Does
How do I use Does
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
File name: PickupController.cs
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73 // Are we jumping? (Initiated with jump button and not grounded yet)
77 // Are we moving backwards (This locks the camera to not do a 180 degree spin)
81 // When did the user start walking (Used for going into trot after a while)
87 // the height we jumped from (Used to determine for how long to apply extra jump power after jumping.)
101 void Awake()
102 {
103 // PUN: automatically determine isControllable, if this GO has a PhotonView
104 PhotonView pv = this.gameObject.GetComponent
105 if (pv != null)
106 {
107 isControllable = pv.isMine;
108
109 // The pickup demo assigns this GameObject as the PhotonPlayer.TagObject. This way, we can access this character (controller, position, etc) easily
110 if (this.AssignAsTagObject)
111 {
112 pv.owner.TagObject = this.gameObject;
113 }
114
115 // please note: we change this setting on ANY PickupController if "DoRotate" is off. not only locally when it's "our" GameObject!
116 if (pv.observed is Transform && !DoRotate)
117 {
118 pv.onSerializeTransformOption = OnSerializeTransform.OnlyPosition;
119 }
120 }
121
122
123 moveDirection = transform.TransformDirection(Vector3.forward);
124
125 _animation = GetComponent
126 if (!_animation)
127 Debug.Log("The character you would like to control doesn't have animations. Moving her might look weird.");
128
129 if (!idleAnimation)
130 {
131 _animation = null;
132 Debug.Log("No idle animation found. Turning off animations.");
133 }
134 if (!walkAnimation)
135 {
136 _animation = null;
137 Debug.Log("No walk animation found. Turning off animations.");
138 }
139 if (!runAnimation)
140 {
141 _animation = null;
142 Debug.Log("No run animation found. Turning off animations.");
143 }
144 if (!jumpPoseAnimation && canJump)
145 {
146 _animation = null;
147 Debug.Log("No jump animation found and the character has canJump enabled. Turning off animations.");
148 }
149 }
File name: CubeLerp.cs
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35 public void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info)
36 {
37 if (stream.isWriting)
38 {
39 Vector3 pos = transform.localPosition;
40 Quaternion rot = transform.localRotation;
41 stream.Serialize(ref pos);
42 stream.Serialize(ref rot);
43 }
44 else
45 {
46 // Receive latest state information
47 Vector3 pos = Vector3.zero;
48 Quaternion rot = Quaternion.identity;
49
50 stream.Serialize(ref pos);
51 stream.Serialize(ref rot);
52
53 latestCorrectPos = pos; // save this to move towards it in FixedUpdate()
54 onUpdatePos = transform.localPosition; // we interpolate from here to latestCorrectPos
55 fraction = 0; // reset the fraction we alreay moved. see Update()
56
57 transform.localRotation = rot; // this sample doesn't smooth rotation
58 }
59 }
File name: ThirdPersonController.cs
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71 // Are we jumping? (Initiated with jump button and not grounded yet)
75 // Are we moving backwards (This locks the camera to not do a 180 degree spin)
79 // When did the user start walking (Used for going into trot after a while)
85 // the height we jumped from (Used to determine for how long to apply extra jump power after jumping.)
92 void Awake()
93 {
94 moveDirection = transform.TransformDirection(Vector3.forward);
95
96 _animation = GetComponent
97 if (!_animation)
98 Debug.Log("The character you would like to control doesn't have animations. Moving her might look weird.");
99
100 /*
101 public AnimationClip idleAnimation;
102 public AnimationClip walkAnimation;
103 public AnimationClip runAnimation;
104 public AnimationClip jumpPoseAnimation;
105 */
106 if (!idleAnimation)
107 {
108 _animation = null;
109 Debug.Log("No idle animation found. Turning off animations.");
110 }
111 if (!walkAnimation)
112 {
113 _animation = null;
114 Debug.Log("No walk animation found. Turning off animations.");
115 }
116 if (!runAnimation)
117 {
118 _animation = null;
119 Debug.Log("No run animation found. Turning off animations.");
120 }
121 if (!jumpPoseAnimation && canJump)
122 {
123 _animation = null;
124 Debug.Log("No jump animation found and the character has canJump enabled. Turning off animations.");
125 }
126
127 }
File name: PhotonAnimatorViewEditor.cs
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18 public override void OnInspectorGUI()
19 {
20 //base.OnInspectorGUI();
21
22 if (this.m_Animator == null)
23 {
24 GUILayout.BeginVertical(GUI.skin.box);
25 GUILayout.Label("GameObject doesn't have an Animator component to synchronize");
26 GUILayout.EndVertical();
27 return;
28 }
29
30 DrawWeightInspector();
31
32 if (this.m_Animator.layerCount == 0)
33 {
34 GUILayout.BeginVertical(GUI.skin.box);
35 GUILayout.Label("Animator doesn't have any layers setup to synchronize");
36 GUILayout.EndVertical();
37 }
38
39 DrawParameterInspector();
40
41 if (GetParameterCount() == 0)
42 {
43 GUILayout.BeginVertical(GUI.skin.box);
44 GUILayout.Label("Animator doesn't have any parameters setup to synchronize");
45 GUILayout.EndVertical();
46 }
47
48 serializedObject.ApplyModifiedProperties();
49
50 //GUILayout.Label( "m_SynchronizeLayers " + serializedObject.FindProperty( "m_SynchronizeLayers" ).arraySize );
51 //GUILayout.Label( "m_SynchronizeParameters " + serializedObject.FindProperty( "m_SynchronizeParameters" ).arraySize );
52 }
File name: PhotonAnimatorViewEditor.cs
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66 private void DrawWeightInspector()
67 {
68 SerializedProperty foldoutProperty = serializedObject.FindProperty("ShowLayerWeightsInspector");
69 foldoutProperty.boolValue = PhotonGUI.ContainerHeaderFoldout("Synchronize Layer Weights", foldoutProperty.boolValue);
70
71 if (foldoutProperty.boolValue == false)
72 {
73 return;
74 }
75
76 float lineHeight = 20;
77 Rect containerRect = PhotonGUI.ContainerBody(this.m_Animator.layerCount*lineHeight);
78
79 for (int i = 0; i < this.m_Animator.layerCount; ++i)
80 {
81 if (this.m_Target.DoesLayerSynchronizeTypeExist(i) == false)
82 {
83 this.m_Target.SetLayerSynchronized(i, PhotonAnimatorView.SynchronizeType.Disabled);
84 EditorUtility.SetDirty(this.m_Target);
85 }
86
87 PhotonAnimatorView.SynchronizeType value = this.m_Target.GetLayerSynchronizeType(i);
88
89 Rect elementRect = new Rect(containerRect.xMin, containerRect.yMin + i*lineHeight, containerRect.width, lineHeight);
90
91 Rect labelRect = new Rect(elementRect.xMin + 5, elementRect.yMin + 2, EditorGUIUtility.labelWidth - 5, elementRect.height);
92 GUI.Label(labelRect, "Layer " + i);
93
94 Rect popupRect = new Rect(elementRect.xMin + EditorGUIUtility.labelWidth, elementRect.yMin + 2, elementRect.width - EditorGUIUtility.labelWidth - 5, EditorGUIUtility.singleLineHeight);
95 value = (PhotonAnimatorView.SynchronizeType) EditorGUI.EnumPopup(popupRect, value);
96
97 if (i < this.m_Animator.layerCount - 1)
98 {
99 Rect splitterRect = new Rect(elementRect.xMin + 2, elementRect.yMax, elementRect.width - 4, 1);
100 PhotonGUI.DrawSplitter(splitterRect);
101 }
102
103 if (value != this.m_Target.GetLayerSynchronizeType(i))
104 {
105 Undo.RecordObject(target, "Modify Synchronize Layer Weights");
106 this.m_Target.SetLayerSynchronized(i, value);
107
108 EditorUtility.SetDirty(this.m_Target);
109 }
110 }
111 }
File name: PhotonAnimatorViewEditor.cs
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132 private bool DoesParameterExist(string name)
133 {
134#if UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6
135 for (int i = 0; i < this.m_Controller.parameterCount; ++i)
136 {
137 if (this.m_Controller.GetParameter(i).name == name)
138 {
139 return true;
140 }
141 }
142
143 return false;
144#else
145 for( int i = 0; i < m_Animator.parameters.Length; ++i )
146 {
147 if( m_Animator.parameters[ i ].name == name )
148 {
149 return true;
150 }
151 }
152
153 return false;
154#endif
155 }
File name: PhotonAnimatorViewEditor.cs
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157 private void CheckIfStoredParametersExist()
158 {
159 for (int i = 0; i < this.m_Target.GetSynchronizedParameters().Count; ++i)
160 {
161 string parameterName = this.m_Target.GetSynchronizedParameters()[i].Name;
162 if (DoesParameterExist(parameterName) == false)
163 {
164 Debug.LogWarning("Parameter '" + this.m_Target.GetSynchronizedParameters()[i].Name +
165 "' doesn't exist anymore. Removing it from the list of synchronized parameters");
166 int numberOfRemovedElements = this.m_Target.GetSynchronizedParameters().RemoveAll(item => item.Name == parameterName);
167 EditorUtility.SetDirty(this.m_Target);
168
169 i -= numberOfRemovedElements;
170
171 if (i < 0)
172 {
173 break;
174 }
175 }
176 }
177 }
File name: PhotonAnimatorViewEditor.cs
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179 private void DrawParameterInspector()
180 {
181 SerializedProperty foldoutProperty = serializedObject.FindProperty("ShowParameterInspector");
182 foldoutProperty.boolValue = PhotonGUI.ContainerHeaderFoldout("Synchronize Parameters", foldoutProperty.boolValue);
183
184 if (foldoutProperty.boolValue == false)
185 {
186 return;
187 }
188
189 float lineHeight = 20;
190 Rect containerRect = PhotonGUI.ContainerBody(GetParameterCount()*lineHeight);
191
192 for (int i = 0; i < GetParameterCount(); i++)
193 {
194 AnimatorControllerParameter parameter = null;
195
196#if UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6
197 parameter = this.m_Controller.GetParameter(i);
198#else
199 parameter = m_Animator.parameters[ i ];
200#endif
201
202 string defaultValue = "";
203
204 if (parameter.type == AnimatorControllerParameterType.Bool)
205 {
206 defaultValue += parameter.defaultBool.ToString();
207 }
208 else if (parameter.type == AnimatorControllerParameterType.Float)
209 {
210 defaultValue += parameter.defaultFloat.ToString();
211 }
212 else if (parameter.type == AnimatorControllerParameterType.Int)
213 {
214 defaultValue += parameter.defaultInt.ToString();
215 }
216
217 if (this.m_Target.DoesParameterSynchronizeTypeExist(parameter.name) == false)
218 {
219 this.m_Target.SetParameterSynchronized(parameter.name, (PhotonAnimatorView.ParameterType) parameter.type, PhotonAnimatorView.SynchronizeType.Disabled);
220 EditorUtility.SetDirty(this.m_Target);
221 }
222
223 PhotonAnimatorView.SynchronizeType value = this.m_Target.GetParameterSynchronizeType(parameter.name);
224
225 Rect elementRect = new Rect(containerRect.xMin, containerRect.yMin + i*lineHeight, containerRect.width, lineHeight);
226
227 Rect labelRect = new Rect(elementRect.xMin + 5, elementRect.yMin + 2, EditorGUIUtility.labelWidth - 5, elementRect.height);
228 GUI.Label(labelRect, parameter.name + " (" + defaultValue + ")");
229
230 Rect popupRect = new Rect(elementRect.xMin + EditorGUIUtility.labelWidth, elementRect.yMin + 2, elementRect.width - EditorGUIUtility.labelWidth - 5, EditorGUIUtility.singleLineHeight);
231 value = (PhotonAnimatorView.SynchronizeType) EditorGUI.EnumPopup(popupRect, value);
232
233 if (i < GetParameterCount() - 1)
234 {
235 Rect splitterRect = new Rect(elementRect.xMin + 2, elementRect.yMax, elementRect.width - 4, 1);
236 PhotonGUI.DrawSplitter(splitterRect);
237 }
238
239 if (value != this.m_Target.GetParameterSynchronizeType(parameter.name))
240 {
241 Undo.RecordObject(target, "Modify Synchronize Parameter " + parameter.name);
242 this.m_Target.SetParameterSynchronized(parameter.name, (PhotonAnimatorView.ParameterType) parameter.type, value);
243
244 EditorUtility.SetDirty(this.m_Target);
245 }
246 }
247 }
File name: ServerSettingsInspector.cs
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17 public override void OnInspectorGUI()
18 {
19 ServerSettings settings = (ServerSettings)this.target;
20
21 #if UNITY_3_5
22 EditorGUIUtility.LookLikeInspector();
23 #endif
24
25
26 settings.HostType = (ServerSettings.HostingOption)EditorGUILayout.EnumPopup("Hosting", settings.HostType);
27 EditorGUI.indentLevel = 1;
28
29 switch (settings.HostType)
30 {
31 case ServerSettings.HostingOption.BestRegion:
32 case ServerSettings.HostingOption.PhotonCloud:
33 if (settings.HostType == ServerSettings.HostingOption.PhotonCloud)
34 settings.PreferredRegion = (CloudRegionCode)EditorGUILayout.EnumPopup("Region", settings.PreferredRegion);
35 settings.AppID = EditorGUILayout.TextField("AppId", settings.AppID);
36 settings.Protocol = (ConnectionProtocol)EditorGUILayout.EnumPopup("Protocol", settings.Protocol);
37
38 if (string.IsNullOrEmpty(settings.AppID) || settings.AppID.Equals("master"))
39 {
40 EditorGUILayout.HelpBox("The Photon Cloud needs an AppId (GUID) set.\nYou can find it online in your Dashboard.", MessageType.Warning);
41 }
42 break;
43
44 case ServerSettings.HostingOption.SelfHosted:
45 bool hidePort = false;
46 if (settings.Protocol == ConnectionProtocol.Udp && (settings.ServerPort == 4530 || settings.ServerPort == 0))
47 {
48 settings.ServerPort = 5055;
49 }
50 else if (settings.Protocol == ConnectionProtocol.Tcp && (settings.ServerPort == 5055 || settings.ServerPort == 0))
51 {
52 settings.ServerPort = 4530;
53 }
54 #if RHTTP
55 if (settings.Protocol == ConnectionProtocol.RHttp)
56 {
57 settings.ServerPort = 0;
58 hidePort = true;
59 }
60 #endif
61 settings.ServerAddress = EditorGUILayout.TextField("Server Address", settings.ServerAddress);
62 settings.ServerAddress = settings.ServerAddress.Trim();
63 if (!hidePort)
64 {
65 settings.ServerPort = EditorGUILayout.IntField("Server Port", settings.ServerPort);
66 }
67 settings.Protocol = (ConnectionProtocol)EditorGUILayout.EnumPopup("Protocol", settings.Protocol);
68 settings.AppID = EditorGUILayout.TextField("AppId", settings.AppID);
69 break;
70
71 case ServerSettings.HostingOption.OfflineMode:
72 EditorGUI.indentLevel = 0;
73 EditorGUILayout.HelpBox("In 'Offline Mode', the client does not communicate with a server.\nAll settings are hidden currently.", MessageType.Info);
74 break;
75
76 case ServerSettings.HostingOption.NotSet:
77 EditorGUI.indentLevel = 0;
78 EditorGUILayout.HelpBox("Hosting is 'Not Set'.\nConnectUsingSettings() will not be able to connect.\nSelect another option or run the PUN Wizard.", MessageType.Info);
79 break;
80
81 default:
82 DrawDefaultInspector();
83 break;
84 }
85
86 if (PhotonEditor.CheckPunPlus())
87 {
88 settings.Protocol = ConnectionProtocol.Udp;
89 EditorGUILayout.HelpBox("You seem to use PUN+.\nPUN+ only supports reliable UDP so the protocol is locked.", MessageType.Info);
90 }
91
92 settings.AppID = settings.AppID.Trim();
93
94 EditorGUI.indentLevel = 0;
95 SerializedObject sObj = new SerializedObject(this.target);
96 SerializedProperty sRpcs = sObj.FindProperty("RpcList");
97 EditorGUILayout.PropertyField(sRpcs, true);
98 sObj.ApplyModifiedProperties();
99
100 GUILayout.BeginHorizontal();
101 GUILayout.Space(20);
102 if (GUILayout.Button("Refresh RPCs"))
103 {
104 PhotonEditor.UpdateRpcList();
105 Repaint();
106 }
107 if (GUILayout.Button("Clear RPCs"))
108 {
109 PhotonEditor.ClearRpcList();
110 }
111 if (GUILayout.Button("Log HashCode"))
112 {
113 Debug.Log("RPC-List HashCode: " + RpcListHashCode() + ". Make sure clients that send each other RPCs have the same RPC-List.");
114 }
115 GUILayout.Space(20);
116 GUILayout.EndHorizontal();
117
118 //SerializedProperty sp = serializedObject.FindProperty("RpcList");
119 //EditorGUILayout.PropertyField(sp, true);
120
121 if (GUI.changed)
122 {
123 EditorUtility.SetDirty(target);
124 }
125 }
File name: PhotonAnimatorView.cs
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117 public bool DoesLayerSynchronizeTypeExist( int layerIndex )
118 {
119 return m_SynchronizeLayers.FindIndex( item => item.LayerIndex == layerIndex ) != -1;
120 }
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