UpdateFacingDirection
How do I use Update Facing Direction
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
Line | Code | Ex.. |
---|---|---|
26 | UpdateFacingDirection(); | 1 |
40 | void UpdateFacingDirection() | 2 |
File name: JumpAndRunMovement.cs
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22 void Update()
23 {
24 UpdateIsGrounded();
25 UpdateIsRunning();
26 UpdateFacingDirection();
27 }
File name: JumpAndRunMovement.cs
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40 void UpdateFacingDirection()
41 {
42 if( m_Body.velocity.x > 0.2f )
43 {
44 transform.localScale = new Vector3( 1, 1, 1 );
45 }
46 else if( m_Body.velocity.x < -0.2f )
47 {
48 transform.localScale = new Vector3( -1, 1, 1 );
49 }
50 }
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