WarningText
How do I use Warning Text
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
Line | Code | Ex.. |
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160 | warningText.gameObject.SetActive (true); | 1 |
File name: GameplayController.cs
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159 IEnumerator SpawnBossTime(){
160 warningText.gameObject.SetActive (true);
161 warningText.transform.GetComponent
162 yield return new WaitForSeconds (5f);
163 warningText.gameObject.SetActive (false);
164 warningText.transform.GetComponent
165 GameObject.FindGameObjectWithTag ("Spawner").transform.GetComponent
166 }
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