WindowRect
How do I use Window Rect
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
Line | Code | Ex.. |
---|---|---|
44 | this.WindowRect = GUILayout.Window(this.WindowId, this.WindowRect, this.NetSimHasNoPeerWindow, "Netw. Sim."); | 1 |
92 | this.WindowRect.height = 100; | 2 |
File name: PhotonLagSimulationGui.cs
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35 public void OnGUI()
36 {
37 if (!this.Visible)
38 {
39 return;
40 }
41
42 if (this.Peer == null)
43 {
44 this.WindowRect = GUILayout.Window(this.WindowId, this.WindowRect, this.NetSimHasNoPeerWindow, "Netw. Sim.");
45 }
46 else
47 {
48 this.WindowRect = GUILayout.Window(this.WindowId, this.WindowRect, this.NetSimWindow, "Netw. Sim.");
49 }
50 }
File name: PhotonLagSimulationGui.cs
Copy
57 private void NetSimWindow(int windowId)
58 {
59 GUILayout.Label(string.Format("Rtt:{0,4} +/-{1,3}", this.Peer.RoundTripTime, this.Peer.RoundTripTimeVariance));
60
61 bool simEnabled = this.Peer.IsSimulationEnabled;
62 bool newSimEnabled = GUILayout.Toggle(simEnabled, "Simulate");
63 if (newSimEnabled != simEnabled)
64 {
65 this.Peer.IsSimulationEnabled = newSimEnabled;
66 }
67
68 float inOutLag = this.Peer.NetworkSimulationSettings.IncomingLag;
69 GUILayout.Label("Lag " + inOutLag);
70 inOutLag = GUILayout.HorizontalSlider(inOutLag, 0, 500);
71
72 this.Peer.NetworkSimulationSettings.IncomingLag = (int)inOutLag;
73 this.Peer.NetworkSimulationSettings.OutgoingLag = (int)inOutLag;
74
75 float inOutJitter = this.Peer.NetworkSimulationSettings.IncomingJitter;
76 GUILayout.Label("Jit " + inOutJitter);
77 inOutJitter = GUILayout.HorizontalSlider(inOutJitter, 0, 100);
78
79 this.Peer.NetworkSimulationSettings.IncomingJitter = (int)inOutJitter;
80 this.Peer.NetworkSimulationSettings.OutgoingJitter = (int)inOutJitter;
81
82 float loss = this.Peer.NetworkSimulationSettings.IncomingLossPercentage;
83 GUILayout.Label("Loss " + loss);
84 loss = GUILayout.HorizontalSlider(loss, 0, 10);
85
86 this.Peer.NetworkSimulationSettings.IncomingLossPercentage = (int)loss;
87 this.Peer.NetworkSimulationSettings.OutgoingLossPercentage = (int)loss;
88
89 // if anything was clicked, the height of this window is likely changed. reduce it to be layouted again next frame
90 if (GUI.changed)
91 {
92 this.WindowRect.height = 100;
93 }
94
95 GUI.DragWindow();
96 }
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