UpdateRotateMovement
How do I use Update Rotate Movement
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
Line | Code | Ex.. |
---|---|---|
36 | UpdateRotateMovement(); | 1 |
135 | void UpdateRotateMovement() | 2 |
File name: RPGMovement.cs
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30 void Update()
31 {
32 if( m_PhotonView.isMine == true )
33 {
34 ResetSpeedValues();
35
36 UpdateRotateMovement();
37
38 UpdateForwardMovement();
39 UpdateBackwardMovement();
40 UpdateStrafeMovement();
41
42 MoveCharacterController();
43 ApplyGravityToCharacterController();
44
45 ApplySynchronizedValues();
46 }
47
48 UpdateAnimation();
49 }
File name: RPGMovement.cs
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135 void UpdateRotateMovement()
136 {
137 if( Input.GetKey( KeyCode.A ) == true )
138 {
139 m_CurrentTurnSpeed = -RotateSpeed;
140 transform.Rotate( 0, -RotateSpeed * Time.deltaTime, 0 );
141 }
142
143 if( Input.GetKey( KeyCode.D ) == true )
144 {
145 m_CurrentTurnSpeed = RotateSpeed;
146 transform.Rotate( 0, RotateSpeed * Time.deltaTime, 0 );
147 }
148 }
UpdateRotateMovement 121 lượt xem
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