GetPrice









How do I use Get Price
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: GameplayController.cs Copy
78  void InitializeUpgradePrice(){
79   if (GameController.instance.weaponLevel != 5) {
80    price = GetPrice (GameController.instance.weaponLevel);
81    priceText.text = price.ToString ();
82   } else {
83    priceText.transform.GetChild (0).gameObject.SetActive (false);
84    priceText.text = "MAX";
85   }
86
87  }
File name: GameplayController.cs Copy
89  private int GetPrice(int level){
90   int nextPrice = 0;
91
92   switch(level){
93
94   case 1:
95    nextPrice = 500;
96    break;
97
98   case 2:
99    nextPrice = 1200;
100    break;
101
102   case 3:
103    nextPrice = 2500;
104    break;
105
106   case 4:
107    nextPrice = 5000;
108    break;
109   }
110
111
112   return nextPrice;
113  }

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