TrafficStatsEnabled









How do I use Traffic Stats Enabled
Below are practical examples compiled from projects for learning and reference purposes

Featured Snippets


File name: PhotonNetwork.cs Copy
870     {
871         get
872         {
873             return networkingPeer.TrafficStatsEnabled;
874         }
875
876         set
877         {
878             networkingPeer.TrafficStatsEnabled = value;
879         }
880     }
File name: PhotonNetwork.cs Copy
1025     /// Connect(serverAddress, , appID, gameVersion)
1036     public static void SwitchToProtocol(ConnectionProtocol cp)
1037     {
1038         if (networkingPeer.UsedProtocol == cp)
1039         {
1040             return;
1041         }
1042         try
1043         {
1044             networkingPeer.Disconnect();
1045             networkingPeer.StopThread();
1046         }
1047         catch
1048         {
1049
1050         }
1051
1052         // set up a new NetworkingPeer
1053         NetworkingPeer newPeer = new NetworkingPeer(photonMono, String.Empty, cp);
1054         newPeer.mAppVersion = networkingPeer.mAppVersion;
1055         newPeer.CustomAuthenticationValues = networkingPeer.CustomAuthenticationValues;
1056         newPeer.PlayerName= networkingPeer.PlayerName;
1057         newPeer.mLocalActor = networkingPeer.mLocalActor;
1058         newPeer.DebugOut = networkingPeer.DebugOut;
1059         newPeer.CrcEnabled = networkingPeer.CrcEnabled;
1060         newPeer.lobby = networkingPeer.lobby;
1061         newPeer.LimitOfUnreliableCommands = networkingPeer.LimitOfUnreliableCommands;
1062         newPeer.SentCountAllowance = networkingPeer.SentCountAllowance;
1063         newPeer.TrafficStatsEnabled = networkingPeer.TrafficStatsEnabled;
1064
1065         networkingPeer = newPeer;
1066         Debug.LogWarning("Protocol switched to: " + cp + ".");
1067     }
File name: PhotonStatsGui.cs Copy
62     public void OnGUI()
63     {
64         if (PhotonNetwork.networkingPeer.TrafficStatsEnabled != statsOn)
65         {
66             PhotonNetwork.networkingPeer.TrafficStatsEnabled = this.statsOn;
67         }
68
69         if (!this.statsWindowOn)
70         {
71             return;
72         }
73
74         this.statsRect = GUILayout.Window(this.WindowId, this.statsRect, this.TrafficStatsWindow, "Messages (shift+tab)");
75     }
File name: PhotonStatsGui.cs Copy
77     public void TrafficStatsWindow(int windowID)
78     {
79         bool statsToLog = false;
80         TrafficStatsGameLevel gls = PhotonNetwork.networkingPeer.TrafficStatsGameLevel;
81         long elapsedMs = PhotonNetwork.networkingPeer.TrafficStatsElapsedMs / 1000;
82         if (elapsedMs == 0)
83         {
84             elapsedMs = 1;
85         }
86
87         GUILayout.BeginHorizontal();
88         this.buttonsOn = GUILayout.Toggle(this.buttonsOn, "buttons");
89         this.healthStatsVisible = GUILayout.Toggle(this.healthStatsVisible, "health");
90         this.trafficStatsOn = GUILayout.Toggle(this.trafficStatsOn, "traffic");
91         GUILayout.EndHorizontal();
92
93         string total = string.Format("Out|In|Sum:\t{0,4} | {1,4} | {2,4}", gls.TotalOutgoingMessageCount, gls.TotalIncomingMessageCount, gls.TotalMessageCount);
94         string elapsedTime = string.Format("{0}sec average:", elapsedMs);
95         string average = string.Format("Out|In|Sum:\t{0,4} | {1,4} | {2,4}", gls.TotalOutgoingMessageCount / elapsedMs, gls.TotalIncomingMessageCount / elapsedMs, gls.TotalMessageCount / elapsedMs);
96         GUILayout.Label(total);
97         GUILayout.Label(elapsedTime);
98         GUILayout.Label(average);
99
100         if (this.buttonsOn)
101         {
102             GUILayout.BeginHorizontal();
103             this.statsOn = GUILayout.Toggle(this.statsOn, "stats on");
104             if (GUILayout.Button("Reset"))
105             {
106                 PhotonNetwork.networkingPeer.TrafficStatsReset();
107                 PhotonNetwork.networkingPeer.TrafficStatsEnabled = true;
108             }
109             statsToLog = GUILayout.Button("To Log");
110             GUILayout.EndHorizontal();
111         }
112
113         string trafficStatsIn = string.Empty;
114         string trafficStatsOut = string.Empty;
115         if (this.trafficStatsOn)
116         {
117             trafficStatsIn = "Incoming: " + PhotonNetwork.networkingPeer.TrafficStatsIncoming.ToString();
118             trafficStatsOut = "Outgoing: " + PhotonNetwork.networkingPeer.TrafficStatsOutgoing.ToString();
119             GUILayout.Label(trafficStatsIn);
120             GUILayout.Label(trafficStatsOut);
121         }
122
123         string healthStats = string.Empty;
124         if (this.healthStatsVisible)
125         {
126             healthStats = string.Format(
127                 "ping: {6}[+/-{7}]ms\nlongest delta between\nsend: {0,4}ms disp: {1,4}ms\nlongest time for:\nev({3}):{2,3}ms op({5}):{4,3}ms",
128                 gls.LongestDeltaBetweenSending,
129                 gls.LongestDeltaBetweenDispatching,
130                 gls.LongestEventCallback,
131                 gls.LongestEventCallbackCode,
132                 gls.LongestOpResponseCallback,
133                 gls.LongestOpResponseCallbackOpCode,
134                 PhotonNetwork.networkingPeer.RoundTripTime,
135                 PhotonNetwork.networkingPeer.RoundTripTimeVariance);
136             GUILayout.Label(healthStats);
137         }
138
139         if (statsToLog)
140         {
141             string complete = string.Format("{0}\n{1}\n{2}\n{3}\n{4}\n{5}", total, elapsedTime, average, trafficStatsIn, trafficStatsOut, healthStats);
142             Debug.Log(complete);
143         }
144
145         // if anything was clicked, the height of this window is likely changed. reduce it to be layouted again next frame
146         if (GUI.changed)
147         {
148             this.statsRect.height = 100;
149         }
150
151         GUI.DragWindow();
152     }

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