Rigidbody2D
How do I use Rigidbody2 D
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
File name: JumpAndRunMovement.cs
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15 void Awake()
16 {
17 m_Animator = GetComponent
18 m_Body = GetComponent
19 m_PhotonView = GetComponent
20 }
File name: OnAwakePhysicsSettings.cs
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10 public void Awake()
11 {
12 if (!photonView.isMine)
13 {
14 Rigidbody attachedRigidbody = GetComponent
15 if (attachedRigidbody != null)
16 {
17 attachedRigidbody.isKinematic = true;
18 }
19 else
20 {
21 Rigidbody2D attachedRigidbody2d = GetComponent
22 if (attachedRigidbody2d != null)
23 {
24 attachedRigidbody2d.isKinematic = true;
25 }
26 }
27 }
28 }
File name: BallControl.cs
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20 void Start () {
21 rb2d = GetComponent
22 Invoke ("GoBall", 2);
23 }
File name: PhotonViewInspector.cs
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145 void DrawSpecificTypeSerializationOptions()
146 {
147 if( m_Target.ObservedComponents.FindAll( item => item != null && item.GetType() == typeof( Transform ) ).Count > 0 ||
148 ( m_Target.observed != null && m_Target.observed.GetType() == typeof( Transform ) ) )
149 {
150 m_Target.onSerializeTransformOption = (OnSerializeTransform)EditorGUILayout.EnumPopup( "Transform Serialization:", m_Target.onSerializeTransformOption );
151
152 }
153 else if( m_Target.ObservedComponents.FindAll( item => item != null && item.GetType() == typeof( Rigidbody ) ).Count > 0 ||
154 ( m_Target.observed != null && m_Target.observed.GetType() == typeof( Rigidbody ) ) ||
155 m_Target.ObservedComponents.FindAll( item => item != null && item.GetType() == typeof( Rigidbody2D ) ).Count > 0 ||
156 ( m_Target.observed != null && m_Target.observed.GetType() == typeof( Rigidbody2D ) ) )
157 {
158 m_Target.onSerializeRigidBodyOption = (OnSerializeRigidBody)EditorGUILayout.EnumPopup( "Rigidbody Serialization:", m_Target.onSerializeRigidBodyOption );
159 }
160 }
File name: PhotonView.cs
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348 internal protected void DeserializeComponent( Component component, PhotonStream stream, PhotonMessageInfo info )
349 {
350 if( component == null )
351 {
352 return;
353 }
354
355 // Use incoming data according to observed type
356 if( component is MonoBehaviour )
357 {
358 ExecuteComponentOnSerialize( component, stream, info );
359 }
360 else if( component is Transform )
361 {
362 Transform trans = (Transform)component;
363
364 switch( onSerializeTransformOption )
365 {
366 case OnSerializeTransform.All:
367 trans.localPosition = (Vector3)stream.ReceiveNext();
368 trans.localRotation = (Quaternion)stream.ReceiveNext();
369 trans.localScale = (Vector3)stream.ReceiveNext();
370 break;
371 case OnSerializeTransform.OnlyPosition:
372 trans.localPosition = (Vector3)stream.ReceiveNext();
373 break;
374 case OnSerializeTransform.OnlyRotation:
375 trans.localRotation = (Quaternion)stream.ReceiveNext();
376 break;
377 case OnSerializeTransform.OnlyScale:
378 trans.localScale = (Vector3)stream.ReceiveNext();
379 break;
380 case OnSerializeTransform.PositionAndRotation:
381 trans.localPosition = (Vector3)stream.ReceiveNext();
382 trans.localRotation = (Quaternion)stream.ReceiveNext();
383 break;
384 }
385 }
386 else if( component is Rigidbody )
387 {
388 Rigidbody rigidB = (Rigidbody)component;
389
390 switch( onSerializeRigidBodyOption )
391 {
392 case OnSerializeRigidBody.All:
393 rigidB.velocity = (Vector3)stream.ReceiveNext();
394 rigidB.angularVelocity = (Vector3)stream.ReceiveNext();
395 break;
396 case OnSerializeRigidBody.OnlyAngularVelocity:
397 rigidB.angularVelocity = (Vector3)stream.ReceiveNext();
398 break;
399 case OnSerializeRigidBody.OnlyVelocity:
400 rigidB.velocity = (Vector3)stream.ReceiveNext();
401 break;
402 }
403 }
404 else if( component is Rigidbody2D )
405 {
406 Rigidbody2D rigidB = (Rigidbody2D)component;
407
408 switch( onSerializeRigidBodyOption )
409 {
410 case OnSerializeRigidBody.All:
411 rigidB.velocity = (Vector2)stream.ReceiveNext();
412 rigidB.angularVelocity = (float)stream.ReceiveNext();
413 break;
414 case OnSerializeRigidBody.OnlyAngularVelocity:
415 rigidB.angularVelocity = (float)stream.ReceiveNext();
416 break;
417 case OnSerializeRigidBody.OnlyVelocity:
418 rigidB.velocity = (Vector2)stream.ReceiveNext();
419 break;
420 }
421 }
422 else
423 {
424 Debug.LogError( "Type of observed is unknown when receiving." );
425 }
426 }
File name: PhotonView.cs
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428 internal protected void SerializeComponent( Component component, PhotonStream stream, PhotonMessageInfo info )
429 {
430 if( component == null )
431 {
432 return;
433 }
434
435 if( component is MonoBehaviour )
436 {
437 ExecuteComponentOnSerialize( component, stream, info );
438 }
439 else if( component is Transform )
440 {
441 Transform trans = (Transform)component;
442
443 switch( onSerializeTransformOption )
444 {
445 case OnSerializeTransform.All:
446 stream.SendNext( trans.localPosition );
447 stream.SendNext( trans.localRotation );
448 stream.SendNext( trans.localScale );
449 break;
450 case OnSerializeTransform.OnlyPosition:
451 stream.SendNext( trans.localPosition );
452 break;
453 case OnSerializeTransform.OnlyRotation:
454 stream.SendNext( trans.localRotation );
455 break;
456 case OnSerializeTransform.OnlyScale:
457 stream.SendNext( trans.localScale );
458 break;
459 case OnSerializeTransform.PositionAndRotation:
460 stream.SendNext( trans.localPosition );
461 stream.SendNext( trans.localRotation );
462 break;
463 }
464 }
465 else if( component is Rigidbody )
466 {
467 Rigidbody rigidB = (Rigidbody)component;
468
469 switch( onSerializeRigidBodyOption )
470 {
471 case OnSerializeRigidBody.All:
472 stream.SendNext( rigidB.velocity );
473 stream.SendNext( rigidB.angularVelocity );
474 break;
475 case OnSerializeRigidBody.OnlyAngularVelocity:
476 stream.SendNext( rigidB.angularVelocity );
477 break;
478 case OnSerializeRigidBody.OnlyVelocity:
479 stream.SendNext( rigidB.velocity );
480 break;
481 }
482 }
483 else if( component is Rigidbody2D )
484 {
485 Rigidbody2D rigidB = (Rigidbody2D)component;
486
487 switch( onSerializeRigidBodyOption )
488 {
489 case OnSerializeRigidBody.All:
490 stream.SendNext( rigidB.velocity );
491 stream.SendNext( rigidB.angularVelocity );
492 break;
493 case OnSerializeRigidBody.OnlyAngularVelocity:
494 stream.SendNext( rigidB.angularVelocity );
495 break;
496 case OnSerializeRigidBody.OnlyVelocity:
497 stream.SendNext( rigidB.velocity );
498 break;
499 }
500 }
501 else
502 {
503 Debug.LogError( "Observed type is not serializable: " + component.GetType() );
504 }
505 }
File name: MoveByKeys.cs
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26 public void Start()
27 {
28 //enabled = photonView.isMine;
29 this.isSprite = (GetComponent
30
31 this.body2d = GetComponent
32 this.body = GetComponent
33 }
File name: PlayerMoveScript.cs
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33 void Start () {
34 MakeInstance ();
35 rigidbody = GetComponent
36 collider = GetComponent
37
38 jumpTimeCounter = jumpTime;
39 speedCount = speedIncrease;
40
41 stopJumping = true;
42 }
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