- ColorCorrectionRamp.cs
- Scripts /
- ImageEffects /
- Effects /
- Standard Assets /
- Assets /
- project /
1 using System;
2 using UnityEngine;
3
4 namespace UnityStandardAssets.ImageEffects
5 {
6 [ExecuteInEditMode]
7 [AddComponentMenu("Image Effects/Color Adjustments/Color Correction (Ramp)")]
8 public class ColorCorrectionRamp : ImageEffectBase {
9 public Texture textureRamp;
10
11 // Called by camera to apply image effect
12 void OnRenderImage (RenderTexture source, RenderTexture destination) {
13 material.SetTexture ("_RampTex", textureRamp);
14 Graphics.Blit (source, destination, material);
15 }
16 }
17 }
2 using UnityEngine;
3
4 namespace UnityStandardAssets.ImageEffects
5 {
6 [ExecuteInEditMode]
7 [AddComponentMenu("Image Effects/Color Adjustments/Color Correction (Ramp)")]
8 public class ColorCorrectionRamp : ImageEffectBase {
9 public Texture textureRamp;
10
11 // Called by camera to apply image effect
12 void OnRenderImage (RenderTexture source, RenderTexture destination) {
13 material.SetTexture ("_RampTex", textureRamp);
14 Graphics.Blit (source, destination, material);
15 }
16 }
17 }