ShowWarning









How do I use Show Warning
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: EnemySpawner.cs Copy
82  void CheckedEnemies(){
83   if(!active){
84    if (GameObject.FindGameObjectWithTag("Enemy") == null) {
85     if(!isBossReady){
86      isBossReady = true;
87      GameplayController.instance.ShowWarning();
88     }
89    }
90   }
91  }
File name: GameplayController.cs Copy
155  public void ShowWarning(){
156   StartCoroutine (SpawnBossTime());
157  }

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