ();
77    levels = data.GetLevels ();
78   }
79
80  }
File name: GameController.cs Copy
159  public bool[] GetLevels(){
160   return this.levels;
161  }

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