Json









How do I use Json
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: AccountService.cs Copy
173     private void ParseResult(string result)
174     {
175         if (string.IsNullOrEmpty(result))
176         {
177             this.Message = "Server's response was empty. Please register through account website during this service interruption.";
178             return;
179         }
180
181         Dictionary values = JsonConvert.DeserializeObject>(result);
182         if (values == null)
183         {
184             this.Message = "Service temporarily unavailable. Please register through account website.";
185             return;
186         }
187
188         int returnCodeInt = -1;
189         string returnCodeString = string.Empty;
190         string message;
191
192         values.TryGetValue("ReturnCode", out returnCodeString);
193         values.TryGetValue("Message", out message);
194         int.TryParse(returnCodeString, out returnCodeInt);
195
196         this.ReturnCode = returnCodeInt;
197         if (returnCodeInt == 0)
198         {
199             // returnCode == 0 means: all ok. message is new AppId
200             this.AppId = message;
201         }
202         else
203         {
204             // any error gives returnCode != 0
205             this.AppId = string.Empty;
206             this.Message = message;
207         }
208     }
File name: VSCode.cs Copy
231         {
232             get
233             {
234                 return SettingsFolder + System.IO.Path.DirectorySeparatorChar + "launch.json";
235             }
236         }
File name: VSCode.cs Copy
279         {
280
281             get
282             {
283                 return SettingsFolder + System.IO.Path.DirectorySeparatorChar + "settings.json";
284             }
285         }
File name: FileHelper.cs Copy
7  public static void Serialize(string name, object o) {
8   string json = JsonUtility.ToJson(o);
9   PlayerPrefs.SetString(name, json);
10  }
File name: FileHelper.cs Copy
12  public static T Deserialize(string name) {
13   string json = PlayerPrefs.GetString(name);
14   return JsonUtility.FromJson(json);;
15  }

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