TextField









How do I use Text Field
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: ChatGui.cs Copy
103     public void OnGUI()
104     {
105         if (!this.IsVisible)
106         {
107             return;
108         }
109
110         GUI.skin.label.wordWrap = true;
111         //GUI.skin.button.richText = true; // this allows toolbar buttons to have bold/colored text. nice to indicate new msgs
112         //GUILayout.Button("lala"); // as richText, html tags could be in text
113
114
115         if (Event.current.type == EventType.KeyDown && (Event.current.keyCode == KeyCode.KeypadEnter || Event.current.keyCode == KeyCode.Return))
116         {
117             if ("ChatInput".Equals(GUI.GetNameOfFocusedControl()))
118             {
119                 // focus on input -> submit it
120                 GuiSendsMsg();
121                 return; // showing the now modified list would result in an error. to avoid this, we just skip this single frame
122             }
123             else
124             {
125                 // assign focus to input
126                 GUI.FocusControl("ChatInput");
127             }
128         }
129
130         GUI.SetNextControlName("");
131         GUILayout.BeginArea(this.GuiRect);
132
133         GUILayout.FlexibleSpace();
134
135         if (this.chatClient.State != ChatState.ConnectedToFrontEnd)
136         {
137             GUILayout.Label("Not in chat yet.");
138         }
139         else
140         {
141             List channels = new List(this.chatClient.PublicChannels.Keys); // this could be cached
142             int countOfPublicChannels = channels.Count;
143             channels.AddRange(this.chatClient.PrivateChannels.Keys);
144
145             if (channels.Count > 0)
146             {
147                 int previouslySelectedChannelIndex = this.selectedChannelIndex;
148                 int channelIndex = channels.IndexOf(this.selectedChannelName);
149                 this.selectedChannelIndex = (channelIndex >= 0) ? channelIndex : 0;
150
151                 this.selectedChannelIndex = GUILayout.Toolbar(this.selectedChannelIndex, channels.ToArray(), GUILayout.ExpandWidth(false));
152                 this.scrollPos = GUILayout.BeginScrollView(this.scrollPos);
153
154                 this.doingPrivateChat = (this.selectedChannelIndex >= countOfPublicChannels);
155                 this.selectedChannelName = channels[this.selectedChannelIndex];
156
157                 if (this.selectedChannelIndex != previouslySelectedChannelIndex)
158                 {
159                     // changed channel -> scroll down, if private: pre-fill "to" field with target user's name
160                     this.scrollPos.y = float.MaxValue;
161                     if (this.doingPrivateChat)
162                     {
163                         string[] pieces = this.selectedChannelName.Split(new char[] {':'}, 3);
164                         this.userIdInput = pieces[1];
165                     }
166                 }
167
168                 GUILayout.Label(ChatGui.WelcomeText);
169
170                 if (this.chatClient.TryGetChannel(selectedChannelName, this.doingPrivateChat, out this.selectedChannel))
171                 {
172                     for (int i = 0; i < this.selectedChannel.Messages.Count; i++)
173                     {
174                         string sender = this.selectedChannel.Senders[i];
175                         object message = this.selectedChannel.Messages[i];
176                         GUILayout.Label(string.Format("{0}: {1}", sender, message));
177                     }
178                 }
179
180                 GUILayout.EndScrollView();
181             }
182         }
183
184
185         GUILayout.BeginHorizontal();
186         if (doingPrivateChat)
187         {
188             GUILayout.Label("to:", GUILayout.ExpandWidth(false));
189             GUI.SetNextControlName("WhisperTo");
190             this.userIdInput = GUILayout.TextField(this.userIdInput, GUILayout.MinWidth(100), GUILayout.ExpandWidth(false));
191             string focussed = GUI.GetNameOfFocusedControl();
192             if (focussed.Equals("WhisperTo"))
193             {
194                 if (this.userIdInput.Equals("username"))
195                 {
196                     this.userIdInput = "";
197                 }
198             }
199             else if (string.IsNullOrEmpty(this.userIdInput))
200             {
201                 this.userIdInput = "username";
202             }
203
204         }
205         GUI.SetNextControlName("ChatInput");
206         inputLine = GUILayout.TextField(inputLine);
207         if (GUILayout.Button("Send", GUILayout.ExpandWidth(false)))
208         {
209             GuiSendsMsg();
210         }
211         GUILayout.EndHorizontal();
212         GUILayout.EndArea();
213     }
File name: NamePickGui.cs Copy
38     public void OnGUI()
39     {
40         // Enter-Key handling:
41         if (Event.current.type == EventType.KeyDown && (Event.current.keyCode == KeyCode.KeypadEnter || Event.current.keyCode == KeyCode.Return))
42         {
43             if (!string.IsNullOrEmpty(this.InputLine))
44             {
45                 this.StartChat();
46                 return;
47             }
48         }
49
50
51         GUI.skin.label.wordWrap = true;
52         GUILayout.BeginArea(guiCenteredRect);
53
54
55         if (this.chatComponent != null && string.IsNullOrEmpty(this.chatComponent.ChatAppId))
56         {
57             GUILayout.Label("To continue, configure your Chat AppId.\nIt's listed in the Chat Dashboard (online).\nStop play-mode and edit:\nScripts/ChatGUI in the Hierarchy.");
58             if (GUILayout.Button("Open Chat Dashboard"))
59             {
60                 Application.OpenURL("https://www.exitgames.com/en/Chat/Dashboard");
61             }
62             GUILayout.EndArea();
63             return;
64         }
65
66         GUILayout.Label(this.helpText);
67
68         GUILayout.BeginHorizontal();
69         GUI.SetNextControlName("NameInput");
70         this.InputLine = GUILayout.TextField(this.InputLine);
71         if (GUILayout.Button("Connect", GUILayout.ExpandWidth(false)))
72         {
73             this.StartChat();
74         }
75         GUILayout.EndHorizontal();
76
77         GUILayout.EndArea();
78
79
80         GUI.FocusControl("NameInput");
81     }
File name: GUICustomAuth.cs Copy
81     void OnGUI()
82     {
83         if (PhotonNetwork.connected)
84         {
85             GUILayout.Label(PhotonNetwork.connectionStateDetailed.ToString());
86             return;
87         }
88
89
90         GUILayout.BeginArea(GuiRect);
91         switch (guiState)
92         {
93             case GuiState.AuthFailed:
94                 GUILayout.Label("Authentication Failed");
95
96                 GUILayout.Space(10);
97
98                 GUILayout.Label("Error message:\n'" + this.authDebugMessage + "'");
99
100                 GUILayout.Space(10);
101
102                 GUILayout.Label("For this demo set the Authentication URL in the Dashboard to:\nhttp://photon.webscript.io/auth-demo-equals");
103                 GUILayout.Label("That authentication-service has no user-database. It confirms any user if 'name equals password'.");
104                 GUILayout.Label("The error message comes from that service and can be customized.");
105
106                 GUILayout.Space(10);
107
108                 GUILayout.BeginHorizontal();
109                 if (GUILayout.Button("Back"))
110                 {
111                     SetStateAuthInput();
112                 }
113                 if (GUILayout.Button("Help"))
114                 {
115                     SetStateAuthHelp();
116                 }
117                 GUILayout.EndHorizontal();
118                 break;
119
120             case GuiState.AuthHelp:
121
122                 GUILayout.Label("By default, any player can connect to Photon.\n'Custom Authentication' can be enabled to reject players without valid user-account.");
123
124                 GUILayout.Label("The actual authentication must be done by a web-service which you host and customize. Example sourcecode for these services is available on the docs page.");
125
126                 GUILayout.Label("For this demo set the Authentication URL in the Dashboard to:\nhttp://photon.webscript.io/auth-demo-equals");
127                 GUILayout.Label("That authentication-service has no user-database. It confirms any user if 'name equals password'.");
128
129                 GUILayout.Space(10);
130                 if (GUILayout.Button("Configure Authentication (Dashboard)"))
131                 {
132                     Application.OpenURL("https://cloud.exitgames.com/dashboard");
133                 }
134                 if (GUILayout.Button("Authentication Docs"))
135                 {
136                     Application.OpenURL("https://doc.exitgames.com/en/pun/current/tutorials/pun-and-facebook-custom-authentication");
137                 }
138
139
140                 GUILayout.Space(10);
141                 if (GUILayout.Button("Back to input"))
142                 {
143                     SetStateAuthInput();
144                 }
145                 break;
146
147             case GuiState.AuthInput:
148
149                 GUILayout.Label("Authenticate yourself");
150
151                 GUILayout.BeginHorizontal();
152                 this.authName = GUILayout.TextField(this.authName, GUILayout.Width(Screen.width/4 - 5));
153                 GUILayout.FlexibleSpace();
154                 this.authToken = GUILayout.TextField(this.authToken, GUILayout.Width(Screen.width/4 - 5));
155                 GUILayout.EndHorizontal();
156
157
158                 if (GUILayout.Button("Authenticate"))
159                 {
160                     PhotonNetwork.AuthValues = new AuthenticationValues();
161                     PhotonNetwork.AuthValues.SetAuthParameters(this.authName, this.authToken);
162                     PhotonNetwork.ConnectUsingSettings("1.0");
163                 }
164
165                 GUILayout.Space(10);
166
167                 if (GUILayout.Button("Help", GUILayout.Width(100)))
168                 {
169                     SetStateAuthHelp();
170                 }
171
172                 break;
173         }
174
175         GUILayout.EndArea();
176     }
File name: WorkerMenu.cs Copy
65     public void OnGUI()
66     {
67         if (this.Skin != null)
68         {
69             GUI.skin = this.Skin;
70         }
71
72         if (!PhotonNetwork.connected)
73         {
74             if (PhotonNetwork.connecting)
75             {
76                 GUILayout.Label("Connecting to: " + PhotonNetwork.ServerAddress);
77             }
78             else
79             {
80                 GUILayout.Label("Not connected. Check console output. Detailed connection state: " + PhotonNetwork.connectionStateDetailed + " Server: " + PhotonNetwork.ServerAddress);
81             }
82
83             if (this.connectFailed)
84             {
85                 GUILayout.Label("Connection failed. Check setup and use Setup Wizard to fix configuration.");
86                 GUILayout.Label(String.Format("Server: {0}", new object[] {PhotonNetwork.ServerAddress}));
87                 GUILayout.Label("AppId: " + PhotonNetwork.PhotonServerSettings.AppID);
88
89                 if (GUILayout.Button("Try Again", GUILayout.Width(100)))
90                 {
91                     this.connectFailed = false;
92                     PhotonNetwork.ConnectUsingSettings("0.9");
93                 }
94             }
95
96             return;
97         }
98
99         Rect content = new Rect((Screen.width - WidthAndHeight.x)/2, (Screen.height - WidthAndHeight.y)/2, WidthAndHeight.x, WidthAndHeight.y);
100         GUI.Box(content,"Join or Create Room");
101         GUILayout.BeginArea(content);
102
103         GUILayout.Space(40);
104
105         // Player name
106         GUILayout.BeginHorizontal();
107         GUILayout.Label("Player name:", GUILayout.Width(150));
108         PhotonNetwork.playerName = GUILayout.TextField(PhotonNetwork.playerName);
109         GUILayout.Space(158);
110         if (GUI.changed)
111         {
112             // Save name
113             PlayerPrefs.SetString("playerName", PhotonNetwork.playerName);
114         }
115         GUILayout.EndHorizontal();
116
117         GUILayout.Space(15);
118
119         // Join room by title
120         GUILayout.BeginHorizontal();
121         GUILayout.Label("Roomname:", GUILayout.Width(150));
122         this.roomName = GUILayout.TextField(this.roomName);
123
124         if (GUILayout.Button("Create Room", GUILayout.Width(150)))
125         {
126             PhotonNetwork.CreateRoom(this.roomName, new RoomOptions() { maxPlayers = 10 }, null);
127         }
128
129         GUILayout.EndHorizontal();
130
131         // Create a room (fails if exist!)
132         GUILayout.BeginHorizontal();
133         GUILayout.FlexibleSpace();
134         //this.roomName = GUILayout.TextField(this.roomName);
135         if (GUILayout.Button("Join Room", GUILayout.Width(150)))
136         {
137             PhotonNetwork.JoinRoom(this.roomName);
138         }
139
140         GUILayout.EndHorizontal();
141
142
143         if (!string.IsNullOrEmpty(this.ErrorDialog))
144         {
145             GUILayout.Label(this.ErrorDialog);
146
147             if (timeToClearDialog < Time.time)
148             {
149                 timeToClearDialog = 0;
150                 this.ErrorDialog = "";
151             }
152         }
153
154         GUILayout.Space(15);
155
156         // Join random room
157         GUILayout.BeginHorizontal();
158
159         GUILayout.Label(PhotonNetwork.countOfPlayers + " users are online in " + PhotonNetwork.countOfRooms + " rooms.");
160         GUILayout.FlexibleSpace();
161         if (GUILayout.Button("Join Random", GUILayout.Width(150)))
162         {
163             PhotonNetwork.JoinRandomRoom();
164         }
165
166
167         GUILayout.EndHorizontal();
168
169         GUILayout.Space(15);
170         if (PhotonNetwork.GetRoomList().Length == 0)
171         {
172             GUILayout.Label("Currently no games are available.");
173             GUILayout.Label("Rooms will be listed here, when they become available.");
174         }
175         else
176         {
177             GUILayout.Label(PhotonNetwork.GetRoomList().Length + " rooms available:");
178
179             // Room listing: simply call GetRoomList: no need to fetch/poll whatever!
180             this.scrollPos = GUILayout.BeginScrollView(this.scrollPos);
181             foreach (RoomInfo roomInfo in PhotonNetwork.GetRoomList())
182             {
183                 GUILayout.BeginHorizontal();
184                 GUILayout.Label(roomInfo.name + " " + roomInfo.playerCount + "/" + roomInfo.maxPlayers);
185                 if (GUILayout.Button("Join", GUILayout.Width(150)))
186                 {
187                     PhotonNetwork.JoinRoom(roomInfo.name);
188                 }
189
190                 GUILayout.EndHorizontal();
191             }
192
193             GUILayout.EndScrollView();
194         }
195
196         GUILayout.EndArea();
197     }
File name: PhotonEditor.cs Copy
420     protected virtual void OnGuiRegisterCloudApp()
421     {
422         GUI.skin.label.wordWrap = true;
423         if (!this.isSetupWizard)
424         {
425             GUILayout.BeginHorizontal();
426             GUILayout.FlexibleSpace();
427             if (GUILayout.Button(CurrentLang.MainMenuButton, GUILayout.ExpandWidth(false)))
428             {
429                 this.SwitchMenuState(GUIState.Main);
430             }
431
432             GUILayout.EndHorizontal();
433
434             GUILayout.Space(15);
435         }
436
437         if (this.photonSetupState == PhotonSetupStates.RegisterForPhotonCloud)
438         {
439             GUI.skin.label.fontStyle = FontStyle.Bold;
440             GUILayout.Label(CurrentLang.ConnectButton);
441             EditorGUILayout.Separator();
442             GUI.skin.label.fontStyle = FontStyle.Normal;
443
444             GUILayout.Label(CurrentLang.UsePhotonLabel);
445             EditorGUILayout.Separator();
446             this.emailAddress = EditorGUILayout.TextField(CurrentLang.EmailLabel, this.emailAddress);
447
448             if (GUILayout.Button(CurrentLang.SendButton))
449             {
450                 GUIUtility.keyboardControl = 0;
451                 this.RegisterWithEmail(this.emailAddress);
452             }
453
454             GUILayout.Space(20);
455
456
457             GUILayout.Label(CurrentLang.SignedUpAlreadyLabel);
458             if (GUILayout.Button(CurrentLang.SetupButton))
459             {
460                 this.photonSetupState = PhotonSetupStates.SetupPhotonCloud;
461             }
462             EditorGUILayout.Separator();
463
464
465             GUILayout.Label(CurrentLang.RegisterByWebsiteLabel);
466             if (GUILayout.Button(CurrentLang.AccountWebsiteButton))
467             {
468                 EditorUtility.OpenWithDefaultApp(UrlAccountPage + Uri.EscapeUriString(this.emailAddress));
469             }
470
471             EditorGUILayout.Separator();
472
473             GUILayout.Label(CurrentLang.SelfHostLabel);
474
475             if (GUILayout.Button(CurrentLang.SelfHostSettingsButton))
476             {
477                 this.photonSetupState = PhotonSetupStates.SetupSelfHosted;
478             }
479
480             GUILayout.FlexibleSpace();
481
482
483             if (!InternalEditorUtility.HasAdvancedLicenseOnBuildTarget(BuildTarget.Android) || !InternalEditorUtility.HasAdvancedLicenseOnBuildTarget(BuildTarget.iOS))
484             {
485                 GUILayout.Label(CurrentLang.MobileExportNoteLabel);
486             }
487             EditorGUILayout.Separator();
488         }
489         else if (this.photonSetupState == PhotonSetupStates.EmailAlreadyRegistered)
490         {
491             GUI.skin.label.fontStyle = FontStyle.Bold;
492             GUILayout.Label(CurrentLang.OopsLabel);
493             GUI.skin.label.fontStyle = FontStyle.Normal;
494
495             GUILayout.Label(CurrentLang.EmailInUseLabel);
496
497             if (GUILayout.Button(CurrentLang.SeeMyAccountPageButton))
498             {
499                 EditorUtility.OpenWithDefaultApp(UrlCloudDashboard + Uri.EscapeUriString(this.emailAddress));
500             }
501
502             EditorGUILayout.Separator();
503
504             GUILayout.Label(CurrentLang.KnownAppIdLabel);
505             GUILayout.BeginHorizontal();
506             if (GUILayout.Button(CurrentLang.CancelButton))
507             {
508                 this.photonSetupState = PhotonSetupStates.RegisterForPhotonCloud;
509             }
510
511             if (GUILayout.Button(CurrentLang.SetupButton))
512             {
513                 this.photonSetupState = PhotonSetupStates.SetupPhotonCloud;
514             }
515
516             GUILayout.EndHorizontal();
517         }
518         else if (this.photonSetupState == PhotonSetupStates.SetupPhotonCloud)
519         {
520             // cloud setup
521             GUI.skin.label.fontStyle = FontStyle.Bold;
522             GUILayout.Label(CurrentLang.PhotonCloudConnect);
523             GUI.skin.label.fontStyle = FontStyle.Normal;
524
525             EditorGUILayout.Separator();
526             this.OnGuiSetupCloudAppId();
527             this.OnGuiCompareAndHelpOptions();
528         }
529         else if (this.photonSetupState == PhotonSetupStates.SetupSelfHosted)
530         {
531             // self-hosting setup
532             GUI.skin.label.fontStyle = FontStyle.Bold;
533             GUILayout.Label(CurrentLang.SetupOwnHostLabel);
534             GUI.skin.label.fontStyle = FontStyle.Normal;
535
536             EditorGUILayout.Separator();
537
538             this.OnGuiSetupSelfhosting();
539             this.OnGuiCompareAndHelpOptions();
540         }
541     }
File name: PhotonEditor.cs Copy
649     protected virtual void OnGuiSetupCloudAppId()
650     {
651         GUILayout.Label(CurrentLang.AppIdLabel);
652
653         GUILayout.BeginHorizontal();
654         this.cloudAppId = EditorGUILayout.TextField(this.cloudAppId);
655
656         open = GUILayout.Toggle(open, PhotonGUI.HelpIcon, GUIStyle.none, GUILayout.ExpandWidth(false));
657
658         GUILayout.EndHorizontal();
659
660         if (open) GUILayout.Label(CurrentLang.AppIdInfoLabel);
661
662
663
664         EditorGUILayout.Separator();
665
666         GUILayout.Label(CurrentLang.CloudRegionLabel);
667
668         GUILayout.BeginHorizontal();
669         int toolbarValue = GUILayout.Toolbar((int)selectedRegion, CloudServerRegionNames); // the enum CloudRegionCode is converted into a string[] in init (toolbar can't use enum)
670         helpRegion = GUILayout.Toggle( helpRegion, PhotonGUI.HelpIcon, GUIStyle.none, GUILayout.ExpandWidth( false ) );
671         GUILayout.EndHorizontal();
672
673
674         if (helpRegion) GUILayout.Label(CurrentLang.RegionalServersInfo);
675         PhotonEditor.selectedRegion = (CloudRegionCode)toolbarValue;
676
677         EditorGUILayout.Separator();
678
679         GUILayout.BeginHorizontal();
680         if (GUILayout.Button(CurrentLang.CancelButton))
681         {
682             GUIUtility.keyboardControl = 0;
683             this.ReApplySettingsToWindow();
684         }
685
686
687
688         if (GUILayout.Button(CurrentLang.SaveButton))
689         {
690             GUIUtility.keyboardControl = 0;
691             this.cloudAppId = this.cloudAppId.Trim();
692             PhotonEditor.Current.UseCloud(this.cloudAppId);
693
694             PhotonEditor.Current.PreferredRegion = PhotonEditor.selectedRegion;
695             PhotonEditor.Current.HostType = (PhotonEditor.Current.PreferredRegion == CloudRegionCode.none)
696                                                 ? ServerSettings.HostingOption.BestRegion
697                                                 : ServerSettings.HostingOption.PhotonCloud;
698             PhotonEditor.Save();
699
700             Inspect();
701             EditorUtility.DisplayDialog(CurrentLang.SettingsSavedTitle, CurrentLang.SettingsSavedMessage, CurrentLang.OkButton);
702         }
703
704         GUILayout.EndHorizontal();
705
706
707
708         GUILayout.Space(20);
709
710         GUILayout.Label(CurrentLang.SetupOwnServerLabel);
711
712         if (GUILayout.Button(CurrentLang.SelfHostSettingsButton))
713         {
714             //this.photonAddress = ServerSettings.DefaultServerAddress;
715             //this.photonPort = ServerSettings.DefaultMasterPort;
716             this.photonSetupState = PhotonSetupStates.SetupSelfHosted;
717         }
718
719         EditorGUILayout.Separator();
720         GUILayout.Label(CurrentLang.OwnHostCloudCompareLabel);
721         if (GUILayout.Button(CurrentLang.ComparisonPageButton))
722         {
723             Application.OpenURL(UrlCompare);
724         }
725     }
File name: PhotonEditor.cs Copy
727     protected virtual void OnGuiSetupSelfhosting()
728     {
729         GUILayout.Label(CurrentLang.YourPhotonServerLabel);
730
731         this.photonAddress = EditorGUILayout.TextField(CurrentLang.AddressIPLabel, this.photonAddress);
732         this.photonPort = EditorGUILayout.IntField(CurrentLang.PortLabel, this.photonPort);
733         this.photonProtocol = (ConnectionProtocol)EditorGUILayout.EnumPopup("Protocol", this.photonProtocol);
734         EditorGUILayout.Separator();
735
736         GUILayout.BeginHorizontal();
737         if (GUILayout.Button(CurrentLang.CancelButton))
738         {
739             GUIUtility.keyboardControl = 0;
740             this.ReApplySettingsToWindow();
741         }
742
743         if (GUILayout.Button(CurrentLang.SaveButton))
744         {
745             GUIUtility.keyboardControl = 0;
746
747             PhotonEditor.Current.UseMyServer(this.photonAddress, this.photonPort, null);
748             PhotonEditor.Current.Protocol = this.photonProtocol;
749             PhotonEditor.Save();
750
751             Inspect();
752             EditorUtility.DisplayDialog(CurrentLang.SettingsSavedTitle, CurrentLang.SettingsSavedMessage, CurrentLang.OkButton);
753         }
754
755         GUILayout.EndHorizontal();
756
757
758         GUILayout.Space(20);
759
760
761         // license
762         GUILayout.BeginHorizontal();
763         GUILayout.Label(CurrentLang.LicensesLabel, EditorStyles.boldLabel, GUILayout.Width(100));
764
765         if (GUILayout.Button(new GUIContent(CurrentLang.LicenseDownloadText, CurrentLang.LicenseDownloadTooltip)))
766         {
767             EditorUtility.OpenWithDefaultApp(UrlFreeLicense);
768         }
769
770         GUILayout.EndHorizontal();
771
772
773         GUILayout.Space(20);
774
775
776         GUILayout.Label(CurrentLang.TryPhotonAppLabel);
777
778         if (GUILayout.Button(CurrentLang.GetCloudAppButton))
779         {
780             this.cloudAppId = string.Empty;
781             this.photonSetupState = PhotonSetupStates.RegisterForPhotonCloud;
782         }
783
784         EditorGUILayout.Separator();
785         GUILayout.Label(CurrentLang.OwnHostCloudCompareLabel);
786         if (GUILayout.Button(CurrentLang.ComparisonPageButton))
787         {
788             Application.OpenURL(UrlCompare);
789         }
790     }
File name: ServerSettingsInspector.cs Copy
17     public override void OnInspectorGUI()
18     {
19         ServerSettings settings = (ServerSettings)this.target;
20
21         #if UNITY_3_5
22         EditorGUIUtility.LookLikeInspector();
23         #endif
24
25
26         settings.HostType = (ServerSettings.HostingOption)EditorGUILayout.EnumPopup("Hosting", settings.HostType);
27         EditorGUI.indentLevel = 1;
28
29         switch (settings.HostType)
30         {
31             case ServerSettings.HostingOption.BestRegion:
32             case ServerSettings.HostingOption.PhotonCloud:
33                 if (settings.HostType == ServerSettings.HostingOption.PhotonCloud)
34                     settings.PreferredRegion = (CloudRegionCode)EditorGUILayout.EnumPopup("Region", settings.PreferredRegion);
35                 settings.AppID = EditorGUILayout.TextField("AppId", settings.AppID);
36                 settings.Protocol = (ConnectionProtocol)EditorGUILayout.EnumPopup("Protocol", settings.Protocol);
37
38                 if (string.IsNullOrEmpty(settings.AppID) || settings.AppID.Equals("master"))
39                 {
40                     EditorGUILayout.HelpBox("The Photon Cloud needs an AppId (GUID) set.\nYou can find it online in your Dashboard.", MessageType.Warning);
41                 }
42                 break;
43
44             case ServerSettings.HostingOption.SelfHosted:
45                 bool hidePort = false;
46                 if (settings.Protocol == ConnectionProtocol.Udp && (settings.ServerPort == 4530 || settings.ServerPort == 0))
47                 {
48                     settings.ServerPort = 5055;
49                 }
50                 else if (settings.Protocol == ConnectionProtocol.Tcp && (settings.ServerPort == 5055 || settings.ServerPort == 0))
51                 {
52                     settings.ServerPort = 4530;
53                 }
54                 #if RHTTP
55                 if (settings.Protocol == ConnectionProtocol.RHttp)
56                 {
57                     settings.ServerPort = 0;
58                     hidePort = true;
59                 }
60                 #endif
61                 settings.ServerAddress = EditorGUILayout.TextField("Server Address", settings.ServerAddress);
62                 settings.ServerAddress = settings.ServerAddress.Trim();
63                 if (!hidePort)
64                 {
65                     settings.ServerPort = EditorGUILayout.IntField("Server Port", settings.ServerPort);
66                 }
67                 settings.Protocol = (ConnectionProtocol)EditorGUILayout.EnumPopup("Protocol", settings.Protocol);
68                 settings.AppID = EditorGUILayout.TextField("AppId", settings.AppID);
69                 break;
70
71             case ServerSettings.HostingOption.OfflineMode:
72                 EditorGUI.indentLevel = 0;
73                 EditorGUILayout.HelpBox("In 'Offline Mode', the client does not communicate with a server.\nAll settings are hidden currently.", MessageType.Info);
74                 break;
75
76             case ServerSettings.HostingOption.NotSet:
77                 EditorGUI.indentLevel = 0;
78                 EditorGUILayout.HelpBox("Hosting is 'Not Set'.\nConnectUsingSettings() will not be able to connect.\nSelect another option or run the PUN Wizard.", MessageType.Info);
79                 break;
80
81             default:
82                 DrawDefaultInspector();
83                 break;
84         }
85
86         if (PhotonEditor.CheckPunPlus())
87         {
88             settings.Protocol = ConnectionProtocol.Udp;
89             EditorGUILayout.HelpBox("You seem to use PUN+.\nPUN+ only supports reliable UDP so the protocol is locked.", MessageType.Info);
90         }
91
92         settings.AppID = settings.AppID.Trim();
93
94         EditorGUI.indentLevel = 0;
95         SerializedObject sObj = new SerializedObject(this.target);
96         SerializedProperty sRpcs = sObj.FindProperty("RpcList");
97         EditorGUILayout.PropertyField(sRpcs, true);
98         sObj.ApplyModifiedProperties();
99
100         GUILayout.BeginHorizontal();
101         GUILayout.Space(20);
102         if (GUILayout.Button("Refresh RPCs"))
103         {
104             PhotonEditor.UpdateRpcList();
105             Repaint();
106         }
107         if (GUILayout.Button("Clear RPCs"))
108         {
109             PhotonEditor.ClearRpcList();
110         }
111         if (GUILayout.Button("Log HashCode"))
112         {
113             Debug.Log("RPC-List HashCode: " + RpcListHashCode() + ". Make sure clients that send each other RPCs have the same RPC-List.");
114         }
115         GUILayout.Space(20);
116         GUILayout.EndHorizontal();
117
118         //SerializedProperty sp = serializedObject.FindProperty("RpcList");
119         //EditorGUILayout.PropertyField(sp, true);
120
121         if (GUI.changed)
122         {
123             EditorUtility.SetDirty(target);
124         }
125     }
File name: InRoomChat.cs Copy
25     public void OnGUI()
26     {
27         if (!this.IsVisible || PhotonNetwork.connectionStateDetailed != PeerState.Joined)
28         {
29             return;
30         }
31
32         if (Event.current.type == EventType.KeyDown && (Event.current.keyCode == KeyCode.KeypadEnter || Event.current.keyCode == KeyCode.Return))
33         {
34             if (!string.IsNullOrEmpty(this.inputLine))
35             {
36                 this.photonView.RPC("Chat", PhotonTargets.All, this.inputLine);
37                 this.inputLine = "";
38                 GUI.FocusControl("");
39                 return; // printing the now modified list would result in an error. to avoid this, we just skip this single frame
40             }
41             else
42             {
43                 GUI.FocusControl("ChatInput");
44             }
45         }
46
47         GUI.SetNextControlName("");
48         GUILayout.BeginArea(this.GuiRect);
49
50         scrollPos = GUILayout.BeginScrollView(scrollPos);
51         GUILayout.FlexibleSpace();
52         for (int i = messages.Count - 1; i >= 0; i--)
53         {
54             GUILayout.Label(messages[i]);
55         }
56         GUILayout.EndScrollView();
57
58         GUILayout.BeginHorizontal();
59         GUI.SetNextControlName("ChatInput");
60         inputLine = GUILayout.TextField(inputLine);
61         if (GUILayout.Button("Send", GUILayout.ExpandWidth(false)))
62         {
63             this.photonView.RPC("Chat", PhotonTargets.All, this.inputLine);
64             this.inputLine = "";
65             GUI.FocusControl("");
66         }
67         GUILayout.EndHorizontal();
68         GUILayout.EndArea();
69     }

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