PlaySoundsUI









How do I use Play Sounds U I
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: SoundManager.cs Copy
47     public void PlaySoundsUI(bool buttonSound)
48     {
49         if (SystemScr.mute)
50             return;
51         if (buttonSound)
52             audSources[2].clip = button;
53         else
54             audSources[2].clip = pause;
55
56         audSources[2].Play();
57     }
File name: UIgame.cs Copy
100     public void Pause_btn()
101     {
102         if (SystemScr.paused)
103         {
104             Resume_btn();
105         }
106         else
107         {
108             sounds.PlaySoundsUI(false);
109
110             SystemScr.Pause(true);
111             GameScreen.SetActive(false);
112             PauseScreen.SetActive(true);
113         }
114     }
File name: UIgame.cs Copy
116     public void Resume_btn()
117     {
118         sounds.PlaySoundsUI(false);
119
120         SystemScr.Pause(false);
121         GameScreen.SetActive(true);
122         PauseScreen.SetActive(false);
123         OptionsScreen.SetActive(false);
124     }
File name: UIgame.cs Copy
126     public void Options_btn()
127     {
128         sounds.PlaySoundsUI(true);
129
130         OptionsScreen.SetActive(true);
131     }
File name: UIgame.cs Copy
139     public void ExitFromOptions_btn()
140     {
141         sounds.PlaySoundsUI(true);
142
143         OptionsScreen.SetActive(false);
144     }
File name: UIgame.cs Copy
146     public void Mute_btn()
147     {
148         if (SystemScr.mute)
149         {
150             sounds.PlaySoundsUI(true);
151
152             muteText.text = "OFF";
153             SystemScr.mute = false;
154
155             sounds.PlayMusic(true);
156         }
157         else
158         {
159             muteText.text = "ON";
160             SystemScr.mute = true;
161
162             sounds.PlayMusic(false);
163         }
164     }

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