PlayWarning
How do I use Play Warning
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
Line | Code | Ex.. |
---|---|---|
23 | public void PlayWarning(){ | 1 |
161 |
warningText.transform.GetComponent |
2 |
File name: WarningText.cs
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23 public void PlayWarning(){
24 if (GameController.instance != null && MusicController.instance != null) {
25 if(GameController.instance.isMusicOn){
26 if (audioSource.clip != null) {
27 audioSource.loop = true;
28 audioSource.Play ();
29 }
30 }
31 }
32 }
File name: GameplayController.cs
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159 IEnumerator SpawnBossTime(){
160 warningText.gameObject.SetActive (true);
161 warningText.transform.GetComponent
162 yield return new WaitForSeconds (5f);
163 warningText.gameObject.SetActive (false);
164 warningText.transform.GetComponent
165 GameObject.FindGameObjectWithTag ("Spawner").transform.GetComponent
166 }
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