MiddleCenter









How do I use Middle Center
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: PhotonGUI.cs Copy
69     {
70         get
71         {
72             if( m_DefaultRemoveButtonStyle == null )
73             {
74                 m_DefaultRemoveButtonStyle = new GUIStyle();
75                 m_DefaultRemoveButtonStyle.fixedWidth = 30;
76                 m_DefaultRemoveButtonStyle.fixedHeight = 20;
77                 m_DefaultRemoveButtonStyle.active.background = ReorderableListResources.CreatePixelTexture( "Dark Pixel (List GUI)", new Color32( 18, 18, 18, 255 ) );
78                 m_DefaultRemoveButtonStyle.imagePosition = ImagePosition.ImageOnly;
79                 m_DefaultRemoveButtonStyle.alignment = TextAnchor.MiddleCenter;
80             }
81
82             return m_DefaultRemoveButtonStyle;
83         }
84     }
File name: ShowInfoOfPlayer.cs Copy
20     void Start()
21     {
22         if (font == null)
23         {
24             #if UNITY_3_5
25             font = (Font)FindObjectsOfTypeIncludingAssets(typeof(Font))[0];
26             #else
27             font = (Font)Resources.FindObjectsOfTypeAll(typeof(Font))[0];
28             #endif
29             Debug.LogWarning("No font defined. Found font: " + font);
30         }
31
32         if (tm == null)
33         {
34             textGo = new GameObject("3d text");
35             //textGo.transform.localScale = new Vector3(0.2f, 0.2f, 0.2f);
36             textGo.transform.parent = this.gameObject.transform;
37             textGo.transform.localPosition = Vector3.zero;
38
39             MeshRenderer mr = textGo.AddComponent();
40             mr.material = font.material;
41             tm = textGo.AddComponent();
42             tm.font = font;
43             tm.anchor = TextAnchor.MiddleCenter;
44             if (this.CharacterSize > 0)
45             {
46                 tm.characterSize = this.CharacterSize;
47             }
48         }
49     }
File name: FlowLayoutGroup.cs Copy
53   {
54    get
55    {
56     return childAlignment == TextAnchor.LowerCenter || childAlignment == TextAnchor.MiddleCenter ||
57      childAlignment == TextAnchor.UpperCenter;
58    }
59   }
File name: FlowLayoutGroup.cs Copy
71   {
72    get
73    {
74     return childAlignment == TextAnchor.MiddleLeft || childAlignment == TextAnchor.MiddleRight ||
75      childAlignment == TextAnchor.MiddleCenter;
76    }
77   }

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