StopBall









How do I use Stop Ball
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: BallScript.cs Copy
47     public void StopBall()
48     {
49         GetComponent().velocity = Vector2.zero;
50     }
File name: GameManager.cs Copy
84     public void DecreaseLives()
85     {
86         if (Lives > 0)
87             Lives--;
88
89         if(Lives == 0)
90         {
91             statusText.text = "Lost all lives. Tap to play again";
92             CurrentGameState = GameState.LostAllLives;
93         }
94         else
95         {
96             statusText.text = "Lost a life. Tap to continue";
97             CurrentGameState = GameState.LostALife;
98         }
99         Ball.StopBall();
100     }

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