OnCollisionExit2D
How do I use On Collision Exit2 D
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
Line | Code | Ex.. |
---|---|---|
23 | void OnCollisionExit2D(Collision2D col) | 1 |
419 | public void OnCollisionExit2D(Collision2D otherCollision) | 2 |
File name: BlockScript.cs
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23 void OnCollisionExit2D(Collision2D col)
24 {
25 gameObject.SetActive(false);
26 GameManager.Score += 20;
27 GameManager.BlocksAlive--;
28 }
File name: Animal.cs
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419 public void OnCollisionExit2D(Collision2D otherCollision)
420 {
421 if (otherCollision.gameObject.name == MapObjectNames.GroundObject)
422 {
423 if (state == RUN)
424 {
425 state = JUMPING;
426 }
427 }
428 }
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