- CameraRefocus.cs
- Utility /
- Standard Assets /
- Assets /
- project /
1 using System;
2 using UnityEngine;
3
4 namespace UnityStandardAssets.Utility
5 {
6 public class CameraRefocus
7 {
8 public Camera Camera;
9 public Vector3 Lookatpoint;
10 public Transform Parent;
11
12 private Vector3 m_OrigCameraPos;
13 private bool m_Refocus;
14
15
16 public CameraRefocus(Camera camera, Transform parent, Vector3 origCameraPos)
17 {
18 m_OrigCameraPos = origCameraPos;
19 Camera = camera;
20 Parent = parent;
21 }
22
23
24 public void ChangeCamera(Camera camera)
25 {
26 Camera = camera;
27 }
28
29
30 public void ChangeParent(Transform parent)
31 {
32 Parent = parent;
33 }
34
35
36 public void GetFocusPoint()
37 {
38 RaycastHit hitInfo;
39 if (Physics.Raycast(Parent.transform.position + m_OrigCameraPos, Parent.transform.forward, out hitInfo,
40 100f))
41 {
42 Lookatpoint = hitInfo.point;
43 m_Refocus = true;
44 return;
45 }
46 m_Refocus = false;
47 }
48
49
50 public void SetFocusPoint()
51 {
52 if (m_Refocus)
53 {
54 Camera.transform.LookAt(Lookatpoint);
55 }
56 }
57 }
58 }
2 using UnityEngine;
3
4 namespace UnityStandardAssets.Utility
5 {
6 public class CameraRefocus
7 {
8 public Camera Camera;
9 public Vector3 Lookatpoint;
10 public Transform Parent;
11
12 private Vector3 m_OrigCameraPos;
13 private bool m_Refocus;
14
15
16 public CameraRefocus(Camera camera, Transform parent, Vector3 origCameraPos)
17 {
18 m_OrigCameraPos = origCameraPos;
19 Camera = camera;
20 Parent = parent;
21 }
22
23
24 public void ChangeCamera(Camera camera)
25 {
26 Camera = camera;
27 }
28
29
30 public void ChangeParent(Transform parent)
31 {
32 Parent = parent;
33 }
34
35
36 public void GetFocusPoint()
37 {
38 RaycastHit hitInfo;
39 if (Physics.Raycast(Parent.transform.position + m_OrigCameraPos, Parent.transform.forward, out hitInfo,
40 100f))
41 {
42 Lookatpoint = hitInfo.point;
43 m_Refocus = true;
44 return;
45 }
46 m_Refocus = false;
47 }
48
49
50 public void SetFocusPoint()
51 {
52 if (m_Refocus)
53 {
54 Camera.transform.LookAt(Lookatpoint);
55 }
56 }
57 }
58 }