LogTrafficStats









How do I use Log Traffic Stats
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: SupportLogger.cs Copy
9     public void Start()
10     {
11         GameObject go = GameObject.Find("PunSupportLogger");
12         if (go == null)
13         {
14             go = new GameObject("PunSupportLogger");
15             DontDestroyOnLoad(go);
16             SupportLogging sl = go.AddComponent();
17             sl.LogTrafficStats = this.LogTrafficStats;
18         }
19     }
File name: SupportLogger.cs Copy
26     public void Start()
27     {
28         if (LogTrafficStats)
29         {
30             this.InvokeRepeating("LogStats", 10, 10);
31         }
32     }
File name: SupportLogger.cs Copy
39     public void LogStats()
40     {
41         if (this.LogTrafficStats)
42         {
43             Debug.Log("SupportLogger " + PhotonNetwork.NetworkStatisticsToString());
44         }
45     }
File name: SupportLogger.cs Copy
61     public void OnConnectedToPhoton()
62     {
63         Debug.Log("SupportLogger OnConnectedToPhoton().");
64         this.LogBasics();
65
66         if (LogTrafficStats)
67         {
68             PhotonNetwork.NetworkStatisticsEnabled = true;
69         }
70     }

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