GetRotation









How do I use Get Rotation
Below are practical examples compiled from projects for learning and reference purposes

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File name: PhotonTransformView.cs Copy
69     void UpdateRotation()
70     {
71         if( m_RotationModel.SynchronizeEnabled == false || m_ReceivedNetworkUpdate == false )
72         {
73             return;
74         }
75
76         transform.localRotation = m_RotationControl.GetRotation( transform.localRotation );
77     }
File name: PhotonTransformViewRotationControl.cs Copy
14     public Quaternion GetRotation( Quaternion currentRotation )
15     {
16         switch( m_Model.InterpolateOption )
17         {
18         default:
19         case PhotonTransformViewRotationModel.InterpolateOptions.Disabled:
20             return m_NetworkRotation;
21         case PhotonTransformViewRotationModel.InterpolateOptions.RotateTowards:
22             return Quaternion.RotateTowards( currentRotation, m_NetworkRotation, m_Model.InterpolateRotateTowardsSpeed * Time.deltaTime );
23         case PhotonTransformViewRotationModel.InterpolateOptions.Lerp:
24             return Quaternion.Lerp( currentRotation, m_NetworkRotation, m_Model.InterpolateLerpSpeed * Time.deltaTime );
25         }
26     }

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