PreferredRegion









How do I use Preferred Region
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: PhotonEditor.cs Copy
649     protected virtual void OnGuiSetupCloudAppId()
650     {
651         GUILayout.Label(CurrentLang.AppIdLabel);
652
653         GUILayout.BeginHorizontal();
654         this.cloudAppId = EditorGUILayout.TextField(this.cloudAppId);
655
656         open = GUILayout.Toggle(open, PhotonGUI.HelpIcon, GUIStyle.none, GUILayout.ExpandWidth(false));
657
658         GUILayout.EndHorizontal();
659
660         if (open) GUILayout.Label(CurrentLang.AppIdInfoLabel);
661
662
663
664         EditorGUILayout.Separator();
665
666         GUILayout.Label(CurrentLang.CloudRegionLabel);
667
668         GUILayout.BeginHorizontal();
669         int toolbarValue = GUILayout.Toolbar((int)selectedRegion, CloudServerRegionNames); // the enum CloudRegionCode is converted into a string[] in init (toolbar can't use enum)
670         helpRegion = GUILayout.Toggle( helpRegion, PhotonGUI.HelpIcon, GUIStyle.none, GUILayout.ExpandWidth( false ) );
671         GUILayout.EndHorizontal();
672
673
674         if (helpRegion) GUILayout.Label(CurrentLang.RegionalServersInfo);
675         PhotonEditor.selectedRegion = (CloudRegionCode)toolbarValue;
676
677         EditorGUILayout.Separator();
678
679         GUILayout.BeginHorizontal();
680         if (GUILayout.Button(CurrentLang.CancelButton))
681         {
682             GUIUtility.keyboardControl = 0;
683             this.ReApplySettingsToWindow();
684         }
685
686
687
688         if (GUILayout.Button(CurrentLang.SaveButton))
689         {
690             GUIUtility.keyboardControl = 0;
691             this.cloudAppId = this.cloudAppId.Trim();
692             PhotonEditor.Current.UseCloud(this.cloudAppId);
693
694             PhotonEditor.Current.PreferredRegion = PhotonEditor.selectedRegion;
695             PhotonEditor.Current.HostType = (PhotonEditor.Current.PreferredRegion == CloudRegionCode.none)
696                                                 ? ServerSettings.HostingOption.BestRegion
697                                                 : ServerSettings.HostingOption.PhotonCloud;
698             PhotonEditor.Save();
699
700             Inspect();
701             EditorUtility.DisplayDialog(CurrentLang.SettingsSavedTitle, CurrentLang.SettingsSavedMessage, CurrentLang.OkButton);
702         }
703
704         GUILayout.EndHorizontal();
705
706
707
708         GUILayout.Space(20);
709
710         GUILayout.Label(CurrentLang.SetupOwnServerLabel);
711
712         if (GUILayout.Button(CurrentLang.SelfHostSettingsButton))
713         {
714             //this.photonAddress = ServerSettings.DefaultServerAddress;
715             //this.photonPort = ServerSettings.DefaultMasterPort;
716             this.photonSetupState = PhotonSetupStates.SetupSelfHosted;
717         }
718
719         EditorGUILayout.Separator();
720         GUILayout.Label(CurrentLang.OwnHostCloudCompareLabel);
721         if (GUILayout.Button(CurrentLang.ComparisonPageButton))
722         {
723             Application.OpenURL(UrlCompare);
724         }
725     }
File name: PhotonEditor.cs Copy
827     {
828         get
829         {
830             if (currentSettings == null)
831             {
832                 // find out if ServerSettings can be instantiated (existing script check)
833                 ScriptableObject serverSettingTest = CreateInstance("ServerSettings");
834                 if (serverSettingTest == null)
835                 {
836                     Debug.LogError(CurrentLang.ServerSettingsMissingLabel);
837                     return null;
838                 }
839                 DestroyImmediate(serverSettingTest);
840
841                 // try to load settings from file
842                 ReLoadCurrentSettings();
843
844                 // if still not loaded, create one
845                 if (currentSettings == null)
846                 {
847                     string settingsPath = Path.GetDirectoryName(PhotonNetwork.serverSettingsAssetPath);
848                     if (!Directory.Exists(settingsPath))
849                     {
850                         Directory.CreateDirectory(settingsPath);
851                         AssetDatabase.ImportAsset(settingsPath);
852                     }
853
854                     currentSettings = (ServerSettings)ScriptableObject.CreateInstance("ServerSettings");
855                     if (currentSettings != null)
856                     {
857                         AssetDatabase.CreateAsset(currentSettings, PhotonNetwork.serverSettingsAssetPath);
858                     }
859                     else
860                     {
861                         Debug.LogError(CurrentLang.ServerSettingsMissingLabel);
862                     }
863                 }
864
865                 // settings were loaded or created. set this editor's initial selected region now (will be changed in GUI)
866                 if (currentSettings != null)
867                 {
868                     selectedRegion = currentSettings.PreferredRegion;
869                 }
870             }
871
872             return currentSettings;
873         }
874
875         protected set
876         {
877             currentSettings = value;
878         }
879     }
File name: ServerSettingsInspector.cs Copy
17     public override void OnInspectorGUI()
18     {
19         ServerSettings settings = (ServerSettings)this.target;
20
21         #if UNITY_3_5
22         EditorGUIUtility.LookLikeInspector();
23         #endif
24
25
26         settings.HostType = (ServerSettings.HostingOption)EditorGUILayout.EnumPopup("Hosting", settings.HostType);
27         EditorGUI.indentLevel = 1;
28
29         switch (settings.HostType)
30         {
31             case ServerSettings.HostingOption.BestRegion:
32             case ServerSettings.HostingOption.PhotonCloud:
33                 if (settings.HostType == ServerSettings.HostingOption.PhotonCloud)
34                     settings.PreferredRegion = (CloudRegionCode)EditorGUILayout.EnumPopup("Region", settings.PreferredRegion);
35                 settings.AppID = EditorGUILayout.TextField("AppId", settings.AppID);
36                 settings.Protocol = (ConnectionProtocol)EditorGUILayout.EnumPopup("Protocol", settings.Protocol);
37
38                 if (string.IsNullOrEmpty(settings.AppID) || settings.AppID.Equals("master"))
39                 {
40                     EditorGUILayout.HelpBox("The Photon Cloud needs an AppId (GUID) set.\nYou can find it online in your Dashboard.", MessageType.Warning);
41                 }
42                 break;
43
44             case ServerSettings.HostingOption.SelfHosted:
45                 bool hidePort = false;
46                 if (settings.Protocol == ConnectionProtocol.Udp && (settings.ServerPort == 4530 || settings.ServerPort == 0))
47                 {
48                     settings.ServerPort = 5055;
49                 }
50                 else if (settings.Protocol == ConnectionProtocol.Tcp && (settings.ServerPort == 5055 || settings.ServerPort == 0))
51                 {
52                     settings.ServerPort = 4530;
53                 }
54                 #if RHTTP
55                 if (settings.Protocol == ConnectionProtocol.RHttp)
56                 {
57                     settings.ServerPort = 0;
58                     hidePort = true;
59                 }
60                 #endif
61                 settings.ServerAddress = EditorGUILayout.TextField("Server Address", settings.ServerAddress);
62                 settings.ServerAddress = settings.ServerAddress.Trim();
63                 if (!hidePort)
64                 {
65                     settings.ServerPort = EditorGUILayout.IntField("Server Port", settings.ServerPort);
66                 }
67                 settings.Protocol = (ConnectionProtocol)EditorGUILayout.EnumPopup("Protocol", settings.Protocol);
68                 settings.AppID = EditorGUILayout.TextField("AppId", settings.AppID);
69                 break;
70
71             case ServerSettings.HostingOption.OfflineMode:
72                 EditorGUI.indentLevel = 0;
73                 EditorGUILayout.HelpBox("In 'Offline Mode', the client does not communicate with a server.\nAll settings are hidden currently.", MessageType.Info);
74                 break;
75
76             case ServerSettings.HostingOption.NotSet:
77                 EditorGUI.indentLevel = 0;
78                 EditorGUILayout.HelpBox("Hosting is 'Not Set'.\nConnectUsingSettings() will not be able to connect.\nSelect another option or run the PUN Wizard.", MessageType.Info);
79                 break;
80
81             default:
82                 DrawDefaultInspector();
83                 break;
84         }
85
86         if (PhotonEditor.CheckPunPlus())
87         {
88             settings.Protocol = ConnectionProtocol.Udp;
89             EditorGUILayout.HelpBox("You seem to use PUN+.\nPUN+ only supports reliable UDP so the protocol is locked.", MessageType.Info);
90         }
91
92         settings.AppID = settings.AppID.Trim();
93
94         EditorGUI.indentLevel = 0;
95         SerializedObject sObj = new SerializedObject(this.target);
96         SerializedProperty sRpcs = sObj.FindProperty("RpcList");
97         EditorGUILayout.PropertyField(sRpcs, true);
98         sObj.ApplyModifiedProperties();
99
100         GUILayout.BeginHorizontal();
101         GUILayout.Space(20);
102         if (GUILayout.Button("Refresh RPCs"))
103         {
104             PhotonEditor.UpdateRpcList();
105             Repaint();
106         }
107         if (GUILayout.Button("Clear RPCs"))
108         {
109             PhotonEditor.ClearRpcList();
110         }
111         if (GUILayout.Button("Log HashCode"))
112         {
113             Debug.Log("RPC-List HashCode: " + RpcListHashCode() + ". Make sure clients that send each other RPCs have the same RPC-List.");
114         }
115         GUILayout.Space(20);
116         GUILayout.EndHorizontal();
117
118         //SerializedProperty sp = serializedObject.FindProperty("RpcList");
119         //EditorGUILayout.PropertyField(sp, true);
120
121         if (GUI.changed)
122         {
123             EditorUtility.SetDirty(target);
124         }
125     }
File name: PhotonNetwork.cs Copy
1109     /// - Invalid AppId (calls: OnFailedToConnectToPhoton(). check exact AppId value)
1110     /// - Network issues (calls: OnFailedToConnectToPhoton())
1111     /// - Invalid region (calls: OnConnectionFail() with DisconnectCause.InvalidRegion)
1112     /// - Subscription CCU limit reached (calls: OnConnectionFail() with DisconnectCause.MaxCcuReached. also calls: OnPhotonMaxCccuReached())
1118     public static bool ConnectUsingSettings(string gameVersion)
1119     {
1120         if (PhotonServerSettings == null)
1121         {
1122             Debug.LogError("Can't connect: Loading settings failed. ServerSettings asset must be in any 'Resources' folder as: " + serverSettingsAssetFile);
1123             return false;
1124         }
1125
1126         SwitchToProtocol(PhotonServerSettings.Protocol);
1127         networkingPeer.SetApp(PhotonServerSettings.AppID, gameVersion);
1128
1129         if (PhotonServerSettings.HostType == ServerSettings.HostingOption.OfflineMode)
1130         {
1131             offlineMode = true;
1132             return true;
1133         }
1134
1135         if (offlineMode)
1136         {
1137             // someone can set offlineMode in code and then call ConnectUsingSettings() with non-offline settings. Warning for that case:
1138             Debug.LogWarning("ConnectUsingSettings() disabled the offline mode. No longer offline.");
1139         }
1140
1141         offlineMode = false; // Cleanup offline mode
1142         isMessageQueueRunning = true;
1143         networkingPeer.IsInitialConnect = true;
1144
1145         if (PhotonServerSettings.HostType == ServerSettings.HostingOption.SelfHosted)
1146         {
1147             networkingPeer.IsUsingNameServer = false;
1148             networkingPeer.MasterServerAddress = (PhotonServerSettings.ServerPort == 0) ? PhotonServerSettings.ServerAddress : PhotonServerSettings.ServerAddress + ":" + PhotonServerSettings.ServerPort;
1149
1150             return networkingPeer.Connect(networkingPeer.MasterServerAddress, ServerConnection.MasterServer);
1151         }
1152
1153         if (PhotonServerSettings.HostType == ServerSettings.HostingOption.BestRegion)
1154         {
1155             return ConnectToBestCloudServer(gameVersion);
1156         }
1157
1158         return networkingPeer.ConnectToRegionMaster(PhotonServerSettings.PreferredRegion);
1159     }
File name: ServerSettings.cs Copy
75     public void UseCloud(string cloudAppid, CloudRegionCode code)
76     {
77         this.HostType = HostingOption.PhotonCloud;
78         this.AppID = cloudAppid;
79         this.PreferredRegion = code;
80     }

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