LoadScene
How do I use Load Scene
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
File name: ButtonManager.cs
Copy
8 public void LoadScene(string sceneName) {
9 SceneManager.LoadScene(sceneName);
10 }
File name: ButtonManager.cs
Copy
16 public void ReloadScene() {
17
18 SceneManager.LoadScene(SceneManager.GetActiveScene().name);
19 }
File name: GameManagerScript.cs
Copy
69 public void playAgain () {
70 Time.timeScale = 1f;
71 pauseButton.gameObject.SetActive (true);
72 SceneManager.LoadScene ("Gameplay");
73 gameOverPanel.SetActive (false);
74 }
File name: GameManagerScript.cs
Copy
76 public void gotoMenu () {
77 SceneManager.LoadScene ("Main");
78 }
File name: MenuManager.cs
Copy
28 public void playGame () {
29 Time.timeScale = 1f;
30 SceneManager.LoadScene ("Gameplay");
31 }
File name: GameplayController.cs
Copy
239 public void QuitButton(){
240 SceneManager.LoadScene ("Main Menu");
241 Time.timeScale = 1;
242 }
File name: GameplayController.cs
Copy
244 void PausePanel(){
245 if (gameInProgress && !pausePanel.activeInHierarchy) {
246 pausePanel.SetActive (true);
247 Time.timeScale = 0;
248 gameInProgress = false;
249 } else if(!gameInProgress && !pausePanel.activeInHierarchy) {
250 SceneManager.LoadScene ("Main Menu");
251 }
252 }
File name: MainMenuController.cs
Copy
32 public void StartButton(){
33 SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
34 }
File name: UIgame.cs
Copy
133 public void ExitFromPauseToMainMenu_btn()
134 {
135 SystemScr.Pause(false);
136 SceneManager.LoadScene("MenuScene");
137 }
File name: UIgame.cs
Copy
166 public void Retry_btn()
167 {
168 SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
169 }
LoadScene 137 lượt xem
Gõ tìm kiếm nhanh...