JoinTeam









How do I use Join Team
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: PunTeams.cs Copy
96     public static void SetTeam(this PhotonPlayer player, PunTeams.Team team)
97     {
98         if (!PhotonNetwork.connectedAndReady)
99         {
100             Debug.LogWarning("JoinTeam was called in state: " + PhotonNetwork.connectionStateDetailed + ". Not connectedAndReady.");
101         }
102
103         PunTeams.Team currentTeam = PhotonNetwork.player.GetTeam();
104         if (currentTeam != team)
105         {
106             PhotonNetwork.player.SetCustomProperties(new Hashtable() {{PunTeams.TeamPlayerProp, (byte) team}});
107         }
108     }

JoinTeam 108 lượt xem

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