Teleport
How do I use Teleport
Below are practical examples compiled from projects for learning and reference purposes
Featured Snippets
Line | Code | Ex.. |
---|---|---|
151 | DrawTeleport(ref propertyRect); | 1 |
252 | private void DrawTeleport(ref Rect propertyRect) | 2 |
107 | if( m_Model.TeleportEnabled == true ) | 3 |
File name: PhotonTransformViewEditor.cs
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96 private void DrawSynchronizePositionData()
97 {
98 if (this.m_SynchronizePositionProperty == null || this.m_SynchronizePositionProperty.boolValue == false)
99 {
100 return;
101 }
102
103 SerializedProperty interpolatePositionProperty = serializedObject.FindProperty("m_PositionModel.InterpolateOption");
104 PhotonTransformViewPositionModel.InterpolateOptions interpolateOption = (PhotonTransformViewPositionModel.InterpolateOptions)interpolatePositionProperty.enumValueIndex;
105
106 SerializedProperty extrapolatePositionProperty = serializedObject.FindProperty("m_PositionModel.ExtrapolateOption");
107 PhotonTransformViewPositionModel.ExtrapolateOptions extrapolateOption = (PhotonTransformViewPositionModel.ExtrapolateOptions)extrapolatePositionProperty.enumValueIndex;
108
109 float containerHeight = 155;
110
111 switch (interpolateOption)
112 {
113 case PhotonTransformViewPositionModel.InterpolateOptions.FixedSpeed:
114 case PhotonTransformViewPositionModel.InterpolateOptions.Lerp:
115 containerHeight += EDITOR_LINE_HEIGHT;
116 break;
117 /*case PhotonTransformViewPositionModel.InterpolateOptions.MoveTowardsComplex:
118 containerHeight += EDITOR_LINE_HEIGHT*3;
119 break;*/
120 }
121
122 if (extrapolateOption != PhotonTransformViewPositionModel.ExtrapolateOptions.Disabled)
123 {
124 containerHeight += EDITOR_LINE_HEIGHT;
125 }
126
127 switch (extrapolateOption)
128 {
129 case PhotonTransformViewPositionModel.ExtrapolateOptions.FixedSpeed:
130 containerHeight += EDITOR_LINE_HEIGHT;
131 break;
132 }
133
134 if (this.m_InterpolateHelpOpen == true)
135 {
136 containerHeight += GetInterpolateHelpBoxHeight();
137 }
138
139 if (this.m_ExtrapolateHelpOpen == true)
140 {
141 containerHeight += GetExtrapolateHelpBoxHeight();
142 }
143
144 // removed Gizmo Options. -3 lines, -1 splitter
145 containerHeight -= EDITOR_LINE_HEIGHT * 2;
146
147 Rect rect = PhotonGUI.ContainerBody(containerHeight);
148
149 Rect propertyRect = new Rect(rect.xMin + 5, rect.yMin + 2, rect.width - 10, EditorGUIUtility.singleLineHeight);
150
151 DrawTeleport(ref propertyRect);
152 DrawSplitter(ref propertyRect);
153
154 DrawSynchronizePositionDataInterpolation(ref propertyRect, interpolatePositionProperty, interpolateOption);
155 DrawSplitter(ref propertyRect);
156
157 DrawSynchronizePositionDataExtrapolation(ref propertyRect, extrapolatePositionProperty, extrapolateOption);
158 DrawSplitter(ref propertyRect);
159
160 DrawSynchronizePositionDataGizmos(ref propertyRect);
161 }
File name: PhotonTransformViewEditor.cs
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252 private void DrawTeleport(ref Rect propertyRect)
253 {
254 EditorGUI.PropertyField(propertyRect, serializedObject.FindProperty("m_PositionModel.TeleportEnabled"),
255 new GUIContent("Enable teleport for great distances"));
256 propertyRect.y += EDITOR_LINE_HEIGHT;
257
258 EditorGUI.PropertyField(propertyRect, serializedObject.FindProperty("m_PositionModel.TeleportIfDistanceGreaterThan"),
259 new GUIContent("Teleport if distance greater than"));
260 propertyRect.y += EDITOR_LINE_HEIGHT;
261 }
File name: PhotonTransformViewPositionControl.cs
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54 public Vector3 UpdatePosition( Vector3 currentPosition )
55 {
56 Vector3 targetPosition = GetNetworkPosition() + GetExtrapolatedPositionOffset();
57
58 switch( m_Model.InterpolateOption )
59 {
60 case PhotonTransformViewPositionModel.InterpolateOptions.Disabled:
61 if( m_UpdatedPositionAfterOnSerialize == false )
62 {
63 currentPosition = targetPosition;
64 m_UpdatedPositionAfterOnSerialize = true;
65 }
66 break;
67 case PhotonTransformViewPositionModel.InterpolateOptions.FixedSpeed:
68 currentPosition = Vector3.MoveTowards( currentPosition, targetPosition, Time.deltaTime * m_Model.InterpolateMoveTowardsSpeed );
69 break;
70 case PhotonTransformViewPositionModel.InterpolateOptions.EstimatedSpeed:
71 int positionsCount = Mathf.Min( 1, m_OldNetworkPositions.Count );
72 float estimatedSpeed = Vector3.Distance( m_NetworkPosition, GetOldestStoredNetworkPosition() ) / positionsCount;
73 currentPosition = Vector3.MoveTowards( currentPosition, targetPosition, Time.deltaTime * estimatedSpeed );
74 break;
75 case PhotonTransformViewPositionModel.InterpolateOptions.SynchronizeValues:
76 if( m_SynchronizedSpeed.magnitude == 0 )
77 {
78 currentPosition = targetPosition;
79 }
80 else
81 {
82 currentPosition = Vector3.MoveTowards( currentPosition, targetPosition, Time.deltaTime * m_SynchronizedSpeed.magnitude );
83 }
84 break;
85 case PhotonTransformViewPositionModel.InterpolateOptions.Lerp:
86 currentPosition = Vector3.Lerp( currentPosition, targetPosition, Time.deltaTime * m_Model.InterpolateLerpSpeed );
87 break;
88 /*case PhotonTransformViewPositionModel.InterpolateOptions.MoveTowardsComplex:
89 float distanceToTarget = Vector3.Distance( currentPosition, targetPosition );
90 float targetSpeed = m_Model.InterpolateSpeedCurve.Evaluate( distanceToTarget ) * m_Model.InterpolateMoveTowardsSpeed;
91
92 if( targetSpeed > m_CurrentSpeed )
93 {
94 m_CurrentSpeed = Mathf.MoveTowards( m_CurrentSpeed, targetSpeed, Time.deltaTime * m_Model.InterpolateMoveTowardsAcceleration );
95 }
96 else
97 {
98 m_CurrentSpeed = Mathf.MoveTowards( m_CurrentSpeed, targetSpeed, Time.deltaTime * m_Model.InterpolateMoveTowardsDeceleration );
99 }
100
101 //Debug.Log( m_CurrentSpeed + " - " + targetSpeed + " - " + transform.localPosition + " - " + targetPosition );
102
103 currentPosition = Vector3.MoveTowards( currentPosition, targetPosition, Time.deltaTime * m_CurrentSpeed );
104 break;*/
105 }
106
107 if( m_Model.TeleportEnabled == true )
108 {
109 if( Vector3.Distance( currentPosition, GetNetworkPosition() ) > m_Model.TeleportIfDistanceGreaterThan )
110 {
111 currentPosition = GetNetworkPosition();
112 }
113 }
114
115 return currentPosition;
116 }
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