Board
How do I use Board
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
File name: NamePickGui.cs
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38 public void OnGUI()
39 {
40 // Enter-Key handling:
41 if (Event.current.type == EventType.KeyDown && (Event.current.keyCode == KeyCode.KeypadEnter || Event.current.keyCode == KeyCode.Return))
42 {
43 if (!string.IsNullOrEmpty(this.InputLine))
44 {
45 this.StartChat();
46 return;
47 }
48 }
49
50
51 GUI.skin.label.wordWrap = true;
52 GUILayout.BeginArea(guiCenteredRect);
53
54
55 if (this.chatComponent != null && string.IsNullOrEmpty(this.chatComponent.ChatAppId))
56 {
57 GUILayout.Label("To continue, configure your Chat AppId.\nIt's listed in the Chat Dashboard (online).\nStop play-mode and edit:\nScripts/ChatGUI in the Hierarchy.");
58 if (GUILayout.Button("Open Chat Dashboard"))
59 {
60 Application.OpenURL("https://www.exitgames.com/en/Chat/Dashboard");
61 }
62 GUILayout.EndArea();
63 return;
64 }
65
66 GUILayout.Label(this.helpText);
67
68 GUILayout.BeginHorizontal();
69 GUI.SetNextControlName("NameInput");
70 this.InputLine = GUILayout.TextField(this.InputLine);
71 if (GUILayout.Button("Connect", GUILayout.ExpandWidth(false)))
72 {
73 this.StartChat();
74 }
75 GUILayout.EndHorizontal();
76
77 GUILayout.EndArea();
78
79
80 GUI.FocusControl("NameInput");
81 }
File name: GUICustomAuth.cs
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81 void OnGUI()
82 {
83 if (PhotonNetwork.connected)
84 {
85 GUILayout.Label(PhotonNetwork.connectionStateDetailed.ToString());
86 return;
87 }
88
89
90 GUILayout.BeginArea(GuiRect);
91 switch (guiState)
92 {
93 case GuiState.AuthFailed:
94 GUILayout.Label("Authentication Failed");
95
96 GUILayout.Space(10);
97
98 GUILayout.Label("Error message:\n'" + this.authDebugMessage + "'");
99
100 GUILayout.Space(10);
101
102 GUILayout.Label("For this demo set the Authentication URL in the Dashboard to:\nhttp://photon.webscript.io/auth-demo-equals");
103 GUILayout.Label("That authentication-service has no user-database. It confirms any user if 'name equals password'.");
104 GUILayout.Label("The error message comes from that service and can be customized.");
105
106 GUILayout.Space(10);
107
108 GUILayout.BeginHorizontal();
109 if (GUILayout.Button("Back"))
110 {
111 SetStateAuthInput();
112 }
113 if (GUILayout.Button("Help"))
114 {
115 SetStateAuthHelp();
116 }
117 GUILayout.EndHorizontal();
118 break;
119
120 case GuiState.AuthHelp:
121
122 GUILayout.Label("By default, any player can connect to Photon.\n'Custom Authentication' can be enabled to reject players without valid user-account.");
123
124 GUILayout.Label("The actual authentication must be done by a web-service which you host and customize. Example sourcecode for these services is available on the docs page.");
125
126 GUILayout.Label("For this demo set the Authentication URL in the Dashboard to:\nhttp://photon.webscript.io/auth-demo-equals");
127 GUILayout.Label("That authentication-service has no user-database. It confirms any user if 'name equals password'.");
128
129 GUILayout.Space(10);
130 if (GUILayout.Button("Configure Authentication (Dashboard)"))
131 {
132 Application.OpenURL("https://cloud.exitgames.com/dashboard");
133 }
134 if (GUILayout.Button("Authentication Docs"))
135 {
136 Application.OpenURL("https://doc.exitgames.com/en/pun/current/tutorials/pun-and-facebook-custom-authentication");
137 }
138
139
140 GUILayout.Space(10);
141 if (GUILayout.Button("Back to input"))
142 {
143 SetStateAuthInput();
144 }
145 break;
146
147 case GuiState.AuthInput:
148
149 GUILayout.Label("Authenticate yourself");
150
151 GUILayout.BeginHorizontal();
152 this.authName = GUILayout.TextField(this.authName, GUILayout.Width(Screen.width/4 - 5));
153 GUILayout.FlexibleSpace();
154 this.authToken = GUILayout.TextField(this.authToken, GUILayout.Width(Screen.width/4 - 5));
155 GUILayout.EndHorizontal();
156
157
158 if (GUILayout.Button("Authenticate"))
159 {
160 PhotonNetwork.AuthValues = new AuthenticationValues();
161 PhotonNetwork.AuthValues.SetAuthParameters(this.authName, this.authToken);
162 PhotonNetwork.ConnectUsingSettings("1.0");
163 }
164
165 GUILayout.Space(10);
166
167 if (GUILayout.Button("Help", GUILayout.Width(100)))
168 {
169 SetStateAuthHelp();
170 }
171
172 break;
173 }
174
175 GUILayout.EndArea();
176 }
File name: HubGui.cs
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28 void OnGUI()
29 {
30 GUI.skin = this.Skin;
31 GUILayout.Space(10);
32
33 GUILayout.BeginHorizontal();
34 GUILayout.Space(10);
35 scrollPos = GUILayout.BeginScrollView(scrollPos, GUILayout.Width(320));
36
37 GUILayout.Label("Basics", m_Headline);
38 if (GUILayout.Button("Demo Boxes", GUILayout.Width(280)))
39 {
40 demoDescription = "
41 demoBtn = new DemoBtn() { Text = "Start", Link = "DemoBoxes-Scene" };
42 }
43 if (GUILayout.Button("Demo Worker", GUILayout.Width(280)))
44 {
45 demoDescription = "
46 demoBtn = new DemoBtn() { Text = "Start", Link = "DemoWorker-Scene" };
47 }
48 if (GUILayout.Button("Movement Smoothing", GUILayout.Width(280)))
49 {
50 demoDescription = "
51 demoBtn = new DemoBtn() { Text = "Start", Link = "DemoSynchronization-Scene" };
52 }
53
54 GUILayout.Label("Advanced", m_Headline);
55 if (GUILayout.Button("Ownership Transfer", GUILayout.Width(280)))
56 {
57 demoDescription = "
58 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoChangeOwner-Scene" };
59 this.webLink = new DemoBtn();
60 }
61 if (GUILayout.Button("Pickup, Teams, Scores", GUILayout.Width(280)))
62 {
63 demoDescription = "
64 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoPickup-Scene" };
65 this.webLink = new DemoBtn();
66 }
67
68 GUILayout.Label("Feature Demos", m_Headline);
69 if (GUILayout.Button("Chat", GUILayout.Width(280)))
70 {
71 demoDescription = "
72 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoChat-Scene" };
73 this.webLink = new DemoBtn();
74 }
75 if (GUILayout.Button("RPG Movement", GUILayout.Width(280)))
76 {
77 demoDescription = "
78 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoRPGMovement-Scene" };
79 this.webLink = new DemoBtn();
80 }
81 if (GUILayout.Button("Mecanim Animations", GUILayout.Width(280)))
82 {
83 demoDescription = "
84 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoMecanim-Scene" };
85 this.webLink = new DemoBtn();
86 }
87 if (GUILayout.Button("2D Game", GUILayout.Width(280)))
88 {
89 demoDescription = "
90 this.demoBtn = new DemoBtn() { Text = "Start", Link = "Demo2DJumpAndRunWithPhysics-Scene" };
91 this.webLink = new DemoBtn();
92 }
93 if (GUILayout.Button("Friends & Authentication", GUILayout.Width(280)))
94 {
95 demoDescription = "
96 this.demoBtn = new DemoBtn() { Text = "Start", Link = "DemoFriends-Scene" };
97 this.webLink = new DemoBtn();
98 }
99
100 GUILayout.Label("Tutorial", m_Headline);
101 if (GUILayout.Button("Marco Polo Tutorial", GUILayout.Width(280)))
102 {
103 demoDescription = "
104 this.demoBtn = new DemoBtn() { Text = "Start", Link = "MarcoPolo-Scene" };
105 this.webLink = new DemoBtn() { Text = "Open Tutorial (www)", Link = "http://tinyurl.com/nmylf44" };
106 }
107 GUILayout.EndScrollView();
108
109 GUILayout.BeginVertical(GUILayout.Width(Screen.width - 345));
110 GUILayout.Label(demoDescription);
111 GUILayout.Space(10);
112 if (!string.IsNullOrEmpty(this.demoBtn.Text))
113 {
114 if (GUILayout.Button(this.demoBtn.Text))
115 {
116 Application.LoadLevel(this.demoBtn.Link);
117 }
118 }
119 if (!string.IsNullOrEmpty(this.webLink.Text))
120 {
121 if (GUILayout.Button(this.webLink.Text))
122 {
123 Application.OpenURL(this.webLink.Link);
124 }
125 }
126 GUILayout.EndVertical();
127
128
129 GUILayout.EndHorizontal();
130 }
File name: PhotonEditor.cs
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420 protected virtual void OnGuiRegisterCloudApp()
421 {
422 GUI.skin.label.wordWrap = true;
423 if (!this.isSetupWizard)
424 {
425 GUILayout.BeginHorizontal();
426 GUILayout.FlexibleSpace();
427 if (GUILayout.Button(CurrentLang.MainMenuButton, GUILayout.ExpandWidth(false)))
428 {
429 this.SwitchMenuState(GUIState.Main);
430 }
431
432 GUILayout.EndHorizontal();
433
434 GUILayout.Space(15);
435 }
436
437 if (this.photonSetupState == PhotonSetupStates.RegisterForPhotonCloud)
438 {
439 GUI.skin.label.fontStyle = FontStyle.Bold;
440 GUILayout.Label(CurrentLang.ConnectButton);
441 EditorGUILayout.Separator();
442 GUI.skin.label.fontStyle = FontStyle.Normal;
443
444 GUILayout.Label(CurrentLang.UsePhotonLabel);
445 EditorGUILayout.Separator();
446 this.emailAddress = EditorGUILayout.TextField(CurrentLang.EmailLabel, this.emailAddress);
447
448 if (GUILayout.Button(CurrentLang.SendButton))
449 {
450 GUIUtility.keyboardControl = 0;
451 this.RegisterWithEmail(this.emailAddress);
452 }
453
454 GUILayout.Space(20);
455
456
457 GUILayout.Label(CurrentLang.SignedUpAlreadyLabel);
458 if (GUILayout.Button(CurrentLang.SetupButton))
459 {
460 this.photonSetupState = PhotonSetupStates.SetupPhotonCloud;
461 }
462 EditorGUILayout.Separator();
463
464
465 GUILayout.Label(CurrentLang.RegisterByWebsiteLabel);
466 if (GUILayout.Button(CurrentLang.AccountWebsiteButton))
467 {
468 EditorUtility.OpenWithDefaultApp(UrlAccountPage + Uri.EscapeUriString(this.emailAddress));
469 }
470
471 EditorGUILayout.Separator();
472
473 GUILayout.Label(CurrentLang.SelfHostLabel);
474
475 if (GUILayout.Button(CurrentLang.SelfHostSettingsButton))
476 {
477 this.photonSetupState = PhotonSetupStates.SetupSelfHosted;
478 }
479
480 GUILayout.FlexibleSpace();
481
482
483 if (!InternalEditorUtility.HasAdvancedLicenseOnBuildTarget(BuildTarget.Android) || !InternalEditorUtility.HasAdvancedLicenseOnBuildTarget(BuildTarget.iOS))
484 {
485 GUILayout.Label(CurrentLang.MobileExportNoteLabel);
486 }
487 EditorGUILayout.Separator();
488 }
489 else if (this.photonSetupState == PhotonSetupStates.EmailAlreadyRegistered)
490 {
491 GUI.skin.label.fontStyle = FontStyle.Bold;
492 GUILayout.Label(CurrentLang.OopsLabel);
493 GUI.skin.label.fontStyle = FontStyle.Normal;
494
495 GUILayout.Label(CurrentLang.EmailInUseLabel);
496
497 if (GUILayout.Button(CurrentLang.SeeMyAccountPageButton))
498 {
499 EditorUtility.OpenWithDefaultApp(UrlCloudDashboard + Uri.EscapeUriString(this.emailAddress));
500 }
501
502 EditorGUILayout.Separator();
503
504 GUILayout.Label(CurrentLang.KnownAppIdLabel);
505 GUILayout.BeginHorizontal();
506 if (GUILayout.Button(CurrentLang.CancelButton))
507 {
508 this.photonSetupState = PhotonSetupStates.RegisterForPhotonCloud;
509 }
510
511 if (GUILayout.Button(CurrentLang.SetupButton))
512 {
513 this.photonSetupState = PhotonSetupStates.SetupPhotonCloud;
514 }
515
516 GUILayout.EndHorizontal();
517 }
518 else if (this.photonSetupState == PhotonSetupStates.SetupPhotonCloud)
519 {
520 // cloud setup
521 GUI.skin.label.fontStyle = FontStyle.Bold;
522 GUILayout.Label(CurrentLang.PhotonCloudConnect);
523 GUI.skin.label.fontStyle = FontStyle.Normal;
524
525 EditorGUILayout.Separator();
526 this.OnGuiSetupCloudAppId();
527 this.OnGuiCompareAndHelpOptions();
528 }
529 else if (this.photonSetupState == PhotonSetupStates.SetupSelfHosted)
530 {
531 // self-hosting setup
532 GUI.skin.label.fontStyle = FontStyle.Bold;
533 GUILayout.Label(CurrentLang.SetupOwnHostLabel);
534 GUI.skin.label.fontStyle = FontStyle.Normal;
535
536 EditorGUILayout.Separator();
537
538 this.OnGuiSetupSelfhosting();
539 this.OnGuiCompareAndHelpOptions();
540 }
541 }
File name: PhotonEditor.cs
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543 protected virtual void OnGuiMainWizard()
544 {
545 GUILayout.BeginHorizontal();
546 GUILayout.FlexibleSpace();
547 GUILayout.Label(WizardIcon);
548 GUILayout.FlexibleSpace();
549 GUILayout.EndHorizontal();
550
551 EditorGUILayout.Separator();
552
553 GUILayout.Label(CurrentLang.PUNWizardLabel, EditorStyles.boldLabel);
554 if (isPunPlus)
555 {
556 GUILayout.Label(CurrentLang.MobilePunPlusExportNoteLabel);
557 }
558 else if (!InternalEditorUtility.HasAdvancedLicenseOnBuildTarget(BuildTarget.Android) || !InternalEditorUtility.HasAdvancedLicenseOnBuildTarget(BuildTarget.iOS))
559 {
560 GUILayout.Label(CurrentLang.MobileExportNoteLabel);
561 }
562 EditorGUILayout.Separator();
563
564
565 // settings button
566 GUILayout.BeginHorizontal();
567 GUILayout.Label(CurrentLang.SettingsButton, EditorStyles.boldLabel, GUILayout.Width(100));
568 if (GUILayout.Button(new GUIContent(CurrentLang.SetupButton, CurrentLang.SetupServerCloudLabel)))
569 {
570 this.InitPhotonSetupWindow();
571 }
572
573 GUILayout.EndHorizontal();
574 EditorGUILayout.Separator();
575
576
577 // find / select settings asset
578 GUILayout.BeginHorizontal();
579 GUILayout.Label(CurrentLang.SettingsFileLabel, EditorStyles.boldLabel, GUILayout.Width(100));
580 if (GUILayout.Button(new GUIContent(CurrentLang.LocateSettingsButton, CurrentLang.SettingsHighlightLabel)))
581 {
582 EditorGUIUtility.PingObject(PhotonEditor.Current);
583 }
584
585 GUILayout.EndHorizontal();
586
587
588 GUILayout.FlexibleSpace();
589
590 // converter
591 GUILayout.BeginHorizontal();
592 GUILayout.Label(CurrentLang.ConverterLabel, EditorStyles.boldLabel, GUILayout.Width(100));
593 if (GUILayout.Button(new GUIContent(CurrentLang.StartButton, CurrentLang.UNtoPUNLabel)))
594 {
595 PhotonConverter.RunConversion();
596 }
597
598 GUILayout.EndHorizontal();
599 EditorGUILayout.Separator();
600
601
602 // documentation
603 GUILayout.BeginHorizontal();
604 GUILayout.Label(CurrentLang.DocumentationLabel, EditorStyles.boldLabel, GUILayout.Width(100));
605 GUILayout.BeginVertical();
606 if (GUILayout.Button(new GUIContent(CurrentLang.OpenPDFText, CurrentLang.OpenPDFTooltip)))
607 {
608 EditorUtility.OpenWithDefaultApp(DocumentationLocation);
609 }
610
611 if (GUILayout.Button(new GUIContent(CurrentLang.OpenDevNetText, CurrentLang.OpenDevNetTooltip)))
612 {
613 EditorUtility.OpenWithDefaultApp(UrlDevNet);
614 }
615
616 if (GUILayout.Button(new GUIContent(CurrentLang.OpenCloudDashboardText, CurrentLang.OpenCloudDashboardTooltip)))
617 {
618 EditorUtility.OpenWithDefaultApp(UrlCloudDashboard + Uri.EscapeUriString(this.emailAddress));
619 }
620
621 if (GUILayout.Button(new GUIContent(CurrentLang.OpenForumText, CurrentLang.OpenForumTooltip)))
622 {
623 EditorUtility.OpenWithDefaultApp(UrlForum);
624 }
625
626 GUILayout.EndVertical();
627 GUILayout.EndHorizontal();
628 }
File name: PhotonEditor.cs
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630 protected virtual void OnGuiCompareAndHelpOptions()
631 {
632 GUILayout.FlexibleSpace();
633
634 GUILayout.Label(CurrentLang.QuestionsLabel);
635 if (GUILayout.Button(CurrentLang.SeeForumButton))
636 {
637 Application.OpenURL(UrlForum);
638 }
639
640 if (photonSetupState != PhotonSetupStates.SetupSelfHosted)
641 {
642 if (GUILayout.Button(CurrentLang.OpenDashboardButton))
643 {
644 EditorUtility.OpenWithDefaultApp(UrlCloudDashboard + Uri.EscapeUriString(this.emailAddress));
645 }
646 }
647 }
File name: PhotonEditor.cs
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649 protected virtual void OnGuiSetupCloudAppId()
650 {
651 GUILayout.Label(CurrentLang.AppIdLabel);
652
653 GUILayout.BeginHorizontal();
654 this.cloudAppId = EditorGUILayout.TextField(this.cloudAppId);
655
656 open = GUILayout.Toggle(open, PhotonGUI.HelpIcon, GUIStyle.none, GUILayout.ExpandWidth(false));
657
658 GUILayout.EndHorizontal();
659
660 if (open) GUILayout.Label(CurrentLang.AppIdInfoLabel);
661
662
663
664 EditorGUILayout.Separator();
665
666 GUILayout.Label(CurrentLang.CloudRegionLabel);
667
668 GUILayout.BeginHorizontal();
669 int toolbarValue = GUILayout.Toolbar((int)selectedRegion, CloudServerRegionNames); // the enum CloudRegionCode is converted into a string[] in init (toolbar can't use enum)
670 helpRegion = GUILayout.Toggle( helpRegion, PhotonGUI.HelpIcon, GUIStyle.none, GUILayout.ExpandWidth( false ) );
671 GUILayout.EndHorizontal();
672
673
674 if (helpRegion) GUILayout.Label(CurrentLang.RegionalServersInfo);
675 PhotonEditor.selectedRegion = (CloudRegionCode)toolbarValue;
676
677 EditorGUILayout.Separator();
678
679 GUILayout.BeginHorizontal();
680 if (GUILayout.Button(CurrentLang.CancelButton))
681 {
682 GUIUtility.keyboardControl = 0;
683 this.ReApplySettingsToWindow();
684 }
685
686
687
688 if (GUILayout.Button(CurrentLang.SaveButton))
689 {
690 GUIUtility.keyboardControl = 0;
691 this.cloudAppId = this.cloudAppId.Trim();
692 PhotonEditor.Current.UseCloud(this.cloudAppId);
693
694 PhotonEditor.Current.PreferredRegion = PhotonEditor.selectedRegion;
695 PhotonEditor.Current.HostType = (PhotonEditor.Current.PreferredRegion == CloudRegionCode.none)
696 ? ServerSettings.HostingOption.BestRegion
697 : ServerSettings.HostingOption.PhotonCloud;
698 PhotonEditor.Save();
699
700 Inspect();
701 EditorUtility.DisplayDialog(CurrentLang.SettingsSavedTitle, CurrentLang.SettingsSavedMessage, CurrentLang.OkButton);
702 }
703
704 GUILayout.EndHorizontal();
705
706
707
708 GUILayout.Space(20);
709
710 GUILayout.Label(CurrentLang.SetupOwnServerLabel);
711
712 if (GUILayout.Button(CurrentLang.SelfHostSettingsButton))
713 {
714 //this.photonAddress = ServerSettings.DefaultServerAddress;
715 //this.photonPort = ServerSettings.DefaultMasterPort;
716 this.photonSetupState = PhotonSetupStates.SetupSelfHosted;
717 }
718
719 EditorGUILayout.Separator();
720 GUILayout.Label(CurrentLang.OwnHostCloudCompareLabel);
721 if (GUILayout.Button(CurrentLang.ComparisonPageButton))
722 {
723 Application.OpenURL(UrlCompare);
724 }
725 }
File name: PhotonEditor.cs
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727 protected virtual void OnGuiSetupSelfhosting()
728 {
729 GUILayout.Label(CurrentLang.YourPhotonServerLabel);
730
731 this.photonAddress = EditorGUILayout.TextField(CurrentLang.AddressIPLabel, this.photonAddress);
732 this.photonPort = EditorGUILayout.IntField(CurrentLang.PortLabel, this.photonPort);
733 this.photonProtocol = (ConnectionProtocol)EditorGUILayout.EnumPopup("Protocol", this.photonProtocol);
734 EditorGUILayout.Separator();
735
736 GUILayout.BeginHorizontal();
737 if (GUILayout.Button(CurrentLang.CancelButton))
738 {
739 GUIUtility.keyboardControl = 0;
740 this.ReApplySettingsToWindow();
741 }
742
743 if (GUILayout.Button(CurrentLang.SaveButton))
744 {
745 GUIUtility.keyboardControl = 0;
746
747 PhotonEditor.Current.UseMyServer(this.photonAddress, this.photonPort, null);
748 PhotonEditor.Current.Protocol = this.photonProtocol;
749 PhotonEditor.Save();
750
751 Inspect();
752 EditorUtility.DisplayDialog(CurrentLang.SettingsSavedTitle, CurrentLang.SettingsSavedMessage, CurrentLang.OkButton);
753 }
754
755 GUILayout.EndHorizontal();
756
757
758 GUILayout.Space(20);
759
760
761 // license
762 GUILayout.BeginHorizontal();
763 GUILayout.Label(CurrentLang.LicensesLabel, EditorStyles.boldLabel, GUILayout.Width(100));
764
765 if (GUILayout.Button(new GUIContent(CurrentLang.LicenseDownloadText, CurrentLang.LicenseDownloadTooltip)))
766 {
767 EditorUtility.OpenWithDefaultApp(UrlFreeLicense);
768 }
769
770 GUILayout.EndHorizontal();
771
772
773 GUILayout.Space(20);
774
775
776 GUILayout.Label(CurrentLang.TryPhotonAppLabel);
777
778 if (GUILayout.Button(CurrentLang.GetCloudAppButton))
779 {
780 this.cloudAppId = string.Empty;
781 this.photonSetupState = PhotonSetupStates.RegisterForPhotonCloud;
782 }
783
784 EditorGUILayout.Separator();
785 GUILayout.Label(CurrentLang.OwnHostCloudCompareLabel);
786 if (GUILayout.Button(CurrentLang.ComparisonPageButton))
787 {
788 Application.OpenURL(UrlCompare);
789 }
790 }
File name: ServerSettingsInspector.cs
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17 public override void OnInspectorGUI()
18 {
19 ServerSettings settings = (ServerSettings)this.target;
20
21 #if UNITY_3_5
22 EditorGUIUtility.LookLikeInspector();
23 #endif
24
25
26 settings.HostType = (ServerSettings.HostingOption)EditorGUILayout.EnumPopup("Hosting", settings.HostType);
27 EditorGUI.indentLevel = 1;
28
29 switch (settings.HostType)
30 {
31 case ServerSettings.HostingOption.BestRegion:
32 case ServerSettings.HostingOption.PhotonCloud:
33 if (settings.HostType == ServerSettings.HostingOption.PhotonCloud)
34 settings.PreferredRegion = (CloudRegionCode)EditorGUILayout.EnumPopup("Region", settings.PreferredRegion);
35 settings.AppID = EditorGUILayout.TextField("AppId", settings.AppID);
36 settings.Protocol = (ConnectionProtocol)EditorGUILayout.EnumPopup("Protocol", settings.Protocol);
37
38 if (string.IsNullOrEmpty(settings.AppID) || settings.AppID.Equals("master"))
39 {
40 EditorGUILayout.HelpBox("The Photon Cloud needs an AppId (GUID) set.\nYou can find it online in your Dashboard.", MessageType.Warning);
41 }
42 break;
43
44 case ServerSettings.HostingOption.SelfHosted:
45 bool hidePort = false;
46 if (settings.Protocol == ConnectionProtocol.Udp && (settings.ServerPort == 4530 || settings.ServerPort == 0))
47 {
48 settings.ServerPort = 5055;
49 }
50 else if (settings.Protocol == ConnectionProtocol.Tcp && (settings.ServerPort == 5055 || settings.ServerPort == 0))
51 {
52 settings.ServerPort = 4530;
53 }
54 #if RHTTP
55 if (settings.Protocol == ConnectionProtocol.RHttp)
56 {
57 settings.ServerPort = 0;
58 hidePort = true;
59 }
60 #endif
61 settings.ServerAddress = EditorGUILayout.TextField("Server Address", settings.ServerAddress);
62 settings.ServerAddress = settings.ServerAddress.Trim();
63 if (!hidePort)
64 {
65 settings.ServerPort = EditorGUILayout.IntField("Server Port", settings.ServerPort);
66 }
67 settings.Protocol = (ConnectionProtocol)EditorGUILayout.EnumPopup("Protocol", settings.Protocol);
68 settings.AppID = EditorGUILayout.TextField("AppId", settings.AppID);
69 break;
70
71 case ServerSettings.HostingOption.OfflineMode:
72 EditorGUI.indentLevel = 0;
73 EditorGUILayout.HelpBox("In 'Offline Mode', the client does not communicate with a server.\nAll settings are hidden currently.", MessageType.Info);
74 break;
75
76 case ServerSettings.HostingOption.NotSet:
77 EditorGUI.indentLevel = 0;
78 EditorGUILayout.HelpBox("Hosting is 'Not Set'.\nConnectUsingSettings() will not be able to connect.\nSelect another option or run the PUN Wizard.", MessageType.Info);
79 break;
80
81 default:
82 DrawDefaultInspector();
83 break;
84 }
85
86 if (PhotonEditor.CheckPunPlus())
87 {
88 settings.Protocol = ConnectionProtocol.Udp;
89 EditorGUILayout.HelpBox("You seem to use PUN+.\nPUN+ only supports reliable UDP so the protocol is locked.", MessageType.Info);
90 }
91
92 settings.AppID = settings.AppID.Trim();
93
94 EditorGUI.indentLevel = 0;
95 SerializedObject sObj = new SerializedObject(this.target);
96 SerializedProperty sRpcs = sObj.FindProperty("RpcList");
97 EditorGUILayout.PropertyField(sRpcs, true);
98 sObj.ApplyModifiedProperties();
99
100 GUILayout.BeginHorizontal();
101 GUILayout.Space(20);
102 if (GUILayout.Button("Refresh RPCs"))
103 {
104 PhotonEditor.UpdateRpcList();
105 Repaint();
106 }
107 if (GUILayout.Button("Clear RPCs"))
108 {
109 PhotonEditor.ClearRpcList();
110 }
111 if (GUILayout.Button("Log HashCode"))
112 {
113 Debug.Log("RPC-List HashCode: " + RpcListHashCode() + ". Make sure clients that send each other RPCs have the same RPC-List.");
114 }
115 GUILayout.Space(20);
116 GUILayout.EndHorizontal();
117
118 //SerializedProperty sp = serializedObject.FindProperty("RpcList");
119 //EditorGUILayout.PropertyField(sp, true);
120
121 if (GUI.changed)
122 {
123 EditorUtility.SetDirty(target);
124 }
125 }
File name: NetworkingPeer.cs
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1016 public void OnOperationResponse(OperationResponse operationResponse)
1017 {
1018 if (PhotonNetwork.networkingPeer.State == global::PeerState.Disconnecting)
1019 {
1020 if (PhotonNetwork.logLevel >= PhotonLogLevel.Informational)
1021 {
1022 Debug.Log("OperationResponse ignored while disconnecting. Code: " + operationResponse.OperationCode);
1023 }
1024 return;
1025 }
1026
1027 // extra logging for error debugging (helping developers with a bit of automated analysis)
1028 if (operationResponse.ReturnCode == 0)
1029 {
1030 if (PhotonNetwork.logLevel >= PhotonLogLevel.Informational)
1031 Debug.Log(operationResponse.ToString());
1032 }
1033 else
1034 {
1035 if (operationResponse.ReturnCode == ErrorCode.OperationNotAllowedInCurrentState)
1036 {
1037 Debug.LogError("Operation " + operationResponse.OperationCode + " could not be executed (yet). Wait for state JoinedLobby or ConnectedToMaster and their callbacks before calling operations. WebRPCs need a server-side configuration. Enum OperationCode helps identify the operation.");
1038 }
1039 else if (operationResponse.ReturnCode == ErrorCode.WebHookCallFailed)
1040 {
1041 Debug.LogError("Operation " + operationResponse.OperationCode + " failed in a server-side plugin. Check the configuration in the Dashboard. Message from server-plugin: " + operationResponse.DebugMessage);
1042 }
1043 else if (PhotonNetwork.logLevel >= PhotonLogLevel.Informational)
1044 {
1045 Debug.LogError("Operation failed: " + operationResponse.ToStringFull() + " Server: " + this.server);
1046 }
1047 }
1048
1049 // use the "secret" or "token" whenever we get it. doesn't really matter if it's in AuthResponse.
1050 if (operationResponse.Parameters.ContainsKey(ParameterCode.Secret))
1051 {
1052 if (this.CustomAuthenticationValues == null)
1053 {
1054 this.CustomAuthenticationValues = new AuthenticationValues();
1055 // this.DebugReturn(DebugLevel.ERROR, "Server returned secret. Created CustomAuthenticationValues.");
1056 }
1057
1058 this.CustomAuthenticationValues.Secret = operationResponse[ParameterCode.Secret] as string;
1059 }
1060
1061 switch (operationResponse.OperationCode)
1062 {
1063 case OperationCode.Authenticate:
1064 {
1065 // PeerState oldState = this.State;
1066
1067 if (operationResponse.ReturnCode != 0)
1068 {
1069 if (operationResponse.ReturnCode == ErrorCode.InvalidOperationCode)
1070 {
1071 Debug.LogError(string.Format("If you host Photon yourself, make sure to start the 'Instance LoadBalancing' "+ this.ServerAddress));
1072 }
1073 else if (operationResponse.ReturnCode == ErrorCode.InvalidAuthentication)
1074 {
1075 Debug.LogError(string.Format("The appId this client sent is unknown on the server (Cloud). Check settings. If using the Cloud, check account."));
1076 SendMonoMessage(PhotonNetworkingMessage.OnFailedToConnectToPhoton, DisconnectCause.InvalidAuthentication);
1077 }
1078 else if (operationResponse.ReturnCode == ErrorCode.CustomAuthenticationFailed)
1079 {
1080 Debug.LogError(string.Format("Custom Authentication failed (either due to user-input or configuration or AuthParameter string format). Calling: OnCustomAuthenticationFailed()"));
1081 SendMonoMessage(PhotonNetworkingMessage.OnCustomAuthenticationFailed, operationResponse.DebugMessage);
1082 }
1083 else
1084 {
1085 Debug.LogError(string.Format("Authentication failed: '{0}' Code: {1}", operationResponse.DebugMessage, operationResponse.ReturnCode));
1086 }
1087
1088 this.State = global::PeerState.Disconnecting;
1089 this.Disconnect();
1090
1091 if (operationResponse.ReturnCode == ErrorCode.MaxCcuReached)
1092 {
1093 if (PhotonNetwork.logLevel >= PhotonLogLevel.Informational)
1094 Debug.LogWarning(string.Format("Currently, the limit of users is reached for this title. Try again later. Disconnecting"));
1095 SendMonoMessage(PhotonNetworkingMessage.OnPhotonMaxCccuReached);
1096 SendMonoMessage(PhotonNetworkingMessage.OnConnectionFail, DisconnectCause.MaxCcuReached);
1097 }
1098 else if (operationResponse.ReturnCode == ErrorCode.InvalidRegion)
1099 {
1100 if (PhotonNetwork.logLevel >= PhotonLogLevel.Informational)
1101 Debug.LogError(string.Format("The used master server address is not available with the subscription currently used. Got to Photon Cloud Dashboard or change URL. Disconnecting."));
1102 SendMonoMessage(PhotonNetworkingMessage.OnConnectionFail, DisconnectCause.InvalidRegion);
1103 }
1104 else if (operationResponse.ReturnCode == ErrorCode.AuthenticationTicketExpired)
1105 {
1106 if (PhotonNetwork.logLevel >= PhotonLogLevel.Informational)
1107 Debug.LogError(string.Format("The authentication ticket expired. You need to connect (and authenticate) again. Disconnecting."));
1108 SendMonoMessage(PhotonNetworkingMessage.OnConnectionFail, DisconnectCause.AuthenticationTicketExpired);
1109 }
1110 break;
1111 }
1112 else
1113 {
1114 if (this.server == ServerConnection.NameServer)
1115 {
1116 // on the NameServer, authenticate returns the MasterServer address for a region and we hop off to there
1117 this.MasterServerAddress = operationResponse[ParameterCode.Address] as string;
1118 this.DisconnectToReconnect();
1119 }
1120 else if (this.server == ServerConnection.MasterServer)
1121 {
1122 if (PhotonNetwork.autoJoinLobby)
1123 {
1124 this.State = global::PeerState.Authenticated;
1125 this.OpJoinLobby(this.lobby);
1126 }
1127 else
1128 {
1129 this.State = global::PeerState.ConnectedToMaster;
1130 NetworkingPeer.SendMonoMessage(PhotonNetworkingMessage.OnConnectedToMaster);
1131 }
1132 }
1133 else if (this.server == ServerConnection.GameServer)
1134 {
1135 this.State = global::PeerState.Joining;
1136
1137 if (this.mLastJoinType == JoinType.JoinGame || this.mLastJoinType == JoinType.JoinRandomGame || this.mLastJoinType == JoinType.JoinOrCreateOnDemand)
1138 {
1139 // if we just "join" the game, do so. if we wanted to "create the room on demand", we have to send this to the game server as well.
1140 this.OpJoinRoom(this.mRoomToGetInto.name, this.mRoomOptionsForCreate, this.mRoomToEnterLobby, this.mLastJoinType == JoinType.JoinOrCreateOnDemand);
1141 }
1142 else if (this.mLastJoinType == JoinType.CreateGame)
1143 {
1144 // on the game server, we have to apply the room properties that were chosen for creation of the room, so we use this.mRoomToGetInto
1145 this.OpCreateGame(this.mRoomToGetInto.name, this.mRoomOptionsForCreate, this.mRoomToEnterLobby);
1146 }
1147
1148 break;
1149 }
1150 }
1151 break;
1152 }
1153
1154 case OperationCode.GetRegions:
1155 // Debug.Log("GetRegions returned: " + operationResponse.ToStringFull());
1156
1157 if (operationResponse.ReturnCode == ErrorCode.InvalidAuthentication)
1158 {
1159 Debug.LogError(string.Format("The appId this client sent is unknown on the server (Cloud). Check settings. If using the Cloud, check account."));
1160 SendMonoMessage(PhotonNetworkingMessage.OnFailedToConnectToPhoton, DisconnectCause.InvalidAuthentication);
1161
1162 this.State = global::PeerState.Disconnecting;
1163 this.Disconnect();
1164 return;
1165 }
1166
1167 string[] regions = operationResponse[ParameterCode.Region] as string[];
1168 string[] servers = operationResponse[ParameterCode.Address] as string[];
1169
1170 if (regions == null || servers == null || regions.Length != servers.Length)
1171 {
1172 Debug.LogError("The region arrays from Name Server are not ok. Must be non-null and same length.");
1173 break;
1174 }
1175
1176 this.AvailableRegions = new List
1177 for (int i = 0; i < regions.Length; i++)
1178 {
1179 string regionCodeString = regions[i];
1180 if (string.IsNullOrEmpty(regionCodeString))
1181 {
1182 continue;
1183 }
1184 regionCodeString = regionCodeString.ToLower();
1185
1186 CloudRegionCode code = Region.Parse(regionCodeString);
1187 this.AvailableRegions.Add(new Region() { Code = code, HostAndPort = servers[i] });
1188 }
1189
1190 // PUN assumes you fetch the name-server's list of regions to ping them
1191 if (PhotonNetwork.PhotonServerSettings.HostType == ServerSettings.HostingOption.BestRegion)
1192 {
1193 PhotonHandler.PingAvailableRegionsAndConnectToBest();
1194 }
1195 break;
1196
1197 case OperationCode.CreateGame:
1198 {
1199 if (this.server == ServerConnection.GameServer)
1200 {
1201 this.GameEnteredOnGameServer(operationResponse);
1202 }
1203 else
1204 {
1205 if (operationResponse.ReturnCode != 0)
1206 {
1207 if (PhotonNetwork.logLevel >= PhotonLogLevel.Informational)
1208 Debug.LogWarning(string.Format("CreateRoom failed, client stays on masterserver: {0}.", operationResponse.ToStringFull()));
1209
1210 SendMonoMessage(PhotonNetworkingMessage.OnPhotonCreateRoomFailed);
1211 break;
1212 }
1213
1214 string gameID = (string) operationResponse[ParameterCode.RoomName];
1215 if (!string.IsNullOrEmpty(gameID))
1216 {
1217 // is only sent by the server's response, if it has not been
1218 // sent with the client's request before!
1219 this.mRoomToGetInto.name = gameID;
1220 }
1221
1222 this.mGameserver = (string)operationResponse[ParameterCode.Address];
1223 this.DisconnectToReconnect();
1224 }
1225
1226 break;
1227 }
1228
1229 case OperationCode.JoinGame:
1230 {
1231 if (this.server != ServerConnection.GameServer)
1232 {
1233 if (operationResponse.ReturnCode != 0)
1234 {
1235 if (PhotonNetwork.logLevel >= PhotonLogLevel.Informational)
1236 Debug.Log(string.Format("JoinRoom failed (room maybe closed by now). Client stays on masterserver: {0}. State: {1}", operationResponse.ToStringFull(), this.State));
1237
1238 SendMonoMessage(PhotonNetworkingMessage.OnPhotonJoinRoomFailed);
1239 break;
1240 }
1241
1242 this.mGameserver = (string)operationResponse[ParameterCode.Address];
1243 this.DisconnectToReconnect();
1244 }
1245 else
1246 {
1247 this.GameEnteredOnGameServer(operationResponse);
1248 }
1249
1250 break;
1251 }
1252
1253 case OperationCode.JoinRandomGame:
1254 {
1255 // happens only on master. on gameserver, this is a regular join (we don't need to find a random game again)
1256 // the operation OpJoinRandom either fails (with returncode 8) or returns game-to-join information
1257 if (operationResponse.ReturnCode != 0)
1258 {
1259 if (operationResponse.ReturnCode == ErrorCode.NoRandomMatchFound)
1260 {
1261 if (PhotonNetwork.logLevel >= PhotonLogLevel.Full)
1262 Debug.Log("JoinRandom failed: No open game. Calling: OnPhotonRandomJoinFailed() and staying on master server.");
1263 }
1264 else if (PhotonNetwork.logLevel >= PhotonLogLevel.Informational)
1265 {
1266 Debug.LogWarning(string.Format("JoinRandom failed: {0}.", operationResponse.ToStringFull()));
1267 }
1268
1269 SendMonoMessage(PhotonNetworkingMessage.OnPhotonRandomJoinFailed, operationResponse.ReturnCode, operationResponse.DebugMessage);
1270 break;
1271 }
1272
1273 string roomName = (string)operationResponse[ParameterCode.RoomName];
1274 this.mRoomToGetInto.name = roomName;
1275 this.mGameserver = (string)operationResponse[ParameterCode.Address];
1276 this.DisconnectToReconnect();
1277 break;
1278 }
1279
1280 case OperationCode.JoinLobby:
1281 this.State = global::PeerState.JoinedLobby;
1282 this.insideLobby = true;
1283 SendMonoMessage(PhotonNetworkingMessage.OnJoinedLobby);
1284
1285 // this.mListener.joinLobbyReturn();
1286 break;
1287 case OperationCode.LeaveLobby:
1288 this.State = global::PeerState.Authenticated;
1289 this.LeftLobbyCleanup(); // will set insideLobby = false
1290 break;
1291
1292 case OperationCode.Leave:
1293 this.DisconnectToReconnect();
1294 break;
1295
1296 case OperationCode.SetProperties:
1297 // this.mListener.setPropertiesReturn(returnCode, debugMsg);
1298 break;
1299
1300 case OperationCode.GetProperties:
1301 {
1302 Hashtable actorProperties = (Hashtable)operationResponse[ParameterCode.PlayerProperties];
1303 Hashtable gameProperties = (Hashtable)operationResponse[ParameterCode.GameProperties];
1304 this.ReadoutProperties(gameProperties, actorProperties, 0);
1305
1306 // RemoveByteTypedPropertyKeys(actorProperties, false);
1307 // RemoveByteTypedPropertyKeys(gameProperties, false);
1308 // this.mListener.getPropertiesReturn(gameProperties, actorProperties, returnCode, debugMsg);
1309 break;
1310 }
1311
1312 case OperationCode.RaiseEvent:
1313 // this usually doesn't give us a result. only if the caching is affected the server will send one.
1314 break;
1315
1316 case OperationCode.FindFriends:
1317 bool[] onlineList = operationResponse[ParameterCode.FindFriendsResponseOnlineList] as bool[];
1318 string[] roomList = operationResponse[ParameterCode.FindFriendsResponseRoomIdList] as string[];
1319
1320 if (onlineList != null && roomList != null && this.friendListRequested != null && onlineList.Length == this.friendListRequested.Length)
1321 {
1322 List
1323 for (int index = 0; index < this.friendListRequested.Length; index++)
1324 {
1325 FriendInfo friend = new FriendInfo();
1326 friend.Name = this.friendListRequested[index];
1327 friend.Room = roomList[index];
1328 friend.IsOnline = onlineList[index];
1329 friendList.Insert(index, friend);
1330 }
1331 PhotonNetwork.Friends = friendList;
1332 }
1333 else
1334 {
1335 // any of the lists is null and shouldn't. print a error
1336 Debug.LogError("FindFriends failed to apply the result, as a required value wasn't provided or the friend list length differed from result.");
1337 }
1338
1339 this.friendListRequested = null;
1340 this.isFetchingFriends = false;
1341 this.friendListTimestamp = Environment.TickCount;
1342 if (this.friendListTimestamp == 0)
1343 {
1344 this.friendListTimestamp = 1; // makes sure the timestamp is not accidentally 0
1345 }
1346
1347 SendMonoMessage(PhotonNetworkingMessage.OnUpdatedFriendList);
1348 break;
1349
1350 case OperationCode.WebRpc:
1351 SendMonoMessage(PhotonNetworkingMessage.OnWebRpcResponse, operationResponse);
1352 break;
1353
1354 default:
1355 Debug.LogWarning(string.Format("OperationResponse unhandled: {0}", operationResponse.ToString()));
1356 break;
1357 }
1358
1359 this.externalListener.OnOperationResponse(operationResponse);
1360 }
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