KEYCODE_L









How do I use K E Y C O D E_ L
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: OnClickRequestOwnership.cs Copy
8     public void OnClick()
9     {
10         if( Input.GetKey( KeyCode.LeftShift ) || Input.GetKey( KeyCode.RightShift ) )
11         {
12             Vector3 colVector = new Vector3( Random.Range( 0.0f, 1.0f ), Random.Range( 0.0f, 1.0f ), Random.Range( 0.0f, 1.0f ) );
13             this.photonView.RPC( "ColorRpc", PhotonTargets.AllBufferedViaServer, colVector );
14         }
15         else
16         {
17             if( this.photonView.ownerId == PhotonNetwork.player.ID )
18             {
19                 Debug.Log( "Not requesting ownership. Already mine." );
20                 return;
21             }
22
23             this.photonView.RequestOwnership();
24         }
25     }
File name: PhotonStatsGui.cs Copy
53     public void Update()
54     {
55         if (Input.GetKeyDown(KeyCode.Tab) && Input.GetKey(KeyCode.LeftShift))
56         {
57             this.statsWindowOn = !this.statsWindowOn;
58             this.statsOn = true; // enable stats when showing the window
59         }
60     }
File name: PlayerController.cs Copy
43  void PlayerMovement(){
44   if(Input.GetKey(KeyCode.LeftArrow)){
45    position.x -= speed * Time.deltaTime;
46   }else if(Input.GetKey(KeyCode.RightArrow)){
47    position.x += speed * Time.deltaTime;
48   }
49
50   position.x = Mathf.Clamp (position.x, maxLeft + 0.5f, maxRight - 0.5f);
51   transform.position = position;
52
53  }

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